2D line - Float More...
#include <line.h>
Public Member Functions | |
Line2f () | |
Line2f (const Line2x< float > ©) | |
Line2f (const Vec2< float > &point_p, const Vec2< float > &point_q) | |
Line2f (const Vec2< float > &point_p, float gradient) | |
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Line2x () | |
Line2x (const Line2x< float > ©) | |
Line2x (const Vec2< float > &point_p, const Vec2< float > &point_q) | |
Line2x (const Vec2< float > &point_p, float gradient) | |
Vec2< float > | intersection (const Line2x< float > &second, bool &intersect) const |
Return the intersection of this and other line. More... | |
bool | operator!= (const Line2x< float > &line) const |
!= operator. More... | |
Line2x< float > & | operator= (const Line2x< float > ©) |
= operator. More... | |
bool | operator== (const Line2x< float > &line) const |
== operator. More... | |
float | point_right_of_line (Vec2< float > point) const |
Return [<0, 0, >0] if the Point P is right, on or left of the line trough A,B. More... | |
Additional Inherited Members | |
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Vec2< float > | p |
First point on the line. More... | |
Vec2< float > | q |
2D line - Float
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