34 #include "opengl_defines.h"
114 typedef void (GLFUNC *
ptr_glTexSubImage3D)(
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLsizei width,
GLsizei height,
GLsizei depth,
GLenum format,
GLenum type,
const GLvoid *pixels);
121 typedef void (GLFUNC *
ptr_glCompressedTexSubImage3D)(
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLsizei width,
GLsizei height,
GLsizei depth,
GLenum format,
GLsizei imageSize,
const GLvoid *data);
624 typedef void (GLFUNC *
ptr_glCopyImageSubData)(
GLuint srcName,
GLenum srcTarget,
GLint srcLevel,
GLint srcX,
GLint srcY,
GLint srcZ,
GLuint dstName,
GLenum dstTarget,
GLint dstLevel,
GLint dstX,
GLint dstY,
GLint dstZ,
GLsizei srcWidth,
GLsizei srcHeight,
GLsizei srcDepth);
668 typedef void (GLFUNC *
ptr_glClearTexSubImage)(
GLuint texture,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLsizei width,
GLsizei height,
GLsizei depth,
GLenum format,
GLenum type,
const void *data);
679 DECLARE_HANDLE(HPBUFFERARB);
680 typedef HPBUFFERARB (GLFUNC *ptr_wglCreatePbufferARB)(HDC hDC,
int iPixelFormat,
int iWidth,
int iHeight,
const int *piAttribList);
681 typedef HDC (GLFUNC *ptr_wglGetPbufferDCARB)(HPBUFFERARB hPbuffer);
682 typedef int (GLFUNC *ptr_wglReleasePbufferDCARB)(HPBUFFERARB hPbuffer, HDC hDC);
683 typedef BOOL (GLFUNC *ptr_wglDestroyPbufferARB)(HPBUFFERARB hPbuffer);
684 typedef BOOL (GLFUNC *ptr_wglQueryPbufferARB)(HPBUFFERARB hPbuffer,
int iAttribute,
int *piValue);
1318 ptr_wglCreatePbufferARB wglCreatePbufferARB;
1319 ptr_wglGetPbufferDCARB wglGetPbufferDCARB;
1320 ptr_wglReleasePbufferDCARB wglReleasePbufferDCARB;
1321 ptr_wglDestroyPbufferARB wglDestroyPbufferARB;
1322 ptr_wglQueryPbufferARB wglQueryPbufferARB;
1327 #define glCullFace uicore::OpenGL::functions->cullFace
1328 #define glFrontFace uicore::OpenGL::functions->frontFace
1329 #define glHint uicore::OpenGL::functions->hint
1330 #define glLineWidth uicore::OpenGL::functions->lineWidth
1331 #define glPointSize uicore::OpenGL::functions->pointSize
1332 #define glPolygonMode uicore::OpenGL::functions->polygonMode
1333 #define glScissor uicore::OpenGL::functions->scissor
1334 #define glTexParameterf uicore::OpenGL::functions->texParameterf
1335 #define glTexParameterfv uicore::OpenGL::functions->texParameterfv
1336 #define glTexParameteri uicore::OpenGL::functions->texParameteri
1337 #define glTexParameteriv uicore::OpenGL::functions->texParameteriv
1338 #define glTexImage1D uicore::OpenGL::functions->texImage1D
1339 #define glTexImage2D uicore::OpenGL::functions->texImage2D
1340 #define glDrawBuffer uicore::OpenGL::functions->drawBuffer
1341 #define glClear uicore::OpenGL::functions->clear
1342 #define glClearColor uicore::OpenGL::functions->clearColor
1343 #define glClearStencil uicore::OpenGL::functions->clearStencil
1344 #define glClearDepth uicore::OpenGL::functions->clearDepth
1345 #define glStencilMask uicore::OpenGL::functions->stencilMask
1346 #define glColorMask uicore::OpenGL::functions->colorMask
1347 #define glDepthMask uicore::OpenGL::functions->depthMask
1348 #define glDisable uicore::OpenGL::functions->disable
1349 #define glEnable uicore::OpenGL::functions->enable
1350 #define glFinish uicore::OpenGL::functions->finish
1351 #define glFlush uicore::OpenGL::functions->flush
1352 #define glBlendFunc uicore::OpenGL::functions->blendFunc
1353 #define glLogicOp uicore::OpenGL::functions->logicOp
1354 #define glStencilFunc uicore::OpenGL::functions->stencilFunc
1355 #define glStencilOp uicore::OpenGL::functions->stencilOp
1356 #define glDepthFunc uicore::OpenGL::functions->depthFunc
1357 #define glPixelStoref uicore::OpenGL::functions->pixelStoref
1358 #define glPixelStorei uicore::OpenGL::functions->pixelStorei
