#include <opengl_wrap.h>
Public Types | |
typedef void(GLFUNC * | ptr_glActiveShaderProgram) (GLuint pipeline, GLuint program) |
typedef void(GLFUNC * | ptr_glActiveTexture) (GLenum texture) |
typedef void(GLFUNC * | ptr_glAttachShader) (GLuint program, GLuint shader) |
typedef void(GLFUNC * | ptr_glBeginConditionalRender) (GLuint id, GLenum mode) |
typedef void(GLFUNC * | ptr_glBeginQuery) (GLenum target, GLuint id) |
typedef void(GLFUNC * | ptr_glBeginQueryIndexed) (GLenum target, GLuint index, GLuint id) |
typedef void(GLFUNC * | ptr_glBeginTransformFeedback) (GLenum primitiveMode) |
typedef void(GLFUNC * | ptr_glBindAttribLocation) (GLuint program, GLuint index, const GLchar *name) |
typedef void(GLFUNC * | ptr_glBindBuffer) (GLenum target, GLuint buffer) |
typedef void(GLFUNC * | ptr_glBindBufferBase) (GLenum target, GLuint index, GLuint buffer) |
typedef void(GLFUNC * | ptr_glBindBufferRange) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(GLFUNC * | ptr_glBindBuffersBase) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers) |
typedef void(GLFUNC * | ptr_glBindBuffersRange) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes) |
typedef void(GLFUNC * | ptr_glBindFragDataLocation) (GLuint program, GLuint color, const GLchar *name) |
typedef void(GLFUNC * | ptr_glBindFragDataLocationIndexed) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) |
typedef void(GLFUNC * | ptr_glBindFramebuffer) (GLenum target, GLuint framebuffer) |
typedef void(GLFUNC * | ptr_glBindImageTexture) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) |
typedef void(GLFUNC * | ptr_glBindImageTextures) (GLuint first, GLsizei count, const GLuint *textures) |
typedef void(GLFUNC * | ptr_glBindProgramPipeline) (GLuint pipeline) |
typedef void(GLFUNC * | ptr_glBindRenderbuffer) (GLenum target, GLuint renderbuffer) |
typedef void(GLFUNC * | ptr_glBindSampler) (GLuint unit, GLuint sampler) |
typedef void(GLFUNC * | ptr_glBindSamplers) (GLuint first, GLsizei count, const GLuint *samplers) |
typedef void(GLFUNC * | ptr_glBindTexture) (GLenum target, GLuint texture) |
typedef void(GLFUNC * | ptr_glBindTextures) (GLuint first, GLsizei count, const GLuint *textures) |
typedef void(GLFUNC * | ptr_glBindTransformFeedback) (GLenum target, GLuint id) |
typedef void(GLFUNC * | ptr_glBindVertexArray) (GLuint array) |
typedef void(GLFUNC * | ptr_glBindVertexBuffer) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) |
typedef void(GLFUNC * | ptr_glBindVertexBuffers) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides) |
typedef void(GLFUNC * | ptr_glBlendColor) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
typedef void(GLFUNC * | ptr_glBlendEquation) (GLenum mode) |
typedef void(GLFUNC * | ptr_glBlendEquationi) (GLuint buf, GLenum mode) |
typedef void(GLFUNC * | ptr_glBlendEquationiARB) (GLuint buf, GLenum mode) |
typedef void(GLFUNC * | ptr_glBlendEquationSeparate) (GLenum modeRGB, GLenum modeAlpha) |
typedef void(GLFUNC * | ptr_glBlendEquationSeparatei) (GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
typedef void(GLFUNC * | ptr_glBlendEquationSeparateiARB) (GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
typedef void(GLFUNC * | ptr_glBlendFunc) (GLenum sfactor, GLenum dfactor) |
typedef void(GLFUNC * | ptr_glBlendFunci) (GLuint buf, GLenum src, GLenum dst) |
typedef void(GLFUNC * | ptr_glBlendFunciARB) (GLuint buf, GLenum src, GLenum dst) |
typedef void(GLFUNC * | ptr_glBlendFuncSeparate) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void(GLFUNC * | ptr_glBlendFuncSeparatei) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
typedef void(GLFUNC * | ptr_glBlendFuncSeparateiARB) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
typedef void(GLFUNC * | ptr_glBlitFramebuffer) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
typedef void(GLFUNC * | ptr_glBufferData) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) |
typedef void(GLFUNC * | ptr_glBufferStorage) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags) |
typedef void(GLFUNC * | ptr_glBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) |
typedef GLenum(GLFUNC * | ptr_glCheckFramebufferStatus) (GLenum target) |
typedef void(GLFUNC * | ptr_glClampColor) (GLenum target, GLenum clamp) |
typedef void(GLFUNC * | ptr_glClear) (GLbitfield mask) |
typedef void(GLFUNC * | ptr_glClearBufferData) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * | ptr_glClearBufferfi) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
typedef void(GLFUNC * | ptr_glClearBufferfv) (GLenum buffer, GLint drawbuffer, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glClearBufferiv) (GLenum buffer, GLint drawbuffer, const GLint *value) |
typedef void(GLFUNC * | ptr_glClearBufferSubData) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * | ptr_glClearBufferuiv) (GLenum buffer, GLint drawbuffer, const GLuint *value) |
typedef void(GLFUNC * | ptr_glClearColor) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
typedef void(GLFUNC * | ptr_glClearDepth) (GLdouble depth) |
typedef void(GLFUNC * | ptr_glClearDepthf) (GLfloat d) |
typedef void(GLFUNC * | ptr_glClearNamedBufferDataEXT) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * | ptr_glClearNamedBufferSubDataEXT) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data) |
typedef void(GLFUNC * | ptr_glClearStencil) (GLint s) |
typedef void(GLFUNC * | ptr_glClearTexImage) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * | ptr_glClearTexSubImage) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) |
typedef GLvoid(GLFUNC * | ptr_glClientActiveTextureARB) (GLenum) |
typedef GLenum(GLFUNC * | ptr_glClientWaitSync) (CLsync sync, GLbitfield flags, CLuint64 timeout) |
typedef void(GLFUNC * | ptr_glColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
typedef void(GLFUNC * | ptr_glColorMaski) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
typedef void(GLFUNC * | ptr_glColorP3ui) (GLenum type, GLuint color) |
typedef void(GLFUNC * | ptr_glColorP3uiv) (GLenum type, const GLuint *color) |
typedef void(GLFUNC * | ptr_glColorP4ui) (GLenum type, GLuint color) |
typedef void(GLFUNC * | ptr_glColorP4uiv) (GLenum type, const GLuint *color) |
typedef void(GLFUNC * | ptr_glCompileShader) (GLuint shader) |
typedef void(GLFUNC * | ptr_glCompileShaderIncludeARB) (GLuint shader, GLsizei count, const GLchar **path, const GLint *length) |
typedef void(GLFUNC * | ptr_glCompressedTexImage1D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | ptr_glCompressedTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | ptr_glCompressedTexImage3D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | ptr_glCompressedTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | ptr_glCompressedTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | ptr_glCompressedTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | ptr_glCopyBufferSubData) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
typedef void(GLFUNC * | ptr_glCopyImageSubData) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) |
typedef void(GLFUNC * | ptr_glCopyTexImage1D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
typedef void(GLFUNC * | ptr_glCopyTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
typedef void(GLFUNC * | ptr_glCopyTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
typedef void(GLFUNC * | ptr_glCopyTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glCopyTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef GLuint(GLFUNC * | ptr_glCreateProgram) (void) |
typedef GLuint(GLFUNC * | ptr_glCreateShader) (GLenum type) |
typedef GLuint(GLFUNC * | ptr_glCreateShaderProgramv) (GLenum type, GLsizei count, const GLchar *const *strings) |
typedef CLsync(GLFUNC * | ptr_glCreateSyncFromCLeventARB) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags) |
typedef void(GLFUNC * | ptr_glCullFace) (GLenum mode) |
typedef void(GLFUNC * | ptr_glDebugMessageCallback) (CLDEBUGPROC callback, const void *userParam) |
typedef void(GLFUNC * | ptr_glDebugMessageCallbackARB) (CLDEBUGPROCARB callback, const GLvoid *userParam) |
typedef void(GLFUNC * | ptr_glDebugMessageControl) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
typedef void(GLFUNC * | ptr_glDebugMessageControlARB) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
typedef void(GLFUNC * | ptr_glDebugMessageInsert) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
typedef void(GLFUNC * | ptr_glDebugMessageInsertARB) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
typedef void(GLFUNC * | ptr_glDeleteBuffers) (GLsizei n, const GLuint *buffers) |
typedef void(GLFUNC * | ptr_glDeleteFramebuffers) (GLsizei n, const GLuint *framebuffers) |
typedef void(GLFUNC * | ptr_glDeleteNamedStringARB) (GLint namelen, const GLchar *name) |
typedef void(GLFUNC * | ptr_glDeleteProgram) (GLuint program) |
typedef void(GLFUNC * | ptr_glDeleteProgramPipelines) (GLsizei n, const GLuint *pipelines) |
typedef void(GLFUNC * | ptr_glDeleteQueries) (GLsizei n, const GLuint *ids) |
typedef void(GLFUNC * | ptr_glDeleteRenderbuffers) (GLsizei n, const GLuint *renderbuffers) |
typedef void(GLFUNC * | ptr_glDeleteSamplers) (GLsizei count, const GLuint *samplers) |
typedef void(GLFUNC * | ptr_glDeleteShader) (GLuint shader) |
typedef void(GLFUNC * | ptr_glDeleteSync) (CLsync sync) |
typedef void(GLFUNC * | ptr_glDeleteTextures) (GLsizei n, const GLuint *textures) |
typedef void(GLFUNC * | ptr_glDeleteTransformFeedbacks) (GLsizei n, const GLuint *ids) |
typedef void(GLFUNC * | ptr_glDeleteVertexArrays) (GLsizei n, const GLuint *arrays) |
typedef void(GLFUNC * | ptr_glDepthFunc) (GLenum func) |
typedef void(GLFUNC * | ptr_glDepthMask) (GLboolean flag) |
typedef void(GLFUNC * | ptr_glDepthRange) (GLdouble near, GLdouble far) |
typedef void(GLFUNC * | ptr_glDepthRangeArrayv) (GLuint first, GLsizei count, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glDepthRangef) (GLfloat n, GLfloat f) |
typedef void(GLFUNC * | ptr_glDepthRangeIndexed) (GLuint index, GLdouble n, GLdouble f) |
typedef void(GLFUNC * | ptr_glDetachShader) (GLuint program, GLuint shader) |
typedef void(GLFUNC * | ptr_glDisable) (GLenum cap) |
typedef void(GLFUNC * | ptr_glDisablei) (GLenum target, GLuint index) |
typedef void(GLFUNC * | ptr_glDisableVertexAttribArray) (GLuint index) |
typedef void(GLFUNC * | ptr_glDispatchCompute) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) |
typedef void(GLFUNC * | ptr_glDispatchComputeIndirect) (GLintptr indirect) |
typedef void(GLFUNC * | ptr_glDrawArrays) (GLenum mode, GLint first, GLsizei count) |
typedef void(GLFUNC * | ptr_glDrawArraysIndirect) (GLenum mode, const GLvoid *indirect) |
typedef void(GLFUNC * | ptr_glDrawArraysInstanced) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount) |
typedef void(GLFUNC * | ptr_glDrawArraysInstancedBaseInstance) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance) |
typedef void(GLFUNC * | ptr_glDrawBuffer) (GLenum mode) |
typedef void(GLFUNC * | ptr_glDrawBuffers) (GLsizei n, const GLenum *bufs) |
typedef void(GLFUNC * | ptr_glDrawElements) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void(GLFUNC * | ptr_glDrawElementsBaseVertex) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
typedef void(GLFUNC * | ptr_glDrawElementsIndirect) (GLenum mode, GLenum type, const GLvoid *indirect) |
typedef void(GLFUNC * | ptr_glDrawElementsInstanced) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount) |
typedef void(GLFUNC * | ptr_glDrawElementsInstancedBaseInstance) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance) |
typedef void(GLFUNC * | ptr_glDrawElementsInstancedBaseVertex) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex) |
typedef void(GLFUNC * | ptr_glDrawElementsInstancedBaseVertexBaseInstance) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance) |
typedef void(GLFUNC * | ptr_glDrawRangeElements) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void(GLFUNC * | ptr_glDrawRangeElementsBaseVertex) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
typedef void(GLFUNC * | ptr_glDrawTransformFeedback) (GLenum mode, GLuint id) |
typedef void(GLFUNC * | ptr_glDrawTransformFeedbackInstanced) (GLenum mode, GLuint id, GLsizei instancecount) |
typedef void(GLFUNC * | ptr_glDrawTransformFeedbackStream) (GLenum mode, GLuint id, GLuint stream) |
typedef void(GLFUNC * | ptr_glDrawTransformFeedbackStreamInstanced) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount) |
typedef void(GLFUNC * | ptr_glEnable) (GLenum cap) |
typedef void(GLFUNC * | ptr_glEnablei) (GLenum target, GLuint index) |
typedef void(GLFUNC * | ptr_glEnableVertexAttribArray) (GLuint index) |
typedef void(GLFUNC * | ptr_glEndConditionalRender) (void) |
typedef void(GLFUNC * | ptr_glEndQuery) (GLenum target) |
typedef void(GLFUNC * | ptr_glEndQueryIndexed) (GLenum target, GLuint index) |
typedef void(GLFUNC * | ptr_glEndTransformFeedback) (void) |
typedef CLsync(GLFUNC * | ptr_glFenceSync) (GLenum condition, GLbitfield flags) |
typedef void(GLFUNC * | ptr_glFinish) (void) |
typedef void(GLFUNC * | ptr_glFlush) (void) |
typedef void(GLFUNC * | ptr_glFlushMappedBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length) |
typedef void(GLFUNC * | ptr_glFramebufferParameteri) (GLenum target, GLenum pname, GLint param) |
typedef void(GLFUNC * | ptr_glFramebufferRenderbuffer) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
typedef void(GLFUNC * | ptr_glFramebufferTexture) (GLenum target, GLenum attachment, GLuint texture, GLint level) |
typedef void(GLFUNC * | ptr_glFramebufferTexture1D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(GLFUNC * | ptr_glFramebufferTexture2D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(GLFUNC * | ptr_glFramebufferTexture3D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
typedef void(GLFUNC * | ptr_glFramebufferTextureLayer) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef void(GLFUNC * | ptr_glFrontFace) (GLenum mode) |
typedef void(GLFUNC * | ptr_glGenBuffers) (GLsizei n, GLuint *buffers) |
typedef void(GLFUNC * | ptr_glGenerateMipmap) (GLenum target) |
typedef void(GLFUNC * | ptr_glGenFramebuffers) (GLsizei n, GLuint *framebuffers) |
typedef void(GLFUNC * | ptr_glGenProgramPipelines) (GLsizei n, GLuint *pipelines) |
typedef void(GLFUNC * | ptr_glGenQueries) (GLsizei n, GLuint *ids) |
typedef void(GLFUNC * | ptr_glGenRenderbuffers) (GLsizei n, GLuint *renderbuffers) |
typedef void(GLFUNC * | ptr_glGenSamplers) (GLsizei count, GLuint *samplers) |
typedef void(GLFUNC * | ptr_glGenTextures) (GLsizei n, GLuint *textures) |
typedef void(GLFUNC * | ptr_glGenTransformFeedbacks) (GLsizei n, GLuint *ids) |
typedef void(GLFUNC * | ptr_glGenVertexArrays) (GLsizei n, GLuint *arrays) |
typedef void(GLFUNC * | ptr_glGetActiveAtomicCounterBufferiv) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetActiveAttrib) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(GLFUNC * | ptr_glGetActiveSubroutineName) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
typedef void(GLFUNC * | ptr_glGetActiveSubroutineUniformiv) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values) |
typedef void(GLFUNC * | ptr_glGetActiveSubroutineUniformName) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
typedef void(GLFUNC * | ptr_glGetActiveUniform) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(GLFUNC * | ptr_glGetActiveUniformBlockiv) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetActiveUniformBlockName) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) |
typedef void(GLFUNC * | ptr_glGetActiveUniformName) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) |
typedef void(GLFUNC * | ptr_glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetAttachedShaders) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) |
typedef GLint(GLFUNC * | ptr_glGetAttribLocation) (GLuint program, const GLchar *name) |
typedef void(GLFUNC * | ptr_glGetBooleani_v) (GLenum target, GLuint index, GLboolean *data) |
typedef void(GLFUNC * | ptr_glGetBooleanv) (GLenum pname, GLboolean *params) |
typedef void(GLFUNC * | ptr_glGetBufferParameteri64v) (GLenum target, GLenum pname, CLint64 *params) |
typedef void(GLFUNC * | ptr_glGetBufferParameteriv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetBufferPointerv) (GLenum target, GLenum pname, GLvoid **params) |
typedef void(GLFUNC * | ptr_glGetBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) |
typedef void(GLFUNC * | ptr_glGetCompressedTexImage) (GLenum target, GLint level, GLvoid *img) |
typedef GLuint(GLFUNC * | ptr_glGetDebugMessageLog) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
