uicore::LineRay2f Class Reference

2D line ray - Float More...

#include <line_ray.h>

+ Inheritance diagram for uicore::LineRay2f:

Public Member Functions

 LineRay2f ()
 
 LineRay2f (const LineRay2x< float > &copy)
 
 LineRay2f (const Vec2< float > &point_p, const Vec2< float > &direction_v)
 
- Public Member Functions inherited from uicore::LineRay2x< float >
 LineRay2x ()
 
 LineRay2x (const LineRay2x< float > &copy)
 
 LineRay2x (const Vec2< float > &point_p, const Vec2< float > &direction_v)
 
bool operator!= (const LineRay2x< float > &line) const
 != operator. More...
 
LineRay2x< float > & operator= (const LineRay2x< float > &copy)
 = operator. More...
 
bool operator== (const LineRay2x< float > &line) const
 == operator. More...
 

Additional Inherited Members

- Public Attributes inherited from uicore::LineRay2x< float >
Vec2< float > p
 Start point on the line ray. More...
 
Vec2< float > v
 

Detailed Description

2D line ray - Float

A ray has a start point and a direction

Constructor & Destructor Documentation

uicore::LineRay2f::LineRay2f ( )
inline
uicore::LineRay2f::LineRay2f ( const LineRay2x< float > &  copy)
inline
uicore::LineRay2f::LineRay2f ( const Vec2< float > &  point_p,
const Vec2< float > &  direction_v 
)
inline

The documentation for this class was generated from the following file: