2D line ray - Double More...
#include <line_ray.h>
Public Member Functions | |
LineRay2d () | |
LineRay2d (const LineRay2x< double > ©) | |
LineRay2d (const Vec2< double > &point_p, const Vec2< double > &direction_v) | |
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LineRay2x () | |
LineRay2x (const LineRay2x< double > ©) | |
LineRay2x (const Vec2< double > &point_p, const Vec2< double > &direction_v) | |
bool | operator!= (const LineRay2x< double > &line) const |
!= operator. More... | |
LineRay2x< double > & | operator= (const LineRay2x< double > ©) |
= operator. More... | |
bool | operator== (const LineRay2x< double > &line) const |
== operator. More... | |
Additional Inherited Members | |
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Vec2< double > | p |
Start point on the line ray. More... | |
Vec2< double > | v |
2D line ray - Double
A ray has a start point and a direction
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