typedef GLuint(GLFUNC * | ptr_glGetDebugMessageLogARB) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
typedef void(GLFUNC * | ptr_glGetDoublei_v) (GLenum target, GLuint index, GLdouble *data) |
typedef void(GLFUNC * | ptr_glGetDoublev) (GLenum pname, GLdouble *params) |
typedef GLenum(GLFUNC * | ptr_glGetError) (void) |
typedef void(GLFUNC * | ptr_glGetFloati_v) (GLenum target, GLuint index, GLfloat *data) |
typedef void(GLFUNC * | ptr_glGetFloatv) (GLenum pname, GLfloat *params) |
typedef GLint(GLFUNC * | ptr_glGetFragDataIndex) (GLuint program, const GLchar *name) |
typedef GLint(GLFUNC * | ptr_glGetFragDataLocation) (GLuint program, const GLchar *name) |
typedef void(GLFUNC * | ptr_glGetFramebufferAttachmentParameteriv) (GLenum target, GLenum attachment, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetFramebufferParameteriv) (GLenum target, GLenum pname, GLint *params) |
typedef GLenum(GLFUNC * | ptr_glGetGraphicsResetStatusARB) (void) |
typedef void(GLFUNC * | ptr_glGetInteger64i_v) (GLenum target, GLuint index, CLint64 *data) |
typedef void(GLFUNC * | ptr_glGetInteger64v) (GLenum pname, CLint64 *params) |
typedef void(GLFUNC * | ptr_glGetIntegeri_v) (GLenum target, GLuint index, GLint *data) |
typedef void(GLFUNC * | ptr_glGetIntegerv) (GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetInternalformati64v) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, CLint64 *params) |
typedef void(GLFUNC * | ptr_glGetInternalformativ) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) |
typedef void(GLFUNC * | ptr_glGetMultisamplefv) (GLenum pname, GLuint index, GLfloat *val) |
typedef void(GLFUNC * | ptr_glGetNamedFramebufferParameterivEXT) (GLuint framebuffer, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetNamedStringARB) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string) |
typedef void(GLFUNC * | ptr_glGetNamedStringivARB) (GLint namelen, const GLchar *name, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetnColorTableARB) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table) |
typedef void(GLFUNC * | ptr_glGetnCompressedTexImageARB) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img) |
typedef void(GLFUNC * | ptr_glGetnConvolutionFilterARB) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image) |
typedef void(GLFUNC * | ptr_glGetnHistogramARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
typedef void(GLFUNC * | ptr_glGetnMapdvARB) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v) |
typedef void(GLFUNC * | ptr_glGetnMapfvARB) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v) |
typedef void(GLFUNC * | ptr_glGetnMapivARB) (GLenum target, GLenum query, GLsizei bufSize, GLint *v) |
typedef void(GLFUNC * | ptr_glGetnMinmaxARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
typedef void(GLFUNC * | ptr_glGetnPixelMapfvARB) (GLenum map, GLsizei bufSize, GLfloat *values) |
typedef void(GLFUNC * | ptr_glGetnPixelMapuivARB) (GLenum map, GLsizei bufSize, GLuint *values) |
typedef void(GLFUNC * | ptr_glGetnPixelMapusvARB) (GLenum map, GLsizei bufSize, GLushort *values) |
typedef void(GLFUNC * | ptr_glGetnPolygonStippleARB) (GLsizei bufSize, GLubyte *pattern) |
typedef void(GLFUNC * | ptr_glGetnSeparableFilterARB) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span) |
typedef void(GLFUNC * | ptr_glGetnTexImageARB) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img) |
typedef void(GLFUNC * | ptr_glGetnUniformdvARB) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params) |
typedef void(GLFUNC * | ptr_glGetnUniformfvARB) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params) |
typedef void(GLFUNC * | ptr_glGetnUniformivARB) (GLuint program, GLint location, GLsizei bufSize, GLint *params) |
typedef void(GLFUNC * | ptr_glGetnUniformuivARB) (GLuint program, GLint location, GLsizei bufSize, GLuint *params) |
typedef void(GLFUNC * | ptr_glGetObjectLabel) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label) |
typedef void(GLFUNC * | ptr_glGetObjectPtrLabel) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label) |
typedef void(GLFUNC * | ptr_glGetPointerv) (GLenum pname, GLvoid **params) |
typedef void(GLFUNC * | ptr_glGetProgramBinary) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) |
typedef void(GLFUNC * | ptr_glGetProgramInfoLog) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(GLFUNC * | ptr_glGetProgramInterfaceiv) (GLuint program, GLenum programInterface, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetProgramiv) (GLuint program, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetProgramPipelineInfoLog) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(GLFUNC * | ptr_glGetProgramPipelineiv) (GLuint pipeline, GLenum pname, GLint *params) |
typedef GLuint(GLFUNC * | ptr_glGetProgramResourceIndex) (GLuint program, GLenum programInterface, const GLchar *name) |
typedef void(GLFUNC * | ptr_glGetProgramResourceiv) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) |
typedef GLint(GLFUNC * | ptr_glGetProgramResourceLocation) (GLuint program, GLenum programInterface, const GLchar *name) |
typedef GLint(GLFUNC * | ptr_glGetProgramResourceLocationIndex) (GLuint program, GLenum programInterface, const GLchar *name) |
typedef void(GLFUNC * | ptr_glGetProgramResourceName) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) |
typedef void(GLFUNC * | ptr_glGetProgramStageiv) (GLuint program, GLenum shadertype, GLenum pname, GLint *values) |
typedef void(GLFUNC * | ptr_glGetQueryIndexediv) (GLenum target, GLuint index, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetQueryiv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetQueryObjecti64v) (GLuint id, GLenum pname, CLint64 *params) |
typedef void(GLFUNC * | ptr_glGetQueryObjectiv) (GLuint id, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetQueryObjectui64v) (GLuint id, GLenum pname, CLuint64 *params) |
typedef void(GLFUNC * | ptr_glGetQueryObjectuiv) (GLuint id, GLenum pname, GLuint *params) |
typedef void(GLFUNC * | ptr_glGetRenderbufferParameteriv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetSamplerParameterfv) (GLuint sampler, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * | ptr_glGetSamplerParameterIiv) (GLuint sampler, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetSamplerParameterIuiv) (GLuint sampler, GLenum pname, GLuint *params) |
typedef void(GLFUNC * | ptr_glGetSamplerParameteriv) (GLuint sampler, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetShaderInfoLog) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(GLFUNC * | ptr_glGetShaderiv) (GLuint shader, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetShaderPrecisionFormat) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) |
typedef void(GLFUNC * | ptr_glGetShaderSource) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) |
typedef const GLubyte *(GLFUNC * | ptr_glGetString) (GLenum name) |
typedef const GLubyte *(GLFUNC * | ptr_glGetStringi) (GLenum name, GLuint index) |
typedef GLuint(GLFUNC * | ptr_glGetSubroutineIndex) (GLuint program, GLenum shadertype, const GLchar *name) |
typedef GLint(GLFUNC * | ptr_glGetSubroutineUniformLocation) (GLuint program, GLenum shadertype, const GLchar *name) |
typedef void(GLFUNC * | ptr_glGetSynciv) (CLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) |
typedef void(GLFUNC * | ptr_glGetTexImage) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glGetTexLevelParameterfv) (GLenum target, GLint level, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * | ptr_glGetTexLevelParameteriv) (GLenum target, GLint level, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetTexParameterfv) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * | ptr_glGetTexParameterIiv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetTexParameterIuiv) (GLenum target, GLenum pname, GLuint *params) |
typedef void(GLFUNC * | ptr_glGetTexParameteriv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetTransformFeedbackVarying) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
typedef GLuint(GLFUNC * | ptr_glGetUniformBlockIndex) (GLuint program, const GLchar *uniformBlockName) |
typedef void(GLFUNC * | ptr_glGetUniformdv) (GLuint program, GLint location, GLdouble *params) |
typedef void(GLFUNC * | ptr_glGetUniformfv) (GLuint program, GLint location, GLfloat *params) |
typedef void(GLFUNC * | ptr_glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) |
typedef void(GLFUNC * | ptr_glGetUniformiv) (GLuint program, GLint location, GLint *params) |
typedef GLint(GLFUNC * | ptr_glGetUniformLocation) (GLuint program, const GLchar *name) |
typedef void(GLFUNC * | ptr_glGetUniformSubroutineuiv) (GLenum shadertype, GLint location, GLuint *params) |
typedef void(GLFUNC * | ptr_glGetUniformuiv) (GLuint program, GLint location, GLuint *params) |
typedef void(GLFUNC * | ptr_glGetVertexAttribdv) (GLuint index, GLenum pname, GLdouble *params) |
typedef void(GLFUNC * | ptr_glGetVertexAttribfv) (GLuint index, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * | ptr_glGetVertexAttribIiv) (GLuint index, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetVertexAttribIuiv) (GLuint index, GLenum pname, GLuint *params) |
typedef void(GLFUNC * | ptr_glGetVertexAttribiv) (GLuint index, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetVertexAttribLdv) (GLuint index, GLenum pname, GLdouble *params) |
typedef void(GLFUNC * | ptr_glGetVertexAttribPointerv) (GLuint index, GLenum pname, GLvoid **pointer) |
typedef void(GLFUNC * | ptr_glHint) (GLenum target, GLenum mode) |
typedef void(GLFUNC * | ptr_glInvalidateBufferData) (GLuint buffer) |
typedef void(GLFUNC * | ptr_glInvalidateBufferSubData) (GLuint buffer, GLintptr offset, GLsizeiptr length) |
typedef void(GLFUNC * | ptr_glInvalidateFramebuffer) (GLenum target, GLsizei numAttachments, const GLenum *attachments) |
typedef void(GLFUNC * | ptr_glInvalidateSubFramebuffer) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glInvalidateTexImage) (GLuint texture, GLint level) |
typedef void(GLFUNC * | ptr_glInvalidateTexSubImage) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
typedef GLboolean(GLFUNC * | ptr_glIsBuffer) (GLuint buffer) |
typedef GLboolean(GLFUNC * | ptr_glIsEnabled) (GLenum cap) |
typedef GLboolean(GLFUNC * | ptr_glIsEnabledi) (GLenum target, GLuint index) |
typedef GLboolean(GLFUNC * | ptr_glIsFramebuffer) (GLuint framebuffer) |
typedef GLboolean(GLFUNC * | ptr_glIsNamedStringARB) (GLint namelen, const GLchar *name) |
typedef GLboolean(GLFUNC * | ptr_glIsProgram) (GLuint program) |
typedef GLboolean(GLFUNC * | ptr_glIsProgramPipeline) (GLuint pipeline) |
typedef GLboolean(GLFUNC * | ptr_glIsQuery) (GLuint id) |
typedef GLboolean(GLFUNC * | ptr_glIsRenderbuffer) (GLuint renderbuffer) |
typedef GLboolean(GLFUNC * | ptr_glIsSampler) (GLuint sampler) |
typedef GLboolean(GLFUNC * | ptr_glIsShader) (GLuint shader) |
typedef GLboolean(GLFUNC * | ptr_glIsSync) (CLsync sync) |
typedef GLboolean(GLFUNC * | ptr_glIsTexture) (GLuint texture) |
typedef GLboolean(GLFUNC * | ptr_glIsTransformFeedback) (GLuint id) |
typedef GLboolean(GLFUNC * | ptr_glIsVertexArray) (GLuint array) |
typedef void(GLFUNC * | ptr_glLineWidth) (GLfloat width) |
typedef void(GLFUNC * | ptr_glLinkProgram) (GLuint program) |
typedef void(GLFUNC * | ptr_glLogicOp) (GLenum opcode) |
typedef GLvoid *(GLFUNC * | ptr_glMapBuffer) (GLenum target, GLenum access) |
typedef GLvoid *(GLFUNC * | ptr_glMapBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
typedef void(GLFUNC * | ptr_glMemoryBarrier) (GLbitfield barriers) |
typedef void(GLFUNC * | ptr_glMinSampleShading) (GLfloat value) |
typedef void(GLFUNC * | ptr_glMinSampleShadingARB) (GLfloat value) |
typedef void(GLFUNC * | ptr_glMultiDrawArrays) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount) |
typedef void(GLFUNC * | ptr_glMultiDrawArraysIndirect) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride) |
typedef void(GLFUNC * | ptr_glMultiDrawElements) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount) |
typedef void(GLFUNC * | ptr_glMultiDrawElementsBaseVertex) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount, const GLint *basevertex) |
typedef void(GLFUNC * | ptr_glMultiDrawElementsIndirect) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP1ui) (GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP1uiv) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP2ui) (GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP2uiv) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP3ui) (GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP3uiv) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP4ui) (GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP4uiv) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glNamedFramebufferParameteriEXT) (GLuint framebuffer, GLenum pname, GLint param) |
typedef void(GLFUNC * | ptr_glNamedStringARB) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string) |
typedef void(GLFUNC * | ptr_glNormalP3ui) (GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glNormalP3uiv) (GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glObjectLabel) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label) |
typedef void(GLFUNC * | ptr_glObjectPtrLabel) (const void *ptr, GLsizei length, const GLchar *label) |
typedef void(GLFUNC * | ptr_glPatchParameterfv) (GLenum pname, const GLfloat *values) |
typedef void(GLFUNC * | ptr_glPatchParameteri) (GLenum pname, GLint value) |
typedef void(GLFUNC * | ptr_glPauseTransformFeedback) (void) |
typedef void(GLFUNC * | ptr_glPixelStoref) (GLenum pname, GLfloat param) |
typedef void(GLFUNC * | ptr_glPixelStorei) (GLenum pname, GLint param) |
typedef void(GLFUNC * | ptr_glPointParameterf) (GLenum pname, GLfloat param) |
typedef void(GLFUNC * | ptr_glPointParameterfv) (GLenum pname, const GLfloat *params) |
typedef void(GLFUNC * | ptr_glPointParameteri) (GLenum pname, GLint param) |
typedef void(GLFUNC * | ptr_glPointParameteriv) (GLenum pname, const GLint *params) |
typedef void(GLFUNC * | ptr_glPointSize) (GLfloat size) |
typedef void(GLFUNC * | ptr_glPolygonMode) (GLenum face, GLenum mode) |
typedef void(GLFUNC * | ptr_glPolygonOffset) (GLfloat factor, GLfloat units) |
typedef void(GLFUNC * | ptr_glPopDebugGroup) (void) |
typedef void(GLFUNC * | ptr_glPrimitiveRestartIndex) (GLuint index) |
typedef void(GLFUNC * | ptr_glProgramBinary) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length) |
typedef void(GLFUNC * | ptr_glProgramParameteri) (GLuint program, GLenum pname, GLint value) |
typedef void(GLFUNC * | ptr_glProgramUniform1d) (GLuint program, GLint location, GLdouble v0) |
typedef void(GLFUNC * | ptr_glProgramUniform1dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniform1f) (GLuint program, GLint location, GLfloat v0) |
typedef void(GLFUNC * | ptr_glProgramUniform1fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniform1i) (GLuint program, GLint location, GLint v0) |
typedef void(GLFUNC * | ptr_glProgramUniform1iv) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glProgramUniform1ui) (GLuint program, GLint location, GLuint v0) |
typedef void(GLFUNC * | ptr_glProgramUniform1uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glProgramUniform2d) (GLuint program, GLint location, GLdouble v0, GLdouble v1) |
typedef void(GLFUNC * | ptr_glProgramUniform2dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniform2f) (GLuint program, GLint location, GLfloat v0, GLfloat v1) |
typedef void(GLFUNC * | ptr_glProgramUniform2fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniform2i) (GLuint program, GLint location, GLint v0, GLint v1) |
typedef void(GLFUNC * | ptr_glProgramUniform2iv) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glProgramUniform2ui) (GLuint program, GLint location, GLuint v0, GLuint v1) |
typedef void(GLFUNC * | ptr_glProgramUniform2uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glProgramUniform3d) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) |
typedef void(GLFUNC * | ptr_glProgramUniform3dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniform3f) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(GLFUNC * | ptr_glProgramUniform3fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniform3i) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(GLFUNC * | ptr_glProgramUniform3iv) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glProgramUniform3ui) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void(GLFUNC * | ptr_glProgramUniform3uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glProgramUniform4d) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) |
