3D line segment - Float More...
#include <line_segment.h>
Inheritance diagram for uicore::LineSegment3f:Public Member Functions | |
| LineSegment3f () | |
| LineSegment3f (const LineSegment3x< float > ©) | |
| LineSegment3f (const Vec3< float > &point_p, const Vec3< float > &point_q) | |
Public Member Functions inherited from uicore::LineSegment3x< float > | |
| LineSegment3x () | |
| LineSegment3x (const LineSegment3x< float > ©) | |
| LineSegment3x (const Vec3< float > &point_p, const Vec3< float > &point_q) | |
| Vec3< float > | midpoint () const |
| Get the midpoint of this line. More... | |
| bool | operator!= (const LineSegment3x< float > &line) const |
| != operator. More... | |
| LineSegment3x< float > & | operator= (const LineSegment3x< float > ©) |
| = operator. More... | |
| bool | operator== (const LineSegment3x< float > &line) const |
| == operator. More... | |
| float | point_distance (const Vec3< float > &point, Vec3< float > &dest_intercept) const |
| Calculate the distance from a line segment to a point. More... | |
Additional Inherited Members | |
Public Attributes inherited from uicore::LineSegment3x< float > | |
| Vec3< float > | p |
| Start point on the line. More... | |
| Vec3< float > | q |
3D line segment - Float
A line segment has a start point and an end point
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