3D line ray - Double More...
#include <line_ray.h>
Public Member Functions | |
LineRay3d () | |
LineRay3d (const LineRay3x< double > ©) | |
LineRay3d (const Vec3< double > &point_p, const Vec3< double > &direction_v) | |
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LineRay3x () | |
LineRay3x (const LineRay3x< double > ©) | |
LineRay3x (const Vec3< double > &point_p, const Vec3< double > &direction_v) | |
bool | operator!= (const LineRay3x< double > &line) const |
!= operator. More... | |
LineRay3x< double > & | operator= (const LineRay3x< double > ©) |
= operator. More... | |
bool | operator== (const LineRay3x< double > &line) const |
== operator. More... | |
Additional Inherited Members | |
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Vec3< double > | p |
Start point on the line ray. More... | |
Vec3< double > | v |
3D line ray - Double
A ray has a start point and a direction
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