typedef void(GLFUNC * | ptr_glProgramUniform4dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniform4f) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(GLFUNC * | ptr_glProgramUniform4fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniform4i) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(GLFUNC * | ptr_glProgramUniform4iv) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glProgramUniform4ui) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void(GLFUNC * | ptr_glProgramUniform4uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2x3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2x3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2x4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2x4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3x2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3x2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3x4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3x4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4x2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4x2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4x3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4x3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProvokingVertex) (GLenum mode) |
typedef void(GLFUNC * | ptr_glPushDebugGroup) (GLenum source, GLuint id, GLsizei length, const GLchar *message) |
typedef void(GLFUNC * | ptr_glQueryCounter) (GLuint id, GLenum target) |
typedef void(GLFUNC * | ptr_glReadBuffer) (GLenum mode) |
typedef void(GLFUNC * | ptr_glReadnPixelsARB) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) |
typedef void(GLFUNC * | ptr_glReadPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glReleaseShaderCompiler) (void) |
typedef void(GLFUNC * | ptr_glRenderbufferStorage) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glRenderbufferStorageMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glResumeTransformFeedback) (void) |
typedef void(GLFUNC * | ptr_glSampleCoverage) (GLfloat value, GLboolean invert) |
typedef void(GLFUNC * | ptr_glSampleMaski) (GLuint index, GLbitfield mask) |
typedef void(GLFUNC * | ptr_glSamplerParameterf) (GLuint sampler, GLenum pname, GLfloat param) |
typedef void(GLFUNC * | ptr_glSamplerParameterfv) (GLuint sampler, GLenum pname, const GLfloat *param) |
typedef void(GLFUNC * | ptr_glSamplerParameteri) (GLuint sampler, GLenum pname, GLint param) |
typedef void(GLFUNC * | ptr_glSamplerParameterIiv) (GLuint sampler, GLenum pname, const GLint *param) |
typedef void(GLFUNC * | ptr_glSamplerParameterIuiv) (GLuint sampler, GLenum pname, const GLuint *param) |
typedef void(GLFUNC * | ptr_glSamplerParameteriv) (GLuint sampler, GLenum pname, const GLint *param) |
typedef void(GLFUNC * | ptr_glScissor) (GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glScissorArrayv) (GLuint first, GLsizei count, const GLint *v) |
typedef void(GLFUNC * | ptr_glScissorIndexed) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glScissorIndexedv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * | ptr_glSecondaryColorP3ui) (GLenum type, GLuint color) |
typedef void(GLFUNC * | ptr_glSecondaryColorP3uiv) (GLenum type, const GLuint *color) |
typedef void(GLFUNC * | ptr_glShaderBinary) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length) |
typedef void(GLFUNC * | ptr_glShaderSource) (GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) |
typedef void(GLFUNC * | ptr_glShaderStorageBlockBinding) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) |
typedef void(GLFUNC * | ptr_glStencilFunc) (GLenum func, GLint ref, GLuint mask) |
typedef void(GLFUNC * | ptr_glStencilFuncSeparate) (GLenum face, GLenum func, GLint ref, GLuint mask) |
typedef void(GLFUNC * | ptr_glStencilMask) (GLuint mask) |
typedef void(GLFUNC * | ptr_glStencilMaskSeparate) (GLenum face, GLuint mask) |
typedef void(GLFUNC * | ptr_glStencilOp) (GLenum fail, GLenum zfail, GLenum zpass) |
typedef void(GLFUNC * | ptr_glStencilOpSeparate) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
typedef void(GLFUNC * | ptr_glTexBuffer) (GLenum target, GLenum internalformat, GLuint buffer) |
typedef void(GLFUNC * | ptr_glTexBufferRange) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(GLFUNC * | ptr_glTexCoordP1ui) (GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glTexCoordP1uiv) (GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glTexCoordP2ui) (GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glTexCoordP2uiv) (GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glTexCoordP3ui) (GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glTexCoordP3uiv) (GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glTexCoordP4ui) (GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glTexCoordP4uiv) (GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glTexImage1D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glTexImage2D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glTexImage2DMultisample) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | ptr_glTexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glTexImage3DMultisample) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | ptr_glTexParameterf) (GLenum target, GLenum pname, GLfloat param) |
typedef void(GLFUNC * | ptr_glTexParameterfv) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void(GLFUNC * | ptr_glTexParameteri) (GLenum target, GLenum pname, GLint param) |
typedef void(GLFUNC * | ptr_glTexParameterIiv) (GLenum target, GLenum pname, const GLint *params) |
typedef void(GLFUNC * | ptr_glTexParameterIuiv) (GLenum target, GLenum pname, const GLuint *params) |
typedef void(GLFUNC * | ptr_glTexParameteriv) (GLenum target, GLenum pname, const GLint *params) |
typedef void(GLFUNC * | ptr_glTexStorage1D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) |
typedef void(GLFUNC * | ptr_glTexStorage2D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glTexStorage2DMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | ptr_glTexStorage3D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
typedef void(GLFUNC * | ptr_glTexStorage3DMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | ptr_glTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glTextureBufferRangeEXT) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(GLFUNC * | ptr_glTextureStorage1DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) |
typedef void(GLFUNC * | ptr_glTextureStorage2DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glTextureStorage2DMultisampleEXT) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | ptr_glTextureStorage3DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
typedef void(GLFUNC * | ptr_glTextureStorage3DMultisampleEXT) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | ptr_glTextureView) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) |
typedef void(GLFUNC * | ptr_glTransformFeedbackVaryings) (GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) |
typedef void(GLFUNC * | ptr_glUniform1d) (GLint location, GLdouble x) |
typedef void(GLFUNC * | ptr_glUniform1dv) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniform1f) (GLint location, GLfloat v0) |
typedef void(GLFUNC * | ptr_glUniform1fv) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniform1i) (GLint location, GLint v0) |
typedef void(GLFUNC * | ptr_glUniform1iv) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glUniform1ui) (GLint location, GLuint v0) |
typedef void(GLFUNC * | ptr_glUniform1uiv) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glUniform2d) (GLint location, GLdouble x, GLdouble y) |
typedef void(GLFUNC * | ptr_glUniform2dv) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniform2f) (GLint location, GLfloat v0, GLfloat v1) |
typedef void(GLFUNC * | ptr_glUniform2fv) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniform2i) (GLint location, GLint v0, GLint v1) |
typedef void(GLFUNC * | ptr_glUniform2iv) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glUniform2ui) (GLint location, GLuint v0, GLuint v1) |
typedef void(GLFUNC * | ptr_glUniform2uiv) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glUniform3d) (GLint location, GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLFUNC * | ptr_glUniform3dv) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniform3f) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(GLFUNC * | ptr_glUniform3fv) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniform3i) (GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(GLFUNC * | ptr_glUniform3iv) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glUniform3ui) (GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void(GLFUNC * | ptr_glUniform3uiv) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glUniform4d) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLFUNC * | ptr_glUniform4dv) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniform4f) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(GLFUNC * | ptr_glUniform4fv) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniform4i) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(GLFUNC * | ptr_glUniform4iv) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glUniform4ui) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void(GLFUNC * | ptr_glUniform4uiv) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glUniformBlockBinding) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) |
typedef void(GLFUNC * | ptr_glUniformMatrix2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix2x3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix2x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix2x4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix2x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix3x2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix3x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix3x4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix3x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix4x2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix4x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix4x3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix4x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformSubroutinesuiv) (GLenum shadertype, GLsizei count, const GLuint *indices) |
typedef GLboolean(GLFUNC * | ptr_glUnmapBuffer) (GLenum target) |
typedef void(GLFUNC * | ptr_glUseProgram) (GLuint program) |
typedef void(GLFUNC * | ptr_glUseProgramStages) (GLuint pipeline, GLbitfield stages, GLuint program) |
typedef void(GLFUNC * | ptr_glValidateProgram) (GLuint program) |
typedef void(GLFUNC * | ptr_glValidateProgramPipeline) (GLuint pipeline) |
typedef void(GLFUNC * | ptr_glVertexArrayBindVertexBufferEXT) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) |
typedef void(GLFUNC * | ptr_glVertexArrayVertexAttribBindingEXT) (GLuint vaobj, GLuint attribindex, GLuint bindingindex) |
typedef void(GLFUNC * | ptr_glVertexArrayVertexAttribFormatEXT) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) |
typedef void(GLFUNC * | ptr_glVertexArrayVertexAttribIFormatEXT) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * | ptr_glVertexArrayVertexAttribLFormatEXT) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * | ptr_glVertexArrayVertexBindingDivisorEXT) (GLuint vaobj, GLuint bindingindex, GLuint divisor) |
typedef void(GLFUNC * | ptr_glVertexAttrib1d) (GLuint index, GLdouble x) |
typedef void(GLFUNC * | ptr_glVertexAttrib1dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib1f) (GLuint index, GLfloat x) |
typedef void(GLFUNC * | ptr_glVertexAttrib1fv) (GLuint index, const GLfloat *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib1s) (GLuint index, GLshort x) |
typedef void(GLFUNC * | ptr_glVertexAttrib1sv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib2d) (GLuint index, GLdouble x, GLdouble y) |
typedef void(GLFUNC * | ptr_glVertexAttrib2dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib2f) (GLuint index, GLfloat x, GLfloat y) |
typedef void(GLFUNC * | ptr_glVertexAttrib2fv) (GLuint index, const GLfloat *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib2s) (GLuint index, GLshort x, GLshort y) |
typedef void(GLFUNC * | ptr_glVertexAttrib2sv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib3d) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLFUNC * | ptr_glVertexAttrib3dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib3f) (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void(GLFUNC * | ptr_glVertexAttrib3fv) (GLuint index, const GLfloat *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib3s) (GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void(GLFUNC * | ptr_glVertexAttrib3sv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4bv) (GLuint index, const GLbyte *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4d) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLFUNC * | ptr_glVertexAttrib4dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4f) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(GLFUNC * | ptr_glVertexAttrib4fv) (GLuint index, const GLfloat *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4iv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4Nbv) (GLuint index, const GLbyte *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4Niv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4Nsv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4Nub) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void(GLFUNC * | ptr_glVertexAttrib4Nubv) (GLuint index, const GLubyte *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4Nuiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4Nusv) (GLuint index, const GLushort *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4s) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(GLFUNC * | ptr_glVertexAttrib4sv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4ubv) (GLuint index, const GLubyte *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4uiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4usv) (GLuint index, const GLushort *v) |
typedef void(GLFUNC * | ptr_glVertexAttribBinding) (GLuint attribindex, GLuint bindingindex) |
typedef void(GLFUNC * | ptr_glVertexAttribDivisor) (GLuint index, GLuint divisor) |
typedef void(GLFUNC * | ptr_glVertexAttribFormat) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) |
typedef void(GLFUNC * | ptr_glVertexAttribI1i) (GLuint index, GLint x) |
typedef void(GLFUNC * | ptr_glVertexAttribI1iv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI1ui) (GLuint index, GLuint x) |
typedef void(GLFUNC * | ptr_glVertexAttribI1uiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI2i) (GLuint index, GLint x, GLint y) |
typedef void(GLFUNC * | ptr_glVertexAttribI2iv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI2ui) (GLuint index, GLuint x, GLuint y) |
typedef void(GLFUNC * | ptr_glVertexAttribI2uiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI3i) (GLuint index, GLint x, GLint y, GLint z) |
typedef void(GLFUNC * | ptr_glVertexAttribI3iv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI3ui) (GLuint index, GLuint x, GLuint y, GLuint z) |
typedef void(GLFUNC * | ptr_glVertexAttribI3uiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI4bv) (GLuint index, const GLbyte *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI4i) (GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void(GLFUNC * | ptr_glVertexAttribI4iv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI4sv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI4ubv) (GLuint index, const GLubyte *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI4ui) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void(GLFUNC * | ptr_glVertexAttribI4uiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI4usv) (GLuint index, const GLushort *v) |
typedef void(GLFUNC * | ptr_glVertexAttribIFormat) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * | ptr_glVertexAttribIPointer) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(GLFUNC * | ptr_glVertexAttribL1d) (GLuint index, GLdouble x) |
typedef void(GLFUNC * | ptr_glVertexAttribL1dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttribL2d) (GLuint index, GLdouble x, GLdouble y) |
