2D line ray - Float More...
#include <line_ray.h>
Public Member Functions | |
LineRay2f () | |
LineRay2f (const LineRay2x< float > ©) | |
LineRay2f (const Vec2< float > &point_p, const Vec2< float > &direction_v) | |
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LineRay2x () | |
LineRay2x (const LineRay2x< float > ©) | |
LineRay2x (const Vec2< float > &point_p, const Vec2< float > &direction_v) | |
bool | operator!= (const LineRay2x< float > &line) const |
!= operator. More... | |
LineRay2x< float > & | operator= (const LineRay2x< float > ©) |
= operator. More... | |
bool | operator== (const LineRay2x< float > &line) const |
== operator. More... | |
Additional Inherited Members | |
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Vec2< float > | p |
Start point on the line ray. More... | |
Vec2< float > | v |
2D line ray - Float
A ray has a start point and a direction
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