1359 #define glReadBuffer uicore::OpenGL::functions->readBuffer
1360 #define glReadPixels uicore::OpenGL::functions->readPixels
1361 #define glGetBooleanv uicore::OpenGL::functions->getBooleanv
1362 #define glGetDoublev uicore::OpenGL::functions->getDoublev
1363 #define glGetError uicore::OpenGL::functions->getError
1364 #define glGetFloatv uicore::OpenGL::functions->getFloatv
1365 #define glGetIntegerv uicore::OpenGL::functions->getIntegerv
1366 #define glGetString uicore::OpenGL::functions->getString
1367 #define glGetTexImage uicore::OpenGL::functions->getTexImage
1368 #define glGetTexParameterfv uicore::OpenGL::functions->getTexParameterfv
1369 #define glGetTexParameteriv uicore::OpenGL::functions->getTexParameteriv
1370 #define glGetTexLevelParameterfv uicore::OpenGL::functions->getTexLevelParameterfv
1371 #define glGetTexLevelParameteriv uicore::OpenGL::functions->getTexLevelParameteriv
1372 #define glIsEnabled uicore::OpenGL::functions->isEnabled
1373 #define glDepthRange uicore::OpenGL::functions->depthRange
1374 #define glViewport uicore::OpenGL::functions->viewport
1375 #define glDrawArrays uicore::OpenGL::functions->drawArrays
1376 #define glDrawElements uicore::OpenGL::functions->drawElements
1377 #define glGetPointerv uicore::OpenGL::functions->getPointerv
1378 #define glPolygonOffset uicore::OpenGL::functions->polygonOffset
1379 #define glCopyTexImage1D uicore::OpenGL::functions->copyTexImage1D
1380 #define glCopyTexImage2D uicore::OpenGL::functions->copyTexImage2D
1381 #define glCopyTexSubImage1D uicore::OpenGL::functions->copyTexSubImage1D
1382 #define glCopyTexSubImage2D uicore::OpenGL::functions->copyTexSubImage2D
1383 #define glTexSubImage1D uicore::OpenGL::functions->texSubImage1D
1384 #define glTexSubImage2D uicore::OpenGL::functions->texSubImage2D
1385 #define glBindTexture uicore::OpenGL::functions->bindTexture
1386 #define glDeleteTextures uicore::OpenGL::functions->deleteTextures
1387 #define glGenTextures uicore::OpenGL::functions->genTextures
1388 #define glIsTexture uicore::OpenGL::functions->isTexture
1389 #define glBlendColor uicore::OpenGL::functions->blendColor
1390 #define glBlendEquation uicore::OpenGL::functions->blendEquation
1391 #define glDrawRangeElements uicore::OpenGL::functions->drawRangeElements
1392 #define glTexImage3D uicore::OpenGL::functions->texImage3D
1393 #define glTexSubImage3D uicore::OpenGL::functions->texSubImage3D
1394 #define glCopyTexSubImage3D uicore::OpenGL::functions->copyTexSubImage3D
1395 #define glActiveTexture uicore::OpenGL::functions->activeTexture
1396 #define glSampleCoverage uicore::OpenGL::functions->sampleCoverage
1397 #define glCompressedTexImage3D uicore::OpenGL::functions->compressedTexImage3D
1398 #define glCompressedTexImage2D uicore::OpenGL::functions->compressedTexImage2D
1399 #define glCompressedTexImage1D uicore::OpenGL::functions->compressedTexImage1D
1400 #define glCompressedTexSubImage3D uicore::OpenGL::functions->compressedTexSubImage3D
1401 #define glCompressedTexSubImage2D uicore::OpenGL::functions->compressedTexSubImage2D
1402 #define glCompressedTexSubImage1D uicore::OpenGL::functions->compressedTexSubImage1D
1403 #define glGetCompressedTexImage uicore::OpenGL::functions->getCompressedTexImage
1404 #define glBlendFuncSeparate uicore::OpenGL::functions->blendFuncSeparate
1405 #define glMultiDrawArrays uicore::OpenGL::functions->multiDrawArrays
1406 #define glMultiDrawElements uicore::OpenGL::functions->multiDrawElements
1407 #define glPointParameterf uicore::OpenGL::functions->pointParameterf
1408 #define glPointParameterfv uicore::OpenGL::functions->pointParameterfv