typedef void(GLFUNC * | ptr_glVertexAttribL2dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttribL3d) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLFUNC * | ptr_glVertexAttribL3dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttribL4d) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLFUNC * | ptr_glVertexAttribL4dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttribLFormat) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * | ptr_glVertexAttribLPointer) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(GLFUNC * | ptr_glVertexAttribP1ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * | ptr_glVertexAttribP1uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * | ptr_glVertexAttribP2ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * | ptr_glVertexAttribP2uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * | ptr_glVertexAttribP3ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * | ptr_glVertexAttribP3uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * | ptr_glVertexAttribP4ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * | ptr_glVertexAttribP4uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * | ptr_glVertexAttribPointer) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
typedef void(GLFUNC * | ptr_glVertexBindingDivisor) (GLuint bindingindex, GLuint divisor) |
typedef void(GLFUNC * | ptr_glVertexP2ui) (GLenum type, GLuint value) |
typedef void(GLFUNC * | ptr_glVertexP2uiv) (GLenum type, const GLuint *value) |
typedef void(GLFUNC * | ptr_glVertexP3ui) (GLenum type, GLuint value) |
typedef void(GLFUNC * | ptr_glVertexP3uiv) (GLenum type, const GLuint *value) |
typedef void(GLFUNC * | ptr_glVertexP4ui) (GLenum type, GLuint value) |
typedef void(GLFUNC * | ptr_glVertexP4uiv) (GLenum type, const GLuint *value) |
typedef void(GLFUNC * | ptr_glViewport) (GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glViewportArrayv) (GLuint first, GLsizei count, const GLfloat *v) |
typedef void(GLFUNC * | ptr_glViewportIndexedf) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) |
typedef void(GLFUNC * | ptr_glViewportIndexedfv) (GLuint index, const GLfloat *v) |
typedef void(GLFUNC * | ptr_glWaitSync) (CLsync sync, GLbitfield flags, CLuint64 timeout) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glActiveShaderProgram) (GLuint pipeline, GLuint program) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glActiveTexture) (GLenum texture) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBeginQueryIndexed) (GLenum target, GLuint index, GLuint id) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBeginTransformFeedback) (GLenum primitiveMode) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBindAttribLocation) (GLuint program, GLuint index, const GLchar *name) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBindBufferBase) (GLenum target, GLuint index, GLuint buffer) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBindBufferRange) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBindBuffersBase) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBindBuffersRange) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBindFragDataLocation) (GLuint program, GLuint color, const GLchar *name) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBindFragDataLocationIndexed) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBindFramebuffer) (GLenum target, GLuint framebuffer) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBindImageTexture) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBindImageTextures) (GLuint first, GLsizei count, const GLuint *textures) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBindProgramPipeline) (GLuint pipeline) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBindRenderbuffer) (GLenum target, GLuint renderbuffer) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBindSamplers) (GLuint first, GLsizei count, const GLuint *samplers) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBindTextures) (GLuint first, GLsizei count, const GLuint *textures) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBindVertexBuffer) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBindVertexBuffers) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBlendColor) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBlendEquation) (GLenum mode) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBlendEquationSeparate) (GLenum modeRGB, GLenum modeAlpha) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBlendEquationSeparatei) (GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBlendEquationSeparateiARB) (GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBlendFunciARB) (GLuint buf, GLenum src, GLenum dst) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBlendFuncSeparate) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBlendFuncSeparatei) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBlendFuncSeparateiARB) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBlitFramebuffer) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBufferData) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBufferStorage) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glClear) (GLbitfield mask) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glClearBufferData) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glClearBufferfi) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glClearBufferfv) (GLenum buffer, GLint drawbuffer, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glClearBufferiv) (GLenum buffer, GLint drawbuffer, const GLint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glClearBufferSubData) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glClearBufferuiv) (GLenum buffer, GLint drawbuffer, const GLuint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glClearColor) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glClearDepth) (GLdouble depth) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glClearNamedBufferDataEXT) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glClearNamedBufferSubDataEXT) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glClearTexImage) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glClearTexSubImage) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) |
typedef GLenum(GLFUNC * uicore::GLFunctions::ptr_glClientWaitSync) (CLsync sync, GLbitfield flags, CLuint64 timeout) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glColorMaski) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glCompileShader) (GLuint shader) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glCompileShaderIncludeARB) (GLuint shader, GLsizei count, const GLchar **path, const GLint *length) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glCompressedTexImage1D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glCompressedTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glCompressedTexImage3D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glCompressedTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glCompressedTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glCompressedTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glCopyBufferSubData) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glCopyImageSubData) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glCopyTexImage1D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glCopyTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glCopyTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glCopyTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glCopyTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef GLuint(GLFUNC * uicore::GLFunctions::ptr_glCreateProgram) (void) |
typedef GLuint(GLFUNC * uicore::GLFunctions::ptr_glCreateShaderProgramv) (GLenum type, GLsizei count, const GLchar *const *strings) |
typedef CLsync(GLFUNC * uicore::GLFunctions::ptr_glCreateSyncFromCLeventARB) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glCullFace) (GLenum mode) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDebugMessageCallback) (CLDEBUGPROC callback, const void *userParam) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDebugMessageCallbackARB) (CLDEBUGPROCARB callback, const GLvoid *userParam) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDebugMessageControl) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDebugMessageControlARB) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDebugMessageInsert) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDebugMessageInsertARB) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDeleteFramebuffers) (GLsizei n, const GLuint *framebuffers) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDeleteNamedStringARB) (GLint namelen, const GLchar *name) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDeleteProgram) (GLuint program) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDeleteProgramPipelines) (GLsizei n, const GLuint *pipelines) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDeleteRenderbuffers) (GLsizei n, const GLuint *renderbuffers) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDeleteSamplers) (GLsizei count, const GLuint *samplers) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDeleteShader) (GLuint shader) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDeleteSync) (CLsync sync) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDeleteTextures) (GLsizei n, const GLuint *textures) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDeleteTransformFeedbacks) (GLsizei n, const GLuint *ids) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDeleteVertexArrays) (GLsizei n, const GLuint *arrays) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDepthFunc) (GLenum func) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDepthMask) (GLboolean flag) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDepthRangeArrayv) (GLuint first, GLsizei count, const GLdouble *v) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDepthRangeIndexed) (GLuint index, GLdouble n, GLdouble f) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDisable) (GLenum cap) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDisableVertexAttribArray) (GLuint index) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDispatchCompute) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDispatchComputeIndirect) (GLintptr indirect) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDrawArrays) (GLenum mode, GLint first, GLsizei count) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDrawArraysIndirect) (GLenum mode, const GLvoid *indirect) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDrawArraysInstanced) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDrawArraysInstancedBaseInstance) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDrawBuffer) (GLenum mode) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDrawElements) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDrawElementsBaseVertex) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDrawElementsIndirect) (GLenum mode, GLenum type, const GLvoid *indirect) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDrawElementsInstanced) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDrawElementsInstancedBaseInstance) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDrawElementsInstancedBaseVertex) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDrawElementsInstancedBaseVertexBaseInstance) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDrawRangeElements) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDrawRangeElementsBaseVertex) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDrawTransformFeedbackInstanced) (GLenum mode, GLuint id, GLsizei instancecount) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDrawTransformFeedbackStream) (GLenum mode, GLuint id, GLuint stream) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glDrawTransformFeedbackStreamInstanced) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glEnable) (GLenum cap) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glEnableVertexAttribArray) (GLuint index) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glEndConditionalRender) (void) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glEndQuery) (GLenum target) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glEndTransformFeedback) (void) |
typedef CLsync(GLFUNC * uicore::GLFunctions::ptr_glFenceSync) (GLenum condition, GLbitfield flags) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glFinish) (void) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glFlush) (void) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glFlushMappedBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glFramebufferParameteri) (GLenum target, GLenum pname, GLint param) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glFramebufferRenderbuffer) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glFramebufferTexture) (GLenum target, GLenum attachment, GLuint texture, GLint level) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glFramebufferTexture1D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glFramebufferTexture2D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glFramebufferTexture3D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glFramebufferTextureLayer) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glFrontFace) (GLenum mode) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGenerateMipmap) (GLenum target) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGenProgramPipelines) (GLsizei n, GLuint *pipelines) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGenRenderbuffers) (GLsizei n, GLuint *renderbuffers) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetActiveAtomicCounterBufferiv) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetActiveAttrib) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetActiveSubroutineName) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetActiveSubroutineUniformiv) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetActiveSubroutineUniformName) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetActiveUniform) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetActiveUniformBlockiv) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetActiveUniformBlockName) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetActiveUniformName) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetAttachedShaders) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) |
typedef GLint(GLFUNC * uicore::GLFunctions::ptr_glGetAttribLocation) (GLuint program, const GLchar *name) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetBooleani_v) (GLenum target, GLuint index, GLboolean *data) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetBufferParameteri64v) (GLenum target, GLenum pname, CLint64 *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetBufferParameteriv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetBufferPointerv) (GLenum target, GLenum pname, GLvoid **params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetCompressedTexImage) (GLenum target, GLint level, GLvoid *img) |
typedef GLuint(GLFUNC * uicore::GLFunctions::ptr_glGetDebugMessageLog) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
typedef GLuint(GLFUNC * uicore::GLFunctions::ptr_glGetDebugMessageLogARB) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetDoublei_v) (GLenum target, GLuint index, GLdouble *data) |
typedef GLenum(GLFUNC * uicore::GLFunctions::ptr_glGetError) (void) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetFloati_v) (GLenum target, GLuint index, GLfloat *data) |
typedef GLint(GLFUNC * uicore::GLFunctions::ptr_glGetFragDataIndex) (GLuint program, const GLchar *name) |
typedef GLint(GLFUNC * uicore::GLFunctions::ptr_glGetFragDataLocation) (GLuint program, const GLchar *name) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetFramebufferAttachmentParameteriv) (GLenum target, GLenum attachment, GLenum pname, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetFramebufferParameteriv) (GLenum target, GLenum pname, GLint *params) |
typedef GLenum(GLFUNC * uicore::GLFunctions::ptr_glGetGraphicsResetStatusARB) (void) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetInteger64i_v) (GLenum target, GLuint index, CLint64 *data) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetIntegeri_v) (GLenum target, GLuint index, GLint *data) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetInternalformati64v) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, CLint64 *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetInternalformativ) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetMultisamplefv) (GLenum pname, GLuint index, GLfloat *val) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetNamedFramebufferParameterivEXT) (GLuint framebuffer, GLenum pname, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetNamedStringARB) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetNamedStringivARB) (GLint namelen, const GLchar *name, GLenum pname, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetnColorTableARB) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetnCompressedTexImageARB) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetnConvolutionFilterARB) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetnHistogramARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetnMapdvARB) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetnMapfvARB) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetnMapivARB) (GLenum target, GLenum query, GLsizei bufSize, GLint *v) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetnMinmaxARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetnPixelMapfvARB) (GLenum map, GLsizei bufSize, GLfloat *values) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetnPixelMapuivARB) (GLenum map, GLsizei bufSize, GLuint *values) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetnPixelMapusvARB) (GLenum map, GLsizei bufSize, GLushort *values) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetnPolygonStippleARB) (GLsizei bufSize, GLubyte *pattern) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetnSeparableFilterARB) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetnTexImageARB) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetnUniformdvARB) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetnUniformfvARB) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetnUniformivARB) (GLuint program, GLint location, GLsizei bufSize, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetnUniformuivARB) (GLuint program, GLint location, GLsizei bufSize, GLuint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetObjectLabel) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetObjectPtrLabel) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetProgramBinary) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetProgramInfoLog) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetProgramInterfaceiv) (GLuint program, GLenum programInterface, GLenum pname, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetProgramiv) (GLuint program, GLenum pname, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetProgramPipelineInfoLog) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetProgramPipelineiv) (GLuint pipeline, GLenum pname, GLint *params) |
typedef GLuint(GLFUNC * uicore::GLFunctions::ptr_glGetProgramResourceIndex) (GLuint program, GLenum programInterface, const GLchar *name) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetProgramResourceiv) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) |
typedef GLint(GLFUNC * uicore::GLFunctions::ptr_glGetProgramResourceLocation) (GLuint program, GLenum programInterface, const GLchar *name) |
typedef GLint(GLFUNC * uicore::GLFunctions::ptr_glGetProgramResourceLocationIndex) (GLuint program, GLenum programInterface, const GLchar *name) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetProgramResourceName) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetProgramStageiv) (GLuint program, GLenum shadertype, GLenum pname, GLint *values) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetQueryIndexediv) (GLenum target, GLuint index, GLenum pname, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetQueryiv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetQueryObjecti64v) (GLuint id, GLenum pname, CLint64 *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetQueryObjectiv) (GLuint id, GLenum pname, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetQueryObjectui64v) (GLuint id, GLenum pname, CLuint64 *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetQueryObjectuiv) (GLuint id, GLenum pname, GLuint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetRenderbufferParameteriv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetSamplerParameterfv) (GLuint sampler, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetSamplerParameterIiv) (GLuint sampler, GLenum pname, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetSamplerParameterIuiv) (GLuint sampler, GLenum pname, GLuint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetSamplerParameteriv) (GLuint sampler, GLenum pname, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetShaderInfoLog) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetShaderiv) (GLuint shader, GLenum pname, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetShaderPrecisionFormat) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetShaderSource) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) |
typedef GLuint(GLFUNC * uicore::GLFunctions::ptr_glGetSubroutineIndex) (GLuint program, GLenum shadertype, const GLchar *name) |
typedef GLint(GLFUNC * uicore::GLFunctions::ptr_glGetSubroutineUniformLocation) (GLuint program, GLenum shadertype, const GLchar *name) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetSynciv) (CLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetTexImage) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetTexLevelParameterfv) (GLenum target, GLint level, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetTexLevelParameteriv) (GLenum target, GLint level, GLenum pname, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetTexParameterfv) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetTexParameterIiv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetTexParameterIuiv) (GLenum target, GLenum pname, GLuint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetTexParameteriv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetTransformFeedbackVarying) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
typedef GLuint(GLFUNC * uicore::GLFunctions::ptr_glGetUniformBlockIndex) (GLuint program, const GLchar *uniformBlockName) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetUniformdv) (GLuint program, GLint location, GLdouble *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetUniformfv) (GLuint program, GLint location, GLfloat *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetUniformiv) (GLuint program, GLint location, GLint *params) |
typedef GLint(GLFUNC * uicore::GLFunctions::ptr_glGetUniformLocation) (GLuint program, const GLchar *name) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetUniformSubroutineuiv) (GLenum shadertype, GLint location, GLuint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetUniformuiv) (GLuint program, GLint location, GLuint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetVertexAttribdv) (GLuint index, GLenum pname, GLdouble *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetVertexAttribfv) (GLuint index, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetVertexAttribIiv) (GLuint index, GLenum pname, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetVertexAttribIuiv) (GLuint index, GLenum pname, GLuint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetVertexAttribiv) (GLuint index, GLenum pname, GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetVertexAttribLdv) (GLuint index, GLenum pname, GLdouble *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glGetVertexAttribPointerv) (GLuint index, GLenum pname, GLvoid **pointer) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glInvalidateBufferData) (GLuint buffer) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glInvalidateBufferSubData) (GLuint buffer, GLintptr offset, GLsizeiptr length) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glInvalidateFramebuffer) (GLenum target, GLsizei numAttachments, const GLenum *attachments) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glInvalidateSubFramebuffer) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glInvalidateTexSubImage) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
typedef GLboolean(GLFUNC * uicore::GLFunctions::ptr_glIsNamedStringARB) (GLint namelen, const GLchar *name) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glLineWidth) (GLfloat width) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glLinkProgram) (GLuint program) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glLogicOp) (GLenum opcode) |
typedef GLvoid*(GLFUNC * uicore::GLFunctions::ptr_glMapBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glMemoryBarrier) (GLbitfield barriers) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glMinSampleShading) (GLfloat value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glMinSampleShadingARB) (GLfloat value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glMultiDrawArrays) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glMultiDrawArraysIndirect) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glMultiDrawElements) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glMultiDrawElementsBaseVertex) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount, const GLint *basevertex) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glMultiDrawElementsIndirect) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glMultiTexCoordP1ui) (GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glMultiTexCoordP1uiv) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glMultiTexCoordP2ui) (GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glMultiTexCoordP2uiv) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glMultiTexCoordP3ui) (GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glMultiTexCoordP3uiv) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glMultiTexCoordP4ui) (GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glMultiTexCoordP4uiv) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glNamedFramebufferParameteriEXT) (GLuint framebuffer, GLenum pname, GLint param) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glNamedStringARB) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glObjectLabel) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glObjectPtrLabel) (const void *ptr, GLsizei length, const GLchar *label) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glPatchParameterfv) (GLenum pname, const GLfloat *values) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glPauseTransformFeedback) (void) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glPointParameterfv) (GLenum pname, const GLfloat *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glPointParameteriv) (GLenum pname, const GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glPointSize) (GLfloat size) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glPopDebugGroup) (void) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glPrimitiveRestartIndex) (GLuint index) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramBinary) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramParameteri) (GLuint program, GLenum pname, GLint value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform1d) (GLuint program, GLint location, GLdouble v0) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform1dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform1f) (GLuint program, GLint location, GLfloat v0) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform1fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform1i) (GLuint program, GLint location, GLint v0) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform1iv) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform1ui) (GLuint program, GLint location, GLuint v0) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform1uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform2d) (GLuint program, GLint location, GLdouble v0, GLdouble v1) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform2dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform2f) (GLuint program, GLint location, GLfloat v0, GLfloat v1) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform2fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform2i) (GLuint program, GLint location, GLint v0, GLint v1) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform2iv) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform2ui) (GLuint program, GLint location, GLuint v0, GLuint v1) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform2uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform3d) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform3dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform3f) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform3fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform3i) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform3iv) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform3ui) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform3uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform4d) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform4dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform4f) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform4fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform4i) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform4iv) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform4ui) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniform4uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniformMatrix2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniformMatrix2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniformMatrix2x3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniformMatrix2x3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniformMatrix2x4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniformMatrix2x4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniformMatrix3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniformMatrix3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniformMatrix3x2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniformMatrix3x2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniformMatrix3x4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniformMatrix3x4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniformMatrix4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniformMatrix4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniformMatrix4x2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniformMatrix4x2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniformMatrix4x3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProgramUniformMatrix4x3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glProvokingVertex) (GLenum mode) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glPushDebugGroup) (GLenum source, GLuint id, GLsizei length, const GLchar *message) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glReadBuffer) (GLenum mode) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glReadnPixelsARB) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glReadPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glReleaseShaderCompiler) (void) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glRenderbufferStorage) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glRenderbufferStorageMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glResumeTransformFeedback) (void) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glSampleMaski) (GLuint index, GLbitfield mask) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glSamplerParameterf) (GLuint sampler, GLenum pname, GLfloat param) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glSamplerParameterfv) (GLuint sampler, GLenum pname, const GLfloat *param) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glSamplerParameteri) (GLuint sampler, GLenum pname, GLint param) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glSamplerParameterIiv) (GLuint sampler, GLenum pname, const GLint *param) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glSamplerParameterIuiv) (GLuint sampler, GLenum pname, const GLuint *param) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glSamplerParameteriv) (GLuint sampler, GLenum pname, const GLint *param) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glScissor) (GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glScissorArrayv) (GLuint first, GLsizei count, const GLint *v) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glScissorIndexed) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glSecondaryColorP3uiv) (GLenum type, const GLuint *color) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glShaderBinary) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glShaderSource) (GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glShaderStorageBlockBinding) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glStencilFuncSeparate) (GLenum face, GLenum func, GLint ref, GLuint mask) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glStencilMask) (GLuint mask) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glStencilOp) (GLenum fail, GLenum zfail, GLenum zpass) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glStencilOpSeparate) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTexBuffer) (GLenum