3D line ray - Integer More...
#include <line_ray.h>
Public Member Functions | |
LineRay3 () | |
LineRay3 (const LineRay3x< int > ©) | |
LineRay3 (const Vec3< int > &point_p, const Vec3< int > &direction_v) | |
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LineRay3x () | |
LineRay3x (const LineRay3x< int > ©) | |
LineRay3x (const Vec3< int > &point_p, const Vec3< int > &direction_v) | |
bool | operator!= (const LineRay3x< int > &line) const |
!= operator. More... | |
LineRay3x< int > & | operator= (const LineRay3x< int > ©) |
= operator. More... | |
bool | operator== (const LineRay3x< int > &line) const |
== operator. More... | |
Additional Inherited Members | |
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Vec3< int > | p |
Start point on the line ray. More... | |
Vec3< int > | v |
3D line ray - Integer
A ray has a start point and a direction
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