1409 #define glPointParameteri uicore::OpenGL::functions->pointParameteri
1410 #define glPointParameteriv uicore::OpenGL::functions->pointParameteriv
1411 #define glGenQueries uicore::OpenGL::functions->genQueries
1412 #define glDeleteQueries uicore::OpenGL::functions->deleteQueries
1413 #define glIsQuery uicore::OpenGL::functions->isQuery
1414 #define glBeginQuery uicore::OpenGL::functions->beginQuery
1415 #define glEndQuery uicore::OpenGL::functions->endQuery
1416 #define glGetQueryiv uicore::OpenGL::functions->getQueryiv
1417 #define glGetQueryObjectiv uicore::OpenGL::functions->getQueryObjectiv
1418 #define glGetQueryObjectuiv uicore::OpenGL::functions->getQueryObjectuiv
1419 #define glBindBuffer uicore::OpenGL::functions->bindBuffer
1420 #define glDeleteBuffers uicore::OpenGL::functions->deleteBuffers
1421 #define glGenBuffers uicore::OpenGL::functions->genBuffers
1422 #define glIsBuffer uicore::OpenGL::functions->isBuffer
1423 #define glBufferData uicore::OpenGL::functions->bufferData
1424 #define glBufferSubData uicore::OpenGL::functions->bufferSubData
1425 #define glGetBufferSubData uicore::OpenGL::functions->getBufferSubData
1426 #define glMapBuffer uicore::OpenGL::functions->mapBuffer
1427 #define glUnmapBuffer uicore::OpenGL::functions->unmapBuffer
1428 #define glGetBufferParameteriv uicore::OpenGL::functions->getBufferParameteriv
1429 #define glGetBufferPointerv uicore::OpenGL::functions->getBufferPointerv
1430 #define glBlendEquationSeparate uicore::OpenGL::functions->blendEquationSeparate
1431 #define glDrawBuffers uicore::OpenGL::functions->drawBuffers
1432 #define glStencilOpSeparate uicore::OpenGL::functions->stencilOpSeparate
1433 #define glStencilFuncSeparate uicore::OpenGL::functions->stencilFuncSeparate
1434 #define glStencilMaskSeparate uicore::OpenGL::functions->stencilMaskSeparate
1435 #define glAttachShader uicore::OpenGL::functions->attachShader
1436 #define glBindAttribLocation uicore::OpenGL::functions->bindAttribLocation
1437 #define glCompileShader uicore::OpenGL::functions->compileShader
1438 #define glCreateProgram uicore::OpenGL::functions->createProgram
1439 #define glCreateShader uicore::OpenGL::functions->createShader
1440 #define glDeleteProgram uicore::OpenGL::functions->deleteProgram
1441 #define glDeleteShader uicore::OpenGL::functions->deleteShader
1442 #define glDetachShader uicore::OpenGL::functions->detachShader
1443 #define glDisableVertexAttribArray uicore::OpenGL::functions->disableVertexAttribArray
1444 #define glEnableVertexAttribArray uicore::OpenGL::functions->enableVertexAttribArray
1445 #define glGetActiveAttrib uicore::OpenGL::functions->getActiveAttrib
1446 #define glGetActiveUniform uicore::OpenGL::functions->getActiveUniform
1447 #define glGetAttachedShaders uicore::OpenGL::functions->getAttachedShaders
1448 #define glGetAttribLocation uicore::OpenGL::functions->getAttribLocation
1449 #define glGetProgramiv uicore::OpenGL::functions->getProgramiv
1450 #define glGetProgramInfoLog uicore::OpenGL::functions->getProgramInfoLog
1451 #define glGetShaderiv uicore::OpenGL::functions->getShaderiv
1452 #define glGetShaderInfoLog uicore::OpenGL::functions->getShaderInfoLog
1453 #define glGetShaderSource uicore::OpenGL::functions->getShaderSource
1454 #define glGetUniformLocation uicore::OpenGL::functions->getUniformLocation
1455 #define glGetUniformfv uicore::OpenGL::functions->getUniformfv
1456 #define glGetUniformiv uicore::OpenGL::functions->getUniformiv
1457 #define glGetVertexAttribdv uicore::OpenGL::functions->getVertexAttribdv
1458 #define glGetVertexAttribfv uicore::OpenGL::functions->getVertexAttribfv
1459 #define glGetVertexAttribiv uicore::OpenGL::functions->getVertexAttribiv