target, GLenum internalformat, GLuint buffer) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTexBufferRange) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTexImage1D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTexImage2D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTexImage2DMultisample) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTexImage3DMultisample) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTexParameterf) (GLenum target, GLenum pname, GLfloat param) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTexParameterfv) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTexParameteri) (GLenum target, GLenum pname, GLint param) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTexParameterIiv) (GLenum target, GLenum pname, const GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTexParameterIuiv) (GLenum target, GLenum pname, const GLuint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTexParameteriv) (GLenum target, GLenum pname, const GLint *params) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTexStorage1D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTexStorage2D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTexStorage2DMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTexStorage3D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTexStorage3DMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTextureBufferRangeEXT) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTextureStorage1DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTextureStorage2DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTextureStorage2DMultisampleEXT) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTextureStorage3DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTextureStorage3DMultisampleEXT) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTextureView) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glTransformFeedbackVaryings) (GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform1dv) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform1fv) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform1iv) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform1uiv) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform2d) (GLint location, GLdouble x, GLdouble y) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform2dv) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform2f) (GLint location, GLfloat v0, GLfloat v1) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform2fv) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform2iv) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform2uiv) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform3d) (GLint location, GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform3dv) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform3f) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform3fv) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform3i) (GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform3iv) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform3ui) (GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform3uiv) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform4d) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform4dv) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform4f) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform4fv) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform4i) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform4iv) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform4ui) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniform4uiv) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniformBlockBinding) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniformMatrix2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniformMatrix2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniformMatrix2x3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniformMatrix2x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniformMatrix2x4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniformMatrix2x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniformMatrix3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniformMatrix3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniformMatrix3x2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniformMatrix3x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniformMatrix3x4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniformMatrix3x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniformMatrix4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniformMatrix4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniformMatrix4x2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniformMatrix4x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniformMatrix4x3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniformMatrix4x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUniformSubroutinesuiv) (GLenum shadertype, GLsizei count, const GLuint *indices) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUseProgram) (GLuint program) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glUseProgramStages) (GLuint pipeline, GLbitfield stages, GLuint program) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glValidateProgram) (GLuint program) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glValidateProgramPipeline) (GLuint pipeline) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexArrayBindVertexBufferEXT) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexArrayVertexAttribBindingEXT) (GLuint vaobj, GLuint attribindex, GLuint bindingindex) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexArrayVertexAttribFormatEXT) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexArrayVertexAttribIFormatEXT) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexArrayVertexAttribLFormatEXT) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexArrayVertexBindingDivisorEXT) (GLuint vaobj, GLuint bindingindex, GLuint divisor) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttrib2d) (GLuint index, GLdouble x, GLdouble y) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttrib2f) (GLuint index, GLfloat x, GLfloat y) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttrib2s) (GLuint index, GLshort x, GLshort y) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttrib3d) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttrib3f) (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttrib3s) (GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttrib4d) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttrib4f) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttrib4Nub) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttrib4Nubv) (GLuint index, const GLubyte *v) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttrib4Nusv) (GLuint index, const GLushort *v) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttrib4s) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttrib4usv) (GLuint index, const GLushort *v) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribBinding) (GLuint attribindex, GLuint bindingindex) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribDivisor) (GLuint index, GLuint divisor) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribFormat) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribI2ui) (GLuint index, GLuint x, GLuint y) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribI3i) (GLuint index, GLint x, GLint y, GLint z) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribI3ui) (GLuint index, GLuint x, GLuint y, GLuint z) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribI4i) (GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribI4ubv) (GLuint index, const GLubyte *v) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribI4ui) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribI4usv) (GLuint index, const GLushort *v) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribIFormat) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribIPointer) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribL1dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribL2d) (GLuint index, GLdouble x, GLdouble y) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribL2dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribL3d) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribL3dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribL4d) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribL4dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribLFormat) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribLPointer) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribP1ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribP1uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribP2ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribP2uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribP3ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribP3uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribP4ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribP4uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexAttribPointer) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glVertexBindingDivisor) (GLuint bindingindex, GLuint divisor) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glViewport) (GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glViewportArrayv) (GLuint first, GLsizei count, const GLfloat *v) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glViewportIndexedf) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glViewportIndexedfv) (GLuint index, const GLfloat *v) |
typedef void(GLFUNC * uicore::GLFunctions::ptr_glWaitSync) (CLsync sync, GLbitfield flags, CLuint64 timeout) |
ptr_glActiveShaderProgram uicore::GLFunctions::activeShaderProgram |
ptr_glActiveTexture uicore::GLFunctions::activeTexture |
ptr_glAttachShader uicore::GLFunctions::attachShader |
ptr_glBeginConditionalRender uicore::GLFunctions::beginConditionalRender |
ptr_glBeginQuery uicore::GLFunctions::beginQuery |
ptr_glBeginQueryIndexed uicore::GLFunctions::beginQueryIndexed |
ptr_glBeginTransformFeedback uicore::GLFunctions::beginTransformFeedback |
ptr_glBindAttribLocation uicore::GLFunctions::bindAttribLocation |
ptr_glBindBuffer uicore::GLFunctions::bindBuffer |
ptr_glBindBufferBase uicore::GLFunctions::bindBufferBase |
ptr_glBindBufferRange uicore::GLFunctions::bindBufferRange |
ptr_glBindBuffersBase uicore::GLFunctions::BindBuffersBase |
ptr_glBindBuffersRange uicore::GLFunctions::BindBuffersRange |
ptr_glBindFragDataLocation uicore::GLFunctions::bindFragDataLocation |
ptr_glBindFragDataLocationIndexed uicore::GLFunctions::bindFragDataLocationIndexed |
ptr_glBindFramebuffer uicore::GLFunctions::bindFramebuffer |
ptr_glBindImageTexture uicore::GLFunctions::bindImageTexture |
ptr_glBindImageTextures uicore::GLFunctions::BindImageTextures |
ptr_glBindProgramPipeline uicore::GLFunctions::bindProgramPipeline |
ptr_glBindRenderbuffer uicore::GLFunctions::bindRenderbuffer |
ptr_glBindSampler uicore::GLFunctions::bindSampler |
ptr_glBindSamplers uicore::GLFunctions::BindSamplers |
ptr_glBindTexture uicore::GLFunctions::bindTexture |
ptr_glBindTextures uicore::GLFunctions::BindTextures |
ptr_glBindTransformFeedback uicore::GLFunctions::bindTransformFeedback |
ptr_glBindVertexArray uicore::GLFunctions::bindVertexArray |
ptr_glBindVertexBuffer uicore::GLFunctions::bindVertexBuffer |
ptr_glBindVertexBuffers uicore::GLFunctions::BindVertexBuffers |
ptr_glBlendColor uicore::GLFunctions::blendColor |
ptr_glBlendEquation uicore::GLFunctions::blendEquation |
ptr_glBlendEquationi uicore::GLFunctions::blendEquationi |
ptr_glBlendEquationiARB uicore::GLFunctions::blendEquationiARB |
ptr_glBlendEquationSeparate uicore::GLFunctions::blendEquationSeparate |
ptr_glBlendEquationSeparatei uicore::GLFunctions::blendEquationSeparatei |
ptr_glBlendEquationSeparateiARB uicore::GLFunctions::blendEquationSeparateiARB |
ptr_glBlendFunc uicore::GLFunctions::blendFunc |
ptr_glBlendFunci uicore::GLFunctions::blendFunci |
ptr_glBlendFunciARB uicore::GLFunctions::blendFunciARB |
ptr_glBlendFuncSeparate uicore::GLFunctions::blendFuncSeparate |
ptr_glBlendFuncSeparatei uicore::GLFunctions::blendFuncSeparatei |
ptr_glBlendFuncSeparateiARB uicore::GLFunctions::blendFuncSeparateiARB |
ptr_glBlitFramebuffer uicore::GLFunctions::blitFramebuffer |
ptr_glBufferData uicore::GLFunctions::bufferData |
ptr_glBufferStorage uicore::GLFunctions::BufferStorage |
ptr_glBufferSubData uicore::GLFunctions::bufferSubData |
ptr_glCheckFramebufferStatus uicore::GLFunctions::checkFramebufferStatus |
ptr_glClampColor uicore::GLFunctions::clampColor |
ptr_glClear uicore::GLFunctions::clear |
ptr_glClearBufferData uicore::GLFunctions::clearBufferData |
ptr_glClearBufferfi uicore::GLFunctions::clearBufferfi |
ptr_glClearBufferfv uicore::GLFunctions::clearBufferfv |
ptr_glClearBufferiv uicore::GLFunctions::clearBufferiv |
ptr_glClearBufferSubData uicore::GLFunctions::clearBufferSubData |
ptr_glClearBufferuiv uicore::GLFunctions::clearBufferuiv |
ptr_glClearColor uicore::GLFunctions::clearColor |
ptr_glClearDepth uicore::GLFunctions::clearDepth |
ptr_glClearDepthf uicore::GLFunctions::clearDepthf |
ptr_glClearNamedBufferDataEXT uicore::GLFunctions::clearNamedBufferDataEXT |
ptr_glClearNamedBufferSubDataEXT uicore::GLFunctions::clearNamedBufferSubDataEXT |
ptr_glClearStencil uicore::GLFunctions::clearStencil |
ptr_glClearTexImage uicore::GLFunctions::ClearTexImage |
ptr_glClearTexSubImage uicore::GLFunctions::ClearTexSubImage |
ptr_glClientActiveTextureARB uicore::GLFunctions::clientActiveTexture |
ptr_glClientWaitSync uicore::GLFunctions::clientWaitSync |
ptr_glColorMask uicore::GLFunctions::colorMask |
ptr_glColorMaski uicore::GLFunctions::colorMaski |
ptr_glColorP3ui uicore::GLFunctions::colorP3ui |
ptr_glColorP3uiv uicore::GLFunctions::colorP3uiv |
ptr_glColorP4ui uicore::GLFunctions::colorP4ui |
ptr_glColorP4uiv uicore::GLFunctions::colorP4uiv |
ptr_glCompileShader uicore::GLFunctions::compileShader |
ptr_glCompileShaderIncludeARB uicore::GLFunctions::compileShaderIncludeARB |
ptr_glCompressedTexImage1D uicore::GLFunctions::compressedTexImage1D |
ptr_glCompressedTexImage2D uicore::GLFunctions::compressedTexImage2D |
ptr_glCompressedTexImage3D uicore::GLFunctions::compressedTexImage3D |
ptr_glCompressedTexSubImage1D uicore::GLFunctions::compressedTexSubImage1D |
ptr_glCompressedTexSubImage2D uicore::GLFunctions::compressedTexSubImage2D |
ptr_glCompressedTexSubImage3D uicore::GLFunctions::compressedTexSubImage3D |
ptr_glCopyBufferSubData uicore::GLFunctions::copyBufferSubData |
ptr_glCopyImageSubData uicore::GLFunctions::copyImageSubData |
ptr_glCopyTexImage1D uicore::GLFunctions::copyTexImage1D |
ptr_glCopyTexImage2D uicore::GLFunctions::copyTexImage2D |
ptr_glCopyTexSubImage1D uicore::GLFunctions::copyTexSubImage1D |
ptr_glCopyTexSubImage2D uicore::GLFunctions::copyTexSubImage2D |
ptr_glCopyTexSubImage3D uicore::GLFunctions::copyTexSubImage3D |
ptr_glCreateProgram uicore::GLFunctions::createProgram |
ptr_glCreateShader uicore::GLFunctions::createShader |
ptr_glCreateShaderProgramv uicore::GLFunctions::createShaderProgramv |
ptr_glCreateSyncFromCLeventARB uicore::GLFunctions::createSyncFromCLeventARB |
ptr_glCullFace uicore::GLFunctions::cullFace |
ptr_glDebugMessageCallback uicore::GLFunctions::debugMessageCallback |
ptr_glDebugMessageCallbackARB uicore::GLFunctions::debugMessageCallbackARB |
ptr_glDebugMessageControl uicore::GLFunctions::debugMessageControl |
ptr_glDebugMessageControlARB uicore::GLFunctions::debugMessageControlARB |
ptr_glDebugMessageInsert uicore::GLFunctions::debugMessageInsert |
ptr_glDebugMessageInsertARB uicore::GLFunctions::debugMessageInsertARB |
ptr_glDeleteBuffers uicore::GLFunctions::deleteBuffers |
ptr_glDeleteFramebuffers uicore::GLFunctions::deleteFramebuffers |
ptr_glDeleteNamedStringARB uicore::GLFunctions::deleteNamedStringARB |
ptr_glDeleteProgram uicore::GLFunctions::deleteProgram |
ptr_glDeleteProgramPipelines uicore::GLFunctions::deleteProgramPipelines |
ptr_glDeleteQueries uicore::GLFunctions::deleteQueries |
ptr_glDeleteRenderbuffers uicore::GLFunctions::deleteRenderbuffers |
ptr_glDeleteSamplers uicore::GLFunctions::deleteSamplers |
ptr_glDeleteShader uicore::GLFunctions::deleteShader |
ptr_glDeleteSync uicore::GLFunctions::deleteSync |
ptr_glDeleteTextures uicore::GLFunctions::deleteTextures |
ptr_glDeleteTransformFeedbacks uicore::GLFunctions::deleteTransformFeedbacks |
ptr_glDeleteVertexArrays uicore::GLFunctions::deleteVertexArrays |
ptr_glDepthFunc uicore::GLFunctions::depthFunc |
ptr_glDepthMask uicore::GLFunctions::depthMask |
ptr_glDepthRange uicore::GLFunctions::depthRange |
ptr_glDepthRangeArrayv uicore::GLFunctions::depthRangeArrayv |
ptr_glDepthRangef uicore::GLFunctions::depthRangef |
ptr_glDepthRangeIndexed uicore::GLFunctions::depthRangeIndexed |
ptr_glDetachShader uicore::GLFunctions::detachShader |
ptr_glDisable uicore::GLFunctions::disable |
ptr_glDisablei uicore::GLFunctions::disablei |
ptr_glDisableVertexAttribArray uicore::GLFunctions::disableVertexAttribArray |
ptr_glDispatchCompute uicore::GLFunctions::dispatchCompute |
ptr_glDispatchComputeIndirect uicore::GLFunctions::dispatchComputeIndirect |
ptr_glDrawArrays uicore::GLFunctions::drawArrays |
ptr_glDrawArraysIndirect uicore::GLFunctions::drawArraysIndirect |
ptr_glDrawArraysInstanced uicore::GLFunctions::drawArraysInstanced |
ptr_glDrawArraysInstancedBaseInstance uicore::GLFunctions::drawArraysInstancedBaseInstance |
ptr_glDrawBuffer uicore::GLFunctions::drawBuffer |
ptr_glDrawBuffers uicore::GLFunctions::drawBuffers |
ptr_glDrawElements uicore::GLFunctions::drawElements |
ptr_glDrawElementsBaseVertex uicore::GLFunctions::drawElementsBaseVertex |
ptr_glDrawElementsIndirect uicore::GLFunctions::drawElementsIndirect |
ptr_glDrawElementsInstanced uicore::GLFunctions::drawElementsInstanced |
ptr_glDrawElementsInstancedBaseInstance uicore::GLFunctions::drawElementsInstancedBaseInstance |
ptr_glDrawElementsInstancedBaseVertex uicore::GLFunctions::drawElementsInstancedBaseVertex |
ptr_glDrawElementsInstancedBaseVertexBaseInstance uicore::GLFunctions::drawElementsInstancedBaseVertexBaseInstance |
ptr_glDrawRangeElements uicore::GLFunctions::drawRangeElements |
ptr_glDrawRangeElementsBaseVertex uicore::GLFunctions::drawRangeElementsBaseVertex |
ptr_glDrawTransformFeedback uicore::GLFunctions::drawTransformFeedback |
ptr_glDrawTransformFeedbackInstanced uicore::GLFunctions::drawTransformFeedbackInstanced |
ptr_glDrawTransformFeedbackStream uicore::GLFunctions::drawTransformFeedbackStream |
ptr_glDrawTransformFeedbackStreamInstanced uicore::GLFunctions::drawTransformFeedbackStreamInstanced |
ptr_glEnable uicore::GLFunctions::enable |
ptr_glEnablei uicore::GLFunctions::enablei |
ptr_glEnableVertexAttribArray uicore::GLFunctions::enableVertexAttribArray |
ptr_glEndConditionalRender uicore::GLFunctions::endConditionalRender |
ptr_glEndQuery uicore::GLFunctions::endQuery |
ptr_glEndQueryIndexed uicore::GLFunctions::endQueryIndexed |
ptr_glEndTransformFeedback uicore::GLFunctions::endTransformFeedback |
ptr_glFenceSync uicore::GLFunctions::fenceSync |
ptr_glFinish uicore::GLFunctions::finish |
ptr_glFlush uicore::GLFunctions::flush |
ptr_glFlushMappedBufferRange uicore::GLFunctions::flushMappedBufferRange |
ptr_glFramebufferParameteri uicore::GLFunctions::framebufferParameteri |
ptr_glFramebufferRenderbuffer uicore::GLFunctions::framebufferRenderbuffer |
ptr_glFramebufferTexture uicore::GLFunctions::framebufferTexture |
ptr_glFramebufferTexture1D uicore::GLFunctions::framebufferTexture1D |
ptr_glFramebufferTexture2D uicore::GLFunctions::framebufferTexture2D |
ptr_glFramebufferTexture3D uicore::GLFunctions::framebufferTexture3D |
ptr_glFramebufferTextureLayer uicore::GLFunctions::framebufferTextureLayer |
ptr_glFrontFace uicore::GLFunctions::frontFace |
ptr_glGenBuffers uicore::GLFunctions::genBuffers |
ptr_glGenerateMipmap uicore::GLFunctions::generateMipmap |
ptr_glGenFramebuffers uicore::GLFunctions::genFramebuffers |
ptr_glGenProgramPipelines uicore::GLFunctions::genProgramPipelines |
ptr_glGenQueries uicore::GLFunctions::genQueries |
ptr_glGenRenderbuffers uicore::GLFunctions::genRenderbuffers |
ptr_glGenSamplers uicore::GLFunctions::genSamplers |
ptr_glGenTextures uicore::GLFunctions::genTextures |
ptr_glGenTransformFeedbacks uicore::GLFunctions::genTransformFeedbacks |
ptr_glGenVertexArrays uicore::GLFunctions::genVertexArrays |
ptr_glGetActiveAtomicCounterBufferiv uicore::GLFunctions::getActiveAtomicCounterBufferiv |
ptr_glGetActiveAttrib uicore::GLFunctions::getActiveAttrib |
ptr_glGetActiveSubroutineName uicore::GLFunctions::getActiveSubroutineName |
ptr_glGetActiveSubroutineUniformiv uicore::GLFunctions::getActiveSubroutineUniformiv |
ptr_glGetActiveSubroutineUniformName uicore::GLFunctions::getActiveSubroutineUniformName |
ptr_glGetActiveUniform uicore::GLFunctions::getActiveUniform |
ptr_glGetActiveUniformBlockiv uicore::GLFunctions::getActiveUniformBlockiv |
ptr_glGetActiveUniformBlockName uicore::GLFunctions::getActiveUniformBlockName |
ptr_glGetActiveUniformName uicore::GLFunctions::getActiveUniformName |
ptr_glGetActiveUniformsiv uicore::GLFunctions::getActiveUniformsiv |
ptr_glGetAttachedShaders uicore::GLFunctions::getAttachedShaders |
ptr_glGetAttribLocation uicore::GLFunctions::getAttribLocation |
ptr_glGetBooleani_v uicore::GLFunctions::getBooleani_v |
ptr_glGetBooleanv uicore::GLFunctions::getBooleanv |
ptr_glGetBufferParameteri64v uicore::GLFunctions::getBufferParameteri64v |
ptr_glGetBufferParameteriv uicore::GLFunctions::getBufferParameteriv |
ptr_glGetBufferPointerv uicore::GLFunctions::getBufferPointerv |
ptr_glGetBufferSubData uicore::GLFunctions::getBufferSubData |
ptr_glGetCompressedTexImage uicore::GLFunctions::getCompressedTexImage |
ptr_glGetDebugMessageLog uicore::GLFunctions::getDebugMessageLog |
ptr_glGetDebugMessageLogARB uicore::GLFunctions::getDebugMessageLogARB |
ptr_glGetDoublei_v uicore::GLFunctions::getDoublei_v |
ptr_glGetDoublev uicore::GLFunctions::getDoublev |
ptr_glGetError uicore::GLFunctions::getError |
ptr_glGetFloati_v uicore::GLFunctions::getFloati_v |
ptr_glGetFloatv uicore::GLFunctions::getFloatv |
ptr_glGetFragDataIndex uicore::GLFunctions::getFragDataIndex |
ptr_glGetFragDataLocation uicore::GLFunctions::getFragDataLocation |
ptr_glGetFramebufferAttachmentParameteriv uicore::GLFunctions::getFramebufferAttachmentParameteriv |
ptr_glGetFramebufferParameteriv uicore::GLFunctions::getFramebufferParameteriv |
ptr_glGetGraphicsResetStatusARB uicore::GLFunctions::getGraphicsResetStatusARB |
ptr_glGetInteger64i_v uicore::GLFunctions::getInteger64i_v |
ptr_glGetInteger64v uicore::GLFunctions::getInteger64v |
ptr_glGetIntegeri_v uicore::GLFunctions::getIntegeri_v |
ptr_glGetIntegerv uicore::GLFunctions::getIntegerv |
ptr_glGetInternalformati64v uicore::GLFunctions::getInternalformati64v |
ptr_glGetInternalformativ uicore::GLFunctions::getInternalformativ |
ptr_glGetMultisamplefv uicore::GLFunctions::getMultisamplefv |
ptr_glGetNamedFramebufferParameterivEXT uicore::GLFunctions::getNamedFramebufferParameterivEXT |
ptr_glGetNamedStringARB uicore::GLFunctions::getNamedStringARB |
ptr_glGetNamedStringivARB uicore::GLFunctions::getNamedStringivARB |
ptr_glGetnColorTableARB uicore::GLFunctions::getnColorTableARB |
ptr_glGetnCompressedTexImageARB uicore::GLFunctions::getnCompressedTexImageARB |
ptr_glGetnConvolutionFilterARB uicore::GLFunctions::getnConvolutionFilterARB |
ptr_glGetnHistogramARB uicore::GLFunctions::getnHistogramARB |
ptr_glGetnMapdvARB uicore::GLFunctions::getnMapdvARB |
ptr_glGetnMapfvARB uicore::GLFunctions::getnMapfvARB |
ptr_glGetnMapivARB uicore::GLFunctions::getnMapivARB |
ptr_glGetnMinmaxARB uicore::GLFunctions::getnMinmaxARB |
ptr_glGetnPixelMapfvARB uicore::GLFunctions::getnPixelMapfvARB |
ptr_glGetnPixelMapuivARB uicore::GLFunctions::getnPixelMapuivARB |
ptr_glGetnPixelMapusvARB uicore::GLFunctions::getnPixelMapusvARB |
ptr_glGetnPolygonStippleARB uicore::GLFunctions::getnPolygonStippleARB |
ptr_glGetnSeparableFilterARB uicore::GLFunctions::getnSeparableFilterARB |
ptr_glGetnTexImageARB uicore::GLFunctions::getnTexImageARB |
ptr_glGetnUniformdvARB uicore::GLFunctions::getnUniformdvARB |
ptr_glGetnUniformfvARB uicore::GLFunctions::getnUniformfvARB |
ptr_glGetnUniformivARB uicore::GLFunctions::getnUniformivARB |
ptr_glGetnUniformuivARB uicore::GLFunctions::getnUniformuivARB |
ptr_glGetObjectLabel uicore::GLFunctions::getObjectLabel |
ptr_glGetObjectPtrLabel uicore::GLFunctions::getObjectPtrLabel |
ptr_glGetPointerv uicore::GLFunctions::getPointerv |
ptr_glGetProgramBinary uicore::GLFunctions::getProgramBinary |
ptr_glGetProgramInfoLog uicore::GLFunctions::getProgramInfoLog |
ptr_glGetProgramInterfaceiv uicore::GLFunctions::getProgramInterfaceiv |
ptr_glGetProgramiv uicore::GLFunctions::getProgramiv |
ptr_glGetProgramPipelineInfoLog uicore::GLFunctions::getProgramPipelineInfoLog |
ptr_glGetProgramPipelineiv uicore::GLFunctions::getProgramPipelineiv |
ptr_glGetProgramResourceIndex uicore::GLFunctions::getProgramResourceIndex |
ptr_glGetProgramResourceiv uicore::GLFunctions::getProgramResourceiv |
ptr_glGetProgramResourceLocation uicore::GLFunctions::getProgramResourceLocation |
ptr_glGetProgramResourceLocationIndex uicore::GLFunctions::getProgramResourceLocationIndex |
ptr_glGetProgramResourceName uicore::GLFunctions::getProgramResourceName |
ptr_glGetProgramStageiv uicore::GLFunctions::getProgramStageiv |
ptr_glGetQueryIndexediv uicore::GLFunctions::getQueryIndexediv |
ptr_glGetQueryiv uicore::GLFunctions::getQueryiv |
ptr_glGetQueryObjecti64v uicore::GLFunctions::getQueryObjecti64v |
ptr_glGetQueryObjectiv uicore::GLFunctions::getQueryObjectiv |
ptr_glGetQueryObjectui64v uicore::GLFunctions::getQueryObjectui64v |
ptr_glGetQueryObjectuiv uicore::GLFunctions::getQueryObjectuiv |
ptr_glGetRenderbufferParameteriv uicore::GLFunctions::getRenderbufferParameteriv |
ptr_glGetSamplerParameterfv uicore::GLFunctions::getSamplerParameterfv |
ptr_glGetSamplerParameterIiv uicore::GLFunctions::getSamplerParameterIiv |
ptr_glGetSamplerParameterIuiv uicore::GLFunctions::getSamplerParameterIuiv |
ptr_glGetSamplerParameteriv uicore::GLFunctions::getSamplerParameteriv |
ptr_glGetShaderInfoLog uicore::GLFunctions::getShaderInfoLog |
ptr_glGetShaderiv uicore::GLFunctions::getShaderiv |
ptr_glGetShaderPrecisionFormat uicore::GLFunctions::getShaderPrecisionFormat |
ptr_glGetShaderSource uicore::GLFunctions::getShaderSource |
ptr_glGetString uicore::GLFunctions::getString |
ptr_glGetStringi uicore::GLFunctions::getStringi |
ptr_glGetSubroutineIndex uicore::GLFunctions::getSubroutineIndex |
ptr_glGetSubroutineUniformLocation uicore::GLFunctions::getSubroutineUniformLocation |
ptr_glGetSynciv uicore::GLFunctions::getSynciv |
ptr_glGetTexImage uicore::GLFunctions::getTexImage |
ptr_glGetTexLevelParameterfv uicore::GLFunctions::getTexLevelParameterfv |
ptr_glGetTexLevelParameteriv uicore::GLFunctions::getTexLevelParameteriv |
ptr_glGetTexParameterfv uicore::GLFunctions::getTexParameterfv |
ptr_glGetTexParameterIiv uicore::GLFunctions::getTexParameterIiv |
ptr_glGetTexParameterIuiv uicore::GLFunctions::getTexParameterIuiv |
ptr_glGetTexParameteriv uicore::GLFunctions::getTexParameteriv |
ptr_glGetTransformFeedbackVarying uicore::GLFunctions::getTransformFeedbackVarying |
ptr_glGetUniformBlockIndex uicore::GLFunctions::getUniformBlockIndex |
ptr_glGetUniformdv uicore::GLFunctions::getUniformdv |
ptr_glGetUniformfv uicore::GLFunctions::getUniformfv |
ptr_glGetUniformIndices uicore::GLFunctions::getUniformIndices |
ptr_glGetUniformiv uicore::GLFunctions::getUniformiv |
ptr_glGetUniformLocation uicore::GLFunctions::getUniformLocation |
ptr_glGetUniformSubroutineuiv uicore::GLFunctions::getUniformSubroutineuiv |
ptr_glGetUniformuiv uicore::GLFunctions::getUniformuiv |
ptr_glGetVertexAttribdv uicore::GLFunctions::getVertexAttribdv |
ptr_glGetVertexAttribfv uicore::GLFunctions::getVertexAttribfv |
ptr_glGetVertexAttribIiv uicore::GLFunctions::getVertexAttribIiv |
ptr_glGetVertexAttribIuiv uicore::GLFunctions::getVertexAttribIuiv |
ptr_glGetVertexAttribiv uicore::GLFunctions::getVertexAttribiv |
ptr_glGetVertexAttribLdv uicore::GLFunctions::getVertexAttribLdv |
ptr_glGetVertexAttribPointerv uicore::GLFunctions::getVertexAttribPointerv |
ptr_glHint uicore::GLFunctions::hint |
ptr_glInvalidateBufferData uicore::GLFunctions::invalidateBufferData |
ptr_glInvalidateBufferSubData uicore::GLFunctions::invalidateBufferSubData |
ptr_glInvalidateFramebuffer uicore::GLFunctions::invalidateFramebuffer |
ptr_glInvalidateSubFramebuffer uicore::GLFunctions::invalidateSubFramebuffer |
ptr_glInvalidateTexImage uicore::GLFunctions::invalidateTexImage |
ptr_glInvalidateTexSubImage uicore::GLFunctions::invalidateTexSubImage |
ptr_glIsBuffer uicore::GLFunctions::isBuffer |
ptr_glIsEnabled uicore::GLFunctions::isEnabled |
ptr_glIsEnabledi uicore::GLFunctions::isEnabledi |
ptr_glIsFramebuffer uicore::GLFunctions::isFramebuffer |
ptr_glIsNamedStringARB uicore::GLFunctions::isNamedStringARB |
ptr_glIsProgram uicore::GLFunctions::isProgram |
ptr_glIsProgramPipeline uicore::GLFunctions::isProgramPipeline |
ptr_glIsQuery uicore::GLFunctions::isQuery |
ptr_glIsRenderbuffer uicore::GLFunctions::isRenderbuffer |
ptr_glIsSampler uicore::GLFunctions::isSampler |
ptr_glIsShader uicore::GLFunctions::isShader |
ptr_glIsSync uicore::GLFunctions::isSync |
ptr_glIsTexture uicore::GLFunctions::isTexture |
ptr_glIsTransformFeedback uicore::GLFunctions::isTransformFeedback |
ptr_glIsVertexArray uicore::GLFunctions::isVertexArray |
ptr_glLineWidth uicore::GLFunctions::lineWidth |
ptr_glLinkProgram uicore::GLFunctions::linkProgram |
ptr_glLogicOp uicore::GLFunctions::logicOp |
ptr_glMapBuffer uicore::GLFunctions::mapBuffer |
ptr_glMapBufferRange uicore::GLFunctions::mapBufferRange |
ptr_glMemoryBarrier uicore::GLFunctions::memoryBarrier |
ptr_glMinSampleShading uicore::GLFunctions::minSampleShading |
ptr_glMinSampleShadingARB uicore::GLFunctions::minSampleShadingARB |
ptr_glMultiDrawArrays uicore::GLFunctions::multiDrawArrays |
ptr_glMultiDrawArraysIndirect uicore::GLFunctions::multiDrawArraysIndirect |
ptr_glMultiDrawElements uicore::GLFunctions::multiDrawElements |
ptr_glMultiDrawElementsBaseVertex uicore::GLFunctions::multiDrawElementsBaseVertex |
ptr_glMultiDrawElementsIndirect uicore::GLFunctions::multiDrawElementsIndirect |
ptr_glMultiTexCoordP1ui uicore::GLFunctions::multiTexCoordP1ui |
ptr_glMultiTexCoordP1uiv uicore::GLFunctions::multiTexCoordP1uiv |
ptr_glMultiTexCoordP2ui uicore::GLFunctions::multiTexCoordP2ui |
ptr_glMultiTexCoordP2uiv uicore::GLFunctions::multiTexCoordP2uiv |
ptr_glMultiTexCoordP3ui uicore::GLFunctions::multiTexCoordP3ui |
ptr_glMultiTexCoordP3uiv uicore::GLFunctions::multiTexCoordP3uiv |
ptr_glMultiTexCoordP4ui uicore::GLFunctions::multiTexCoordP4ui |
ptr_glMultiTexCoordP4uiv uicore::GLFunctions::multiTexCoordP4uiv |
ptr_glNamedFramebufferParameteriEXT uicore::GLFunctions::namedFramebufferParameteriEXT |
ptr_glNamedStringARB uicore::GLFunctions::namedStringARB |
ptr_glNormalP3ui uicore::GLFunctions::normalP3ui |
ptr_glNormalP3uiv uicore::GLFunctions::normalP3uiv |
ptr_glObjectLabel uicore::GLFunctions::objectLabel |
ptr_glObjectPtrLabel uicore::GLFunctions::objectPtrLabel |
ptr_glPatchParameterfv uicore::GLFunctions::patchParameterfv |
ptr_glPatchParameteri uicore::GLFunctions::patchParameteri |
ptr_glPauseTransformFeedback uicore::GLFunctions::pauseTransformFeedback |
ptr_glPixelStoref uicore::GLFunctions::pixelStoref |
ptr_glPixelStorei uicore::GLFunctions::pixelStorei |
ptr_glPointParameterf uicore::GLFunctions::pointParameterf |
ptr_glPointParameterfv uicore::GLFunctions::pointParameterfv |
ptr_glPointParameteri uicore::GLFunctions::pointParameteri |
ptr_glPointParameteriv uicore::GLFunctions::pointParameteriv |
ptr_glPointSize uicore::GLFunctions::pointSize |
ptr_glPolygonMode uicore::GLFunctions::polygonMode |
ptr_glPolygonOffset uicore::GLFunctions::polygonOffset |
ptr_glPopDebugGroup uicore::GLFunctions::popDebugGroup |
ptr_glPrimitiveRestartIndex uicore::GLFunctions::primitiveRestartIndex |
ptr_glProgramBinary uicore::GLFunctions::programBinary |
ptr_glProgramParameteri uicore::GLFunctions::programParameteri |
ptr_glProgramUniform1d uicore::GLFunctions::programUniform1d |
ptr_glProgramUniform1dv uicore::GLFunctions::programUniform1dv |
ptr_glProgramUniform1f uicore::GLFunctions::programUniform1f |
ptr_glProgramUniform1fv uicore::GLFunctions::programUniform1fv |
ptr_glProgramUniform1i uicore::GLFunctions::programUniform1i |
ptr_glProgramUniform1iv uicore::GLFunctions::programUniform1iv |
ptr_glProgramUniform1ui uicore::GLFunctions::programUniform1ui |
ptr_glProgramUniform1uiv uicore::GLFunctions::programUniform1uiv |
ptr_glProgramUniform2d uicore::GLFunctions::programUniform2d |
ptr_glProgramUniform2dv uicore::GLFunctions::programUniform2dv |
ptr_glProgramUniform2f uicore::GLFunctions::programUniform2f |
ptr_glProgramUniform2fv uicore::GLFunctions::programUniform2fv |
ptr_glProgramUniform2i uicore::GLFunctions::programUniform2i |
ptr_glProgramUniform2iv uicore::GLFunctions::programUniform2iv |
ptr_glProgramUniform2ui uicore::GLFunctions::programUniform2ui |
ptr_glProgramUniform2uiv uicore::GLFunctions::programUniform2uiv |
ptr_glProgramUniform3d uicore::GLFunctions::programUniform3d |
ptr_glProgramUniform3dv uicore::GLFunctions::programUniform3dv |
ptr_glProgramUniform3f uicore::GLFunctions::programUniform3f |
ptr_glProgramUniform3fv uicore::GLFunctions::programUniform3fv |
ptr_glProgramUniform3i uicore::GLFunctions::programUniform3i |
ptr_glProgramUniform3iv uicore::GLFunctions::programUniform3iv |
ptr_glProgramUniform3ui uicore::GLFunctions::programUniform3ui |
ptr_glProgramUniform3uiv uicore::GLFunctions::programUniform3uiv |
ptr_glProgramUniform4d uicore::GLFunctions::programUniform4d |
ptr_glProgramUniform4dv uicore::GLFunctions::programUniform4dv |
ptr_glProgramUniform4f uicore::GLFunctions::programUniform4f |
ptr_glProgramUniform4fv uicore::GLFunctions::programUniform4fv |
ptr_glProgramUniform4i uicore::GLFunctions::programUniform4i |
ptr_glProgramUniform4iv uicore::GLFunctions::programUniform4iv |
ptr_glProgramUniform4ui uicore::GLFunctions::programUniform4ui |
ptr_glProgramUniform4uiv uicore::GLFunctions::programUniform4uiv |
ptr_glProgramUniformMatrix2dv uicore::GLFunctions::programUniformMatrix2dv |
ptr_glProgramUniformMatrix2fv uicore::GLFunctions::programUniformMatrix2fv |
ptr_glProgramUniformMatrix2x3dv uicore::GLFunctions::programUniformMatrix2x3dv |
ptr_glProgramUniformMatrix2x3fv uicore::GLFunctions::programUniformMatrix2x3fv |
ptr_glProgramUniformMatrix2x4dv uicore::GLFunctions::programUniformMatrix2x4dv |
ptr_glProgramUniformMatrix2x4fv uicore::GLFunctions::programUniformMatrix2x4fv |
ptr_glProgramUniformMatrix3dv uicore::GLFunctions::programUniformMatrix3dv |
ptr_glProgramUniformMatrix3fv uicore::GLFunctions::programUniformMatrix3fv |
ptr_glProgramUniformMatrix3x2dv uicore::GLFunctions::programUniformMatrix3x2dv |
ptr_glProgramUniformMatrix3x2fv uicore::GLFunctions::programUniformMatrix3x2fv |
ptr_glProgramUniformMatrix3x4dv uicore::GLFunctions::programUniformMatrix3x4dv |
ptr_glProgramUniformMatrix3x4fv uicore::GLFunctions::programUniformMatrix3x4fv |
ptr_glProgramUniformMatrix4dv uicore::GLFunctions::programUniformMatrix4dv |
ptr_glProgramUniformMatrix4fv uicore::GLFunctions::programUniformMatrix4fv |
ptr_glProgramUniformMatrix4x2dv uicore::GLFunctions::programUniformMatrix4x2dv |
ptr_glProgramUniformMatrix4x2fv uicore::GLFunctions::programUniformMatrix4x2fv |
ptr_glProgramUniformMatrix4x3dv uicore::GLFunctions::programUniformMatrix4x3dv |
ptr_glProgramUniformMatrix4x3fv uicore::GLFunctions::programUniformMatrix4x3fv |
ptr_glProvokingVertex uicore::GLFunctions::provokingVertex |
ptr_glPushDebugGroup uicore::GLFunctions::pushDebugGroup |
ptr_glQueryCounter uicore::GLFunctions::queryCounter |
ptr_glReadBuffer uicore::GLFunctions::readBuffer |
ptr_glReadnPixelsARB uicore::GLFunctions::readnPixelsARB |
ptr_glReadPixels uicore::GLFunctions::readPixels |
ptr_glReleaseShaderCompiler uicore::GLFunctions::releaseShaderCompiler |
ptr_glRenderbufferStorage uicore::GLFunctions::renderbufferStorage |
ptr_glRenderbufferStorageMultisample uicore::GLFunctions::renderbufferStorageMultisample |
ptr_glResumeTransformFeedback uicore::GLFunctions::resumeTransformFeedback |
ptr_glSampleCoverage uicore::GLFunctions::sampleCoverage |
ptr_glSampleMaski uicore::GLFunctions::sampleMaski |
ptr_glSamplerParameterf uicore::GLFunctions::samplerParameterf |
ptr_glSamplerParameterfv uicore::GLFunctions::samplerParameterfv |
ptr_glSamplerParameteri uicore::GLFunctions::samplerParameteri |
ptr_glSamplerParameterIiv uicore::GLFunctions::samplerParameterIiv |
ptr_glSamplerParameterIuiv uicore::GLFunctions::samplerParameterIuiv |
ptr_glSamplerParameteriv uicore::GLFunctions::samplerParameteriv |
ptr_glScissor uicore::GLFunctions::scissor |
ptr_glScissorArrayv uicore::GLFunctions::scissorArrayv |
ptr_glScissorIndexed uicore::GLFunctions::scissorIndexed |
ptr_glScissorIndexedv uicore::GLFunctions::scissorIndexedv |
ptr_glSecondaryColorP3ui uicore::GLFunctions::secondaryColorP3ui |
ptr_glSecondaryColorP3uiv uicore::GLFunctions::secondaryColorP3uiv |
ptr_glShaderBinary uicore::GLFunctions::shaderBinary |
ptr_glShaderSource uicore::GLFunctions::shaderSource |
ptr_glShaderStorageBlockBinding uicore::GLFunctions::shaderStorageBlockBinding |
ptr_glStencilFunc uicore::GLFunctions::stencilFunc |
ptr_glStencilFuncSeparate uicore::GLFunctions::stencilFuncSeparate |
ptr_glStencilMask uicore::GLFunctions::stencilMask |
ptr_glStencilMaskSeparate uicore::GLFunctions::stencilMaskSeparate |
ptr_glStencilOp uicore::GLFunctions::stencilOp |
ptr_glStencilOpSeparate uicore::GLFunctions::stencilOpSeparate |
ptr_glTexBuffer uicore::GLFunctions::texBuffer |
ptr_glTexBufferRange uicore::GLFunctions::texBufferRange |
ptr_glTexCoordP1ui uicore::GLFunctions::texCoordP1ui |
ptr_glTexCoordP1uiv uicore::GLFunctions::texCoordP1uiv |
ptr_glTexCoordP2ui uicore::GLFunctions::texCoordP2ui |
ptr_glTexCoordP2uiv uicore::GLFunctions::texCoordP2uiv |
ptr_glTexCoordP3ui uicore::GLFunctions::texCoordP3ui |
ptr_glTexCoordP3uiv uicore::GLFunctions::texCoordP3uiv |
ptr_glTexCoordP4ui uicore::GLFunctions::texCoordP4ui |
ptr_glTexCoordP4uiv uicore::GLFunctions::texCoordP4uiv |
ptr_glTexImage1D uicore::GLFunctions::texImage1D |
ptr_glTexImage2D uicore::GLFunctions::texImage2D |
ptr_glTexImage2DMultisample uicore::GLFunctions::texImage2DMultisample |
ptr_glTexImage3D uicore::GLFunctions::texImage3D |
ptr_glTexImage3DMultisample uicore::GLFunctions::texImage3DMultisample |
ptr_glTexParameterf uicore::GLFunctions::texParameterf |
ptr_glTexParameterfv uicore::GLFunctions::texParameterfv |
ptr_glTexParameteri uicore::GLFunctions::texParameteri |
ptr_glTexParameterIiv uicore::GLFunctions::texParameterIiv |
ptr_glTexParameterIuiv uicore::GLFunctions::texParameterIuiv |
ptr_glTexParameteriv uicore::GLFunctions::texParameteriv |
ptr_glTexStorage1D uicore::GLFunctions::texStorage1D |
ptr_glTexStorage2D uicore::GLFunctions::texStorage2D |
ptr_glTexStorage2DMultisample uicore::GLFunctions::texStorage2DMultisample |
ptr_glTexStorage3D uicore::GLFunctions::texStorage3D |
ptr_glTexStorage3DMultisample uicore::GLFunctions::texStorage3DMultisample |
ptr_glTexSubImage1D uicore::GLFunctions::texSubImage1D |
ptr_glTexSubImage2D uicore::GLFunctions::texSubImage2D |
ptr_glTexSubImage3D uicore::GLFunctions::texSubImage3D |
ptr_glTextureBufferRangeEXT uicore::GLFunctions::textureBufferRangeEXT |
ptr_glTextureStorage1DEXT uicore::GLFunctions::textureStorage1DEXT |
ptr_glTextureStorage2DEXT uicore::GLFunctions::textureStorage2DEXT |
ptr_glTextureStorage2DMultisampleEXT uicore::GLFunctions::textureStorage2DMultisampleEXT |
ptr_glTextureStorage3DEXT uicore::GLFunctions::textureStorage3DEXT |
ptr_glTextureStorage3DMultisampleEXT uicore::GLFunctions::textureStorage3DMultisampleEXT |
ptr_glTextureView uicore::GLFunctions::textureView |
ptr_glTransformFeedbackVaryings uicore::GLFunctions::transformFeedbackVaryings |
ptr_glUniform1d uicore::GLFunctions::uniform1d |
ptr_glUniform1dv uicore::GLFunctions::uniform1dv |
ptr_glUniform1f uicore::GLFunctions::uniform1f |
ptr_glUniform1fv uicore::GLFunctions::uniform1fv |
ptr_glUniform1i uicore::GLFunctions::uniform1i |
ptr_glUniform1iv uicore::GLFunctions::uniform1iv |
ptr_glUniform1ui uicore::GLFunctions::uniform1ui |
ptr_glUniform1uiv uicore::GLFunctions::uniform1uiv |
ptr_glUniform2d uicore::GLFunctions::uniform2d |
ptr_glUniform2dv uicore::GLFunctions::uniform2dv |
ptr_glUniform2f uicore::GLFunctions::uniform2f |
ptr_glUniform2fv uicore::GLFunctions::uniform2fv |
ptr_glUniform2i uicore::GLFunctions::uniform2i |
ptr_glUniform2iv uicore::GLFunctions::uniform2iv |
ptr_glUniform2ui uicore::GLFunctions::uniform2ui |
ptr_glUniform2uiv uicore::GLFunctions::uniform2uiv |
ptr_glUniform3d uicore::GLFunctions::uniform3d |
ptr_glUniform3dv uicore::GLFunctions::uniform3dv |
ptr_glUniform3f uicore::GLFunctions::uniform3f |
ptr_glUniform3fv uicore::GLFunctions::uniform3fv |
ptr_glUniform3i uicore::GLFunctions::uniform3i |
ptr_glUniform3iv uicore::GLFunctions::uniform3iv |
ptr_glUniform3ui uicore::GLFunctions::uniform3ui |
ptr_glUniform3uiv uicore::GLFunctions::uniform3uiv |
ptr_glUniform4d uicore::GLFunctions::uniform4d |
ptr_glUniform4dv uicore::GLFunctions::uniform4dv |
ptr_glUniform4f uicore::GLFunctions::uniform4f |
ptr_glUniform4fv uicore::GLFunctions::uniform4fv |
ptr_glUniform4i uicore::GLFunctions::uniform4i |
ptr_glUniform4iv uicore::GLFunctions::uniform4iv |
ptr_glUniform4ui uicore::GLFunctions::uniform4ui |
ptr_glUniform4uiv uicore::GLFunctions::uniform4uiv |
ptr_glUniformBlockBinding uicore::GLFunctions::uniformBlockBinding |
ptr_glUniformMatrix2dv uicore::GLFunctions::uniformMatrix2dv |
ptr_glUniformMatrix2fv uicore::GLFunctions::uniformMatrix2fv |
ptr_glUniformMatrix2x3dv uicore::GLFunctions::uniformMatrix2x3dv |
ptr_glUniformMatrix2x3fv uicore::GLFunctions::uniformMatrix2x3fv |
ptr_glUniformMatrix2x4dv uicore::GLFunctions::uniformMatrix2x4dv |
ptr_glUniformMatrix2x4fv uicore::GLFunctions::uniformMatrix2x4fv |
ptr_glUniformMatrix3dv uicore::GLFunctions::uniformMatrix3dv |
ptr_glUniformMatrix3fv uicore::GLFunctions::uniformMatrix3fv |
ptr_glUniformMatrix3x2dv uicore::GLFunctions::uniformMatrix3x2dv |
ptr_glUniformMatrix3x2fv uicore::GLFunctions::uniformMatrix3x2fv |
ptr_glUniformMatrix3x4dv uicore::GLFunctions::uniformMatrix3x4dv |
ptr_glUniformMatrix3x4fv uicore::GLFunctions::uniformMatrix3x4fv |
ptr_glUniformMatrix4dv uicore::GLFunctions::uniformMatrix4dv |
ptr_glUniformMatrix4fv uicore::GLFunctions::uniformMatrix4fv |
ptr_glUniformMatrix4x2dv uicore::GLFunctions::uniformMatrix4x2dv |
ptr_glUniformMatrix4x2fv uicore::GLFunctions::uniformMatrix4x2fv |
ptr_glUniformMatrix4x3dv uicore::GLFunctions::uniformMatrix4x3dv |
ptr_glUniformMatrix4x3fv uicore::GLFunctions::uniformMatrix4x3fv |
ptr_glUniformSubroutinesuiv uicore::GLFunctions::uniformSubroutinesuiv |
ptr_glUnmapBuffer uicore::GLFunctions::unmapBuffer |
ptr_glUseProgram uicore::GLFunctions::useProgram |
ptr_glUseProgramStages uicore::GLFunctions::useProgramStages |
ptr_glValidateProgram uicore::GLFunctions::validateProgram |
ptr_glValidateProgramPipeline uicore::GLFunctions::validateProgramPipeline |
ptr_glVertexArrayBindVertexBufferEXT uicore::GLFunctions::vertexArrayBindVertexBufferEXT |
ptr_glVertexArrayVertexAttribBindingEXT uicore::GLFunctions::vertexArrayVertexAttribBindingEXT |
ptr_glVertexArrayVertexAttribFormatEXT uicore::GLFunctions::vertexArrayVertexAttribFormatEXT |
ptr_glVertexArrayVertexAttribIFormatEXT uicore::GLFunctions::vertexArrayVertexAttribIFormatEXT |
ptr_glVertexArrayVertexAttribLFormatEXT uicore::GLFunctions::vertexArrayVertexAttribLFormatEXT |
ptr_glVertexArrayVertexBindingDivisorEXT uicore::GLFunctions::vertexArrayVertexBindingDivisorEXT |
ptr_glVertexAttrib1d uicore::GLFunctions::vertexAttrib1d |
ptr_glVertexAttrib1dv uicore::GLFunctions::vertexAttrib1dv |
ptr_glVertexAttrib1f uicore::GLFunctions::vertexAttrib1f |
ptr_glVertexAttrib1fv uicore::GLFunctions::vertexAttrib1fv |
ptr_glVertexAttrib1s uicore::GLFunctions::vertexAttrib1s |
ptr_glVertexAttrib1sv uicore::GLFunctions::vertexAttrib1sv |
ptr_glVertexAttrib2d uicore::GLFunctions::vertexAttrib2d |
ptr_glVertexAttrib2dv uicore::GLFunctions::vertexAttrib2dv |
ptr_glVertexAttrib2f uicore::GLFunctions::vertexAttrib2f |
ptr_glVertexAttrib2fv uicore::GLFunctions::vertexAttrib2fv |
ptr_glVertexAttrib2s uicore::GLFunctions::vertexAttrib2s |
ptr_glVertexAttrib2sv uicore::GLFunctions::vertexAttrib2sv |
ptr_glVertexAttrib3d uicore::GLFunctions::vertexAttrib3d |
ptr_glVertexAttrib3dv uicore::GLFunctions::vertexAttrib3dv |
ptr_glVertexAttrib3f uicore::GLFunctions::vertexAttrib3f |
ptr_glVertexAttrib3fv uicore::GLFunctions::vertexAttrib3fv |
ptr_glVertexAttrib3s uicore::GLFunctions::vertexAttrib3s |
ptr_glVertexAttrib3sv uicore::GLFunctions::vertexAttrib3sv |
ptr_glVertexAttrib4bv uicore::GLFunctions::vertexAttrib4bv |
ptr_glVertexAttrib4d uicore::GLFunctions::vertexAttrib4d |
ptr_glVertexAttrib4dv uicore::GLFunctions::vertexAttrib4dv |
ptr_glVertexAttrib4f uicore::GLFunctions::vertexAttrib4f |
ptr_glVertexAttrib4fv uicore::GLFunctions::vertexAttrib4fv |
ptr_glVertexAttrib4iv uicore::GLFunctions::vertexAttrib4iv |
ptr_glVertexAttrib4Nbv uicore::GLFunctions::vertexAttrib4Nbv |
ptr_glVertexAttrib4Niv uicore::GLFunctions::vertexAttrib4Niv |
ptr_glVertexAttrib4Nsv uicore::GLFunctions::vertexAttrib4Nsv |
ptr_glVertexAttrib4Nub uicore::GLFunctions::vertexAttrib4Nub |
ptr_glVertexAttrib4Nubv uicore::GLFunctions::vertexAttrib4Nubv |
ptr_glVertexAttrib4Nuiv uicore::GLFunctions::vertexAttrib4Nuiv |
ptr_glVertexAttrib4Nusv uicore::GLFunctions::vertexAttrib4Nusv |
ptr_glVertexAttrib4s uicore::GLFunctions::vertexAttrib4s |
ptr_glVertexAttrib4sv uicore::GLFunctions::vertexAttrib4sv |
ptr_glVertexAttrib4ubv uicore::GLFunctions::vertexAttrib4ubv |
ptr_glVertexAttrib4uiv uicore::GLFunctions::vertexAttrib4uiv |
ptr_glVertexAttrib4usv uicore::GLFunctions::vertexAttrib4usv |
ptr_glVertexAttribBinding uicore::GLFunctions::vertexAttribBinding |
ptr_glVertexAttribDivisor uicore::GLFunctions::vertexAttribDivisor |
ptr_glVertexAttribFormat uicore::GLFunctions::vertexAttribFormat |
ptr_glVertexAttribI1i uicore::GLFunctions::vertexAttribI1i |
ptr_glVertexAttribI1iv uicore::GLFunctions::vertexAttribI1iv |
ptr_glVertexAttribI1ui uicore::GLFunctions::vertexAttribI1ui |
ptr_glVertexAttribI1uiv uicore::GLFunctions::vertexAttribI1uiv |
ptr_glVertexAttribI2i uicore::GLFunctions::vertexAttribI2i |
ptr_glVertexAttribI2iv uicore::GLFunctions::vertexAttribI2iv |
ptr_glVertexAttribI2ui uicore::GLFunctions::vertexAttribI2ui |
ptr_glVertexAttribI2uiv uicore::GLFunctions::vertexAttribI2uiv |
ptr_glVertexAttribI3i uicore::GLFunctions::vertexAttribI3i |
ptr_glVertexAttribI3iv uicore::GLFunctions::vertexAttribI3iv |
ptr_glVertexAttribI3ui uicore::GLFunctions::vertexAttribI3ui |
ptr_glVertexAttribI3uiv uicore::GLFunctions::vertexAttribI3uiv |
ptr_glVertexAttribI4bv uicore::GLFunctions::vertexAttribI4bv |
ptr_glVertexAttribI4i uicore::GLFunctions::vertexAttribI4i |
ptr_glVertexAttribI4iv uicore::GLFunctions::vertexAttribI4iv |
ptr_glVertexAttribI4sv uicore::GLFunctions::vertexAttribI4sv |
ptr_glVertexAttribI4ubv uicore::GLFunctions::vertexAttribI4ubv |
ptr_glVertexAttribI4ui uicore::GLFunctions::vertexAttribI4ui |
ptr_glVertexAttribI4uiv uicore::GLFunctions::vertexAttribI4uiv |
ptr_glVertexAttribI4usv uicore::GLFunctions::vertexAttribI4usv |
ptr_glVertexAttribIFormat uicore::GLFunctions::vertexAttribIFormat |
ptr_glVertexAttribIPointer uicore::GLFunctions::vertexAttribIPointer |
ptr_glVertexAttribL1d uicore::GLFunctions::vertexAttribL1d |
ptr_glVertexAttribL1dv uicore::GLFunctions::vertexAttribL1dv |
ptr_glVertexAttribL2d uicore::GLFunctions::vertexAttribL2d |
ptr_glVertexAttribL2dv uicore::GLFunctions::vertexAttribL2dv |
ptr_glVertexAttribL3d uicore::GLFunctions::vertexAttribL3d |
ptr_glVertexAttribL3dv uicore::GLFunctions::vertexAttribL3dv |
ptr_glVertexAttribL4d uicore::GLFunctions::vertexAttribL4d |
ptr_glVertexAttribL4dv uicore::GLFunctions::vertexAttribL4dv |
ptr_glVertexAttribLFormat uicore::GLFunctions::vertexAttribLFormat |
ptr_glVertexAttribLPointer uicore::GLFunctions::vertexAttribLPointer |
ptr_glVertexAttribP1ui uicore::GLFunctions::vertexAttribP1ui |
ptr_glVertexAttribP1uiv uicore::GLFunctions::vertexAttribP1uiv |
ptr_glVertexAttribP2ui uicore::GLFunctions::vertexAttribP2ui |
ptr_glVertexAttribP2uiv uicore::GLFunctions::vertexAttribP2uiv |
ptr_glVertexAttribP3ui uicore::GLFunctions::vertexAttribP3ui |
ptr_glVertexAttribP3uiv uicore::GLFunctions::vertexAttribP3uiv |
ptr_glVertexAttribP4ui uicore::GLFunctions::vertexAttribP4ui |
ptr_glVertexAttribP4uiv uicore::GLFunctions::vertexAttribP4uiv |
ptr_glVertexAttribPointer uicore::GLFunctions::vertexAttribPointer |
ptr_glVertexBindingDivisor uicore::GLFunctions::vertexBindingDivisor |
ptr_glVertexP2ui uicore::GLFunctions::vertexP2ui |
ptr_glVertexP2uiv uicore::GLFunctions::vertexP2uiv |
ptr_glVertexP3ui uicore::GLFunctions::vertexP3ui |
ptr_glVertexP3uiv uicore::GLFunctions::vertexP3uiv |
ptr_glVertexP4ui uicore::GLFunctions::vertexP4ui |
ptr_glVertexP4uiv uicore::GLFunctions::vertexP4uiv |
ptr_glViewport uicore::GLFunctions::viewport |
ptr_glViewportArrayv uicore::GLFunctions::viewportArrayv |
ptr_glViewportIndexedf uicore::GLFunctions::viewportIndexedf |
ptr_glViewportIndexedfv uicore::GLFunctions::viewportIndexedfv |
ptr_glWaitSync uicore::GLFunctions::waitSync |