1460 #define glGetVertexAttribPointerv uicore::OpenGL::functions->getVertexAttribPointerv
1461 #define glIsProgram uicore::OpenGL::functions->isProgram
1462 #define glIsShader uicore::OpenGL::functions->isShader
1463 #define glLinkProgram uicore::OpenGL::functions->linkProgram
1464 #define glShaderSource uicore::OpenGL::functions->shaderSource
1465 #define glUseProgram uicore::OpenGL::functions->useProgram
1466 #define glUniform1f uicore::OpenGL::functions->uniform1f
1467 #define glUniform2f uicore::OpenGL::functions->uniform2f
1468 #define glUniform3f uicore::OpenGL::functions->uniform3f
1469 #define glUniform4f uicore::OpenGL::functions->uniform4f
1470 #define glUniform1i uicore::OpenGL::functions->uniform1i
1471 #define glUniform2i uicore::OpenGL::functions->uniform2i
1472 #define glUniform3i uicore::OpenGL::functions->uniform3i
1473 #define glUniform4i uicore::OpenGL::functions->uniform4i
1474 #define glUniform1fv uicore::OpenGL::functions->uniform1fv
1475 #define glUniform2fv uicore::OpenGL::functions->uniform2fv
1476 #define glUniform3fv uicore::OpenGL::functions->uniform3fv
1477 #define glUniform4fv uicore::OpenGL::functions->uniform4fv
1478 #define glUniform1iv uicore::OpenGL::functions->uniform1iv
1479 #define glUniform2iv uicore::OpenGL::functions->uniform2iv
1480 #define glUniform3iv uicore::OpenGL::functions->uniform3iv
1481 #define glUniform4iv uicore::OpenGL::functions->uniform4iv
1482 #define glUniformMatrix2fv uicore::OpenGL::functions->uniformMatrix2fv
1483 #define glUniformMatrix3fv uicore::OpenGL::functions->uniformMatrix3fv
1484 #define glUniformMatrix4fv uicore::OpenGL::functions->uniformMatrix4fv
1485 #define glValidateProgram uicore::OpenGL::functions->validateProgram
1486 #define glVertexAttrib1d uicore::OpenGL::functions->vertexAttrib1d
1487 #define glVertexAttrib1dv uicore::OpenGL::functions->vertexAttrib1dv
1488 #define glVertexAttrib1f uicore::OpenGL::functions->vertexAttrib1f
1489 #define glVertexAttrib1fv uicore::OpenGL::functions->vertexAttrib1fv
1490 #define glVertexAttrib1s uicore::OpenGL::functions->vertexAttrib1s
1491 #define glVertexAttrib1sv uicore::OpenGL::functions->vertexAttrib1sv
1492 #define glVertexAttrib2d uicore::OpenGL::functions->vertexAttrib2d
1493 #define glVertexAttrib2dv uicore::OpenGL::functions->vertexAttrib2dv
1494 #define glVertexAttrib2f uicore::OpenGL::functions->vertexAttrib2f
1495 #define glVertexAttrib2fv uicore::OpenGL::functions->vertexAttrib2fv
1496 #define glVertexAttrib2s uicore::OpenGL::functions->vertexAttrib2s
1497 #define glVertexAttrib2sv uicore::OpenGL::functions->vertexAttrib2sv
1498 #define glVertexAttrib3d uicore::OpenGL::functions->vertexAttrib3d
1499 #define glVertexAttrib3dv uicore::OpenGL::functions->vertexAttrib3dv
1500 #define glVertexAttrib3f uicore::OpenGL::functions->vertexAttrib3f
1501 #define glVertexAttrib3fv uicore::OpenGL::functions->vertexAttrib3fv
1502 #define glVertexAttrib3s uicore::OpenGL::functions->vertexAttrib3s
1503 #define glVertexAttrib3sv uicore::OpenGL::functions->vertexAttrib3sv
1504 #define glVertexAttrib4Nbv uicore::OpenGL::functions->vertexAttrib4Nbv
1505 #define glVertexAttrib4Niv uicore::OpenGL::functions->vertexAttrib4Niv
1506 #define glVertexAttrib4Nsv uicore::OpenGL::functions->vertexAttrib4Nsv
1507 #define glVertexAttrib4Nub uicore::OpenGL::functions->vertexAttrib4Nub
1508 #define glVertexAttrib4Nubv uicore::OpenGL::functions->vertexAttrib4Nubv
1509 #define glVertexAttrib4Nuiv uicore::OpenGL::functions->vertexAttrib4Nuiv
1510 #define glVertexAttrib4Nusv uicore::OpenGL::functions->vertexAttrib4Nusv
1511 #define glVertexAttrib4bv uicore::OpenGL::functions->vertexAttrib4bv
1512 #define glVertexAttrib4d uicore::OpenGL::functions->vertexAttrib4d
1513 #define glVertexAttrib4dv uicore::OpenGL::functions->vertexAttrib4dv
1514 #define glVertexAttrib4f uicore::OpenGL::functions->vertexAttrib4f
1515 #define glVertexAttrib4fv uicore::OpenGL::functions->vertexAttrib4fv
1516 #define glVertexAttrib4iv uicore::OpenGL::functions->vertexAttrib4iv
1517 #define glVertexAttrib4s uicore::OpenGL::functions->vertexAttrib4s
1518 #define glVertexAttrib4sv uicore::OpenGL::functions->vertexAttrib4sv
1519 #define glVertexAttrib4ubv uicore::OpenGL::functions->vertexAttrib4ubv
1520 #define glVertexAttrib4uiv uicore::OpenGL::functions->vertexAttrib4uiv
1521 #define glVertexAttrib4usv uicore::OpenGL::functions->vertexAttrib4usv
1522 #define glVertexAttribPointer uicore::OpenGL::functions->vertexAttribPointer
1523 #define glUniformMatrix2x3fv uicore::OpenGL::functions->uniformMatrix2x3fv
1524 #define glUniformMatrix3x2fv uicore::OpenGL::functions->uniformMatrix3x2fv
1525 #define glUniformMatrix2x4fv uicore::OpenGL::functions->uniformMatrix2x4fv
1526 #define glUniformMatrix4x2fv uicore::OpenGL::functions->uniformMatrix4x2fv
1527 #define glUniformMatrix3x4fv uicore::OpenGL::functions->uniformMatrix3x4fv
1528 #define glUniformMatrix4x3fv uicore::OpenGL::functions->uniformMatrix4x3fv
1529 #define glColorMaski uicore::OpenGL::functions->colorMaski
1530 #define glGetBooleani_v uicore::OpenGL::functions->getBooleani_v
1531 #define glGetIntegeri_v uicore::OpenGL::functions->getIntegeri_v
1532 #define glEnablei uicore::OpenGL::functions->enablei
1533 #define glDisablei uicore::OpenGL::functions->disablei
1534 #define glIsEnabledi uicore::OpenGL::functions->isEnabledi
1535 #define glBeginTransformFeedback uicore::OpenGL::functions->beginTransformFeedback
1536 #define glEndTransformFeedback uicore::OpenGL::functions->endTransformFeedback
1537 #define glBindBufferRange uicore::OpenGL::functions->bindBufferRange
1538 #define glBindBufferBase uicore::OpenGL::functions->bindBufferBase
1539 #define glTransformFeedbackVaryings uicore::OpenGL::functions->transformFeedbackVaryings
1540 #define glGetTransformFeedbackVarying uicore::OpenGL::functions->getTransformFeedbackVarying
1541 #define glClampColor uicore::OpenGL::functions->clampColor
1542 #define glBeginConditionalRender uicore::OpenGL::functions->beginConditionalRender
1543 #define glEndConditionalRender uicore::OpenGL::functions->endConditionalRender
1544 #define glVertexAttribIPointer uicore::OpenGL::functions->vertexAttribIPointer
1545 #define glGetVertexAttribIiv uicore::OpenGL::functions->getVertexAttribIiv
1546 #define glGetVertexAttribIuiv uicore::OpenGL::functions->getVertexAttribIuiv
1547 #define glVertexAttribI1i uicore::OpenGL::functions->vertexAttribI1i
1548 #define glVertexAttribI2i uicore::OpenGL::functions->vertexAttribI2i
1549 #define glVertexAttribI3i uicore::OpenGL::functions->vertexAttribI3i
1550 #define glVertexAttribI4i uicore::OpenGL::functions->vertexAttribI4i
1551 #define glVertexAttribI1ui uicore::OpenGL::functions->vertexAttribI1ui
1552 #define glVertexAttribI2ui uicore::OpenGL::functions->vertexAttribI2ui
1553 #define glVertexAttribI3ui uicore::OpenGL::functions->vertexAttribI3ui
1554 #define glVertexAttribI4ui uicore::OpenGL::functions->vertexAttribI4ui
1555 #define glVertexAttribI1iv uicore::OpenGL::functions->vertexAttribI1iv
1556 #define glVertexAttribI2iv uicore::OpenGL::functions->vertexAttribI2iv
1557 #define glVertexAttribI3iv uicore::OpenGL::functions->vertexAttribI3iv
1558 #define glVertexAttribI4iv uicore::OpenGL::functions->vertexAttribI4iv
1559 #define glVertexAttribI1uiv uicore::OpenGL::functions->vertexAttribI1uiv
1560 #define glVertexAttribI2uiv uicore::OpenGL::functions->vertexAttribI2uiv
1561 #define glVertexAttribI3uiv uicore::OpenGL::functions->vertexAttribI3uiv
1562 #define glVertexAttribI4uiv uicore::OpenGL::functions->vertexAttribI4uiv
1563 #define glVertexAttribI4bv uicore::OpenGL::functions->vertexAttribI4bv
1564 #define glVertexAttribI4sv uicore::OpenGL::functions->vertexAttribI4sv
1565 #define glVertexAttribI4ubv uicore::OpenGL::functions->vertexAttribI4ubv
1566 #define glVertexAttribI4usv uicore::OpenGL::functions->vertexAttribI4usv
1567 #define glGetUniformuiv uicore::OpenGL::functions->getUniformuiv
1568 #define glBindFragDataLocation uicore::OpenGL::functions->bindFragDataLocation
1569 #define glGetFragDataLocation uicore::OpenGL::functions->getFragDataLocation
1570 #define glUniform1ui uicore::OpenGL::functions->uniform1ui
1571 #define glUniform2ui uicore::OpenGL::functions->uniform2ui
1572 #define glUniform3ui uicore::OpenGL::functions->uniform3ui
1573 #define glUniform4ui uicore::OpenGL::functions->uniform4ui
1574 #define glUniform1uiv uicore::OpenGL::functions->uniform1uiv
1575 #define glUniform2uiv uicore::OpenGL::functions->uniform2uiv
1576 #define glUniform3uiv uicore::OpenGL::functions->uniform3uiv
1577 #define glUniform4uiv uicore::OpenGL::functions->uniform4uiv
1578 #define glTexParameterIiv uicore::OpenGL::functions->texParameterIiv
1579 #define glTexParameterIuiv uicore::OpenGL::functions->texParameterIuiv
1580 #define glGetTexParameterIiv uicore::OpenGL::functions->getTexParameterIiv
1581 #define glGetTexParameterIuiv uicore::OpenGL::functions->getTexParameterIuiv
1582 #define glClearBufferiv uicore::OpenGL::functions->clearBufferiv
1583 #define glClearBufferuiv uicore::OpenGL::functions->clearBufferuiv
1584 #define glClearBufferfv uicore::OpenGL::functions->clearBufferfv
1585 #define glClearBufferfi uicore::OpenGL::functions->clearBufferfi
1586 #define glGetStringi uicore::OpenGL::functions->getStringi
1587 #define glDrawArraysInstanced uicore::OpenGL::functions->drawArraysInstanced
1588 #define glDrawElementsInstanced uicore::OpenGL::functions->drawElementsInstanced
1589 #define glTexBuffer uicore::OpenGL::functions->texBuffer
1590 #define glPrimitiveRestartIndex uicore::OpenGL::functions->primitiveRestartIndex
1591 #define glGetInteger64i_v uicore::OpenGL::functions->getInteger64i_v
1592 #define glGetBufferParameteri64v uicore::OpenGL::functions->getBufferParameteri64v
1593 #define glFramebufferTexture uicore::OpenGL::functions->framebufferTexture
1594 #define glVertexAttribDivisor uicore::OpenGL::functions->vertexAttribDivisor
1595 #define glMinSampleShading uicore::OpenGL::functions->minSampleShading
1596 #define glBlendEquationi uicore::OpenGL::functions->blendEquationi
1597 #define glBlendEquationSeparatei uicore::OpenGL::functions->blendEquationSeparatei
1598 #define glBlendFunci uicore::OpenGL::functions->blendFunci
1599 #define glBlendFuncSeparatei uicore::OpenGL::functions->blendFuncSeparatei
1600 #define glIsRenderbuffer uicore::OpenGL::functions->isRenderbuffer
1601 #define glBindRenderbuffer uicore::OpenGL::functions->bindRenderbuffer
1602 #define glDeleteRenderbuffers uicore::OpenGL::functions->deleteRenderbuffers
1603 #define glGenRenderbuffers uicore::OpenGL::functions->genRenderbuffers
1604 #define glRenderbufferStorage uicore::OpenGL::functions->renderbufferStorage
1605 #define glGetRenderbufferParameteriv uicore::OpenGL::functions->getRenderbufferParameteriv
1606 #define glIsFramebuffer uicore::OpenGL::functions->isFramebuffer
1607 #define glBindFramebuffer uicore::OpenGL::functions->bindFramebuffer
1608 #define glDeleteFramebuffers uicore::OpenGL::functions->deleteFramebuffers
1609 #define glGenFramebuffers uicore::OpenGL::functions->genFramebuffers
1610 #define glCheckFramebufferStatus uicore::OpenGL::functions->checkFramebufferStatus
1611 #define glFramebufferTexture1D uicore::OpenGL::functions->framebufferTexture1D
1612 #define glFramebufferTexture2D uicore::OpenGL::functions->framebufferTexture2D
1613 #define glFramebufferTexture3D uicore::OpenGL::functions->framebufferTexture3D
1614 #define glFramebufferRenderbuffer uicore::OpenGL::functions->framebufferRenderbuffer
1615 #define glGetFramebufferAttachmentParameteriv uicore::OpenGL::functions->getFramebufferAttachmentParameteriv
1616 #define glGenerateMipmap uicore::OpenGL::functions->generateMipmap
1617 #define glBlitFramebuffer uicore::OpenGL::functions->blitFramebuffer
1618 #define glRenderbufferStorageMultisample uicore::OpenGL::functions->renderbufferStorageMultisample
1619 #define glFramebufferTextureLayer uicore::OpenGL::functions->framebufferTextureLayer
1620 #define glMapBufferRange uicore::OpenGL::functions->mapBufferRange
1621 #define glFlushMappedBufferRange uicore::OpenGL::functions->flushMappedBufferRange
1622 #define glBindVertexArray uicore::OpenGL::functions->bindVertexArray
1623 #define glDeleteVertexArrays uicore::OpenGL::functions->deleteVertexArrays
1624 #define glGenVertexArrays uicore::OpenGL::functions->genVertexArrays
1625 #define glIsVertexArray uicore::OpenGL::functions->isVertexArray
1626 #define glGetUniformIndices uicore::OpenGL::functions->getUniformIndices
1627 #define glGetActiveUniformsiv uicore::OpenGL::functions->getActiveUniformsiv
1628 #define glGetActiveUniformName uicore::OpenGL::functions->getActiveUniformName
1629 #define glGetUniformBlockIndex uicore::OpenGL::functions->getUniformBlockIndex
1630 #define glGetActiveUniformBlockiv uicore::OpenGL::functions->getActiveUniformBlockiv
1631 #define glGetActiveUniformBlockName uicore::OpenGL::functions->getActiveUniformBlockName
1632 #define glUniformBlockBinding uicore::OpenGL::functions->uniformBlockBinding
1633 #define glCopyBufferSubData uicore::OpenGL::functions->copyBufferSubData
1634 #define glDrawElementsBaseVertex uicore::OpenGL::functions->drawElementsBaseVertex
1635 #define glDrawRangeElementsBaseVertex uicore::OpenGL::functions->drawRangeElementsBaseVertex
1636 #define glDrawElementsInstancedBaseVertex uicore::OpenGL::functions->drawElementsInstancedBaseVertex
1637 #define glMultiDrawElementsBaseVertex uicore::OpenGL::functions->multiDrawElementsBaseVertex
1638 #define glProvokingVertex uicore::OpenGL::functions->provokingVertex
1639 #define glFenceSync uicore::OpenGL::functions->fenceSync
1640 #define glIsSync uicore::OpenGL::functions->isSync
1641 #define glDeleteSync uicore::OpenGL::functions->deleteSync
1642 #define glClientWaitSync uicore::OpenGL::functions->clientWaitSync
1643 #define glWaitSync uicore::OpenGL::functions->waitSync
1644 #define glGetInteger64v uicore::OpenGL::functions->getInteger64v
1645 #define glGetSynciv uicore::OpenGL::functions->getSynciv
1646 #define glTexImage2DMultisample uicore::OpenGL::functions->texImage2DMultisample
1647 #define glTexImage3DMultisample uicore::OpenGL::functions->texImage3DMultisample
1648 #define glGetMultisamplefv uicore::OpenGL::functions->getMultisamplefv
1649 #define glSampleMaski uicore::OpenGL::functions->sampleMaski
1650 #define glBlendEquationiARB uicore::OpenGL::functions->blendEquationiARB
1651 #define glBlendEquationSeparateiARB uicore::OpenGL::functions->blendEquationSeparateiARB
1652 #define glBlendFunciARB uicore::OpenGL::functions->blendFunciARB
1653 #define glBlendFuncSeparateiARB uicore::OpenGL::functions->blendFuncSeparateiARB
1654 #define glMinSampleShadingARB uicore::OpenGL::functions->minSampleShadingARB
1655 #define glNamedStringARB uicore::OpenGL::functions->namedStringARB
1656 #define glDeleteNamedStringARB uicore::OpenGL::functions->deleteNamedStringARB
1657 #define glCompileShaderIncludeARB uicore::OpenGL::functions->compileShaderIncludeARB
1658 #define glIsNamedStringARB uicore::OpenGL::functions->isNamedStringARB
1659 #define glGetNamedStringARB uicore::OpenGL::functions->getNamedStringARB
1660 #define glGetNamedStringivARB uicore::OpenGL::functions->getNamedStringivARB
1661 #define glBindFragDataLocationIndexed uicore::OpenGL::functions->bindFragDataLocationIndexed
1662 #define glGetFragDataIndex uicore::OpenGL::functions->getFragDataIndex
1663 #define glGenSamplers uicore::OpenGL::functions->genSamplers
1664 #define glDeleteSamplers uicore::OpenGL::functions->deleteSamplers
1665 #define glIsSampler uicore::OpenGL::functions->isSampler
1666 #define glBindSampler uicore::OpenGL::functions->bindSampler
1667 #define glSamplerParameteri uicore::OpenGL::functions->samplerParameteri
1668 #define glSamplerParameteriv uicore::OpenGL::functions->samplerParameteriv
1669 #define glSamplerParameterf uicore::OpenGL::functions->samplerParameterf
1670 #define glSamplerParameterfv uicore::OpenGL::functions->samplerParameterfv
1671 #define glSamplerParameterIiv uicore::OpenGL::functions->samplerParameterIiv
1672 #define glSamplerParameterIuiv uicore::OpenGL::functions->samplerParameterIuiv
1673 #define glGetSamplerParameteriv uicore::OpenGL::functions->getSamplerParameteriv
1674 #define glGetSamplerParameterIiv uicore::OpenGL::functions->getSamplerParameterIiv
1675 #define glGetSamplerParameterfv uicore::OpenGL::functions->getSamplerParameterfv
1676 #define glGetSamplerParameterIuiv uicore::OpenGL::functions->getSamplerParameterIuiv
1677 #define glQueryCounter uicore::OpenGL::functions->queryCounter
1678 #define glGetQueryObjecti64v uicore::OpenGL::functions->getQueryObjecti64v
1679 #define glGetQueryObjectui64v uicore::OpenGL::functions->getQueryObjectui64v
1680 #define glVertexP2ui uicore::OpenGL::functions->vertexP2ui
1681 #define glVertexP2uiv uicore::OpenGL::functions->vertexP2uiv
1682 #define glVertexP3ui uicore::OpenGL::functions->vertexP3ui
1683 #define glVertexP3uiv uicore::OpenGL::functions->vertexP3uiv
1684 #define glVertexP4ui uicore::OpenGL::functions->vertexP4ui
1685 #define glVertexP4uiv uicore::OpenGL::functions->vertexP4uiv
1686 #define glTexCoordP1ui uicore::OpenGL::functions->texCoordP1ui
1687 #define glTexCoordP1uiv uicore::OpenGL::functions->texCoordP1uiv
1688 #define glTexCoordP2ui uicore::OpenGL::functions->texCoordP2ui
1689 #define glTexCoordP2uiv uicore::OpenGL::functions->texCoordP2uiv
1690 #define glTexCoordP3ui uicore::OpenGL::functions->texCoordP3ui
1691 #define glTexCoordP3uiv uicore::OpenGL::functions->texCoordP3uiv
1692 #define glTexCoordP4ui uicore::OpenGL::functions->texCoordP4ui
1693 #define glTexCoordP4uiv uicore::OpenGL::functions->texCoordP4uiv
1694 #define glMultiTexCoordP1ui uicore::OpenGL::functions->multiTexCoordP1ui
1695 #define glMultiTexCoordP1uiv uicore::OpenGL::functions->multiTexCoordP1uiv
1696 #define glMultiTexCoordP2ui uicore::OpenGL::functions->multiTexCoordP2ui
1697 #define glMultiTexCoordP2uiv uicore::OpenGL::functions->multiTexCoordP2uiv
1698 #define glMultiTexCoordP3ui uicore::OpenGL::functions->multiTexCoordP3ui
1699 #define glMultiTexCoordP3uiv uicore::OpenGL::functions->multiTexCoordP3uiv
1700 #define glMultiTexCoordP4ui uicore::OpenGL::functions->multiTexCoordP4ui
1701 #define glMultiTexCoordP4uiv uicore::OpenGL::functions->multiTexCoordP4uiv
1702 #define glNormalP3ui uicore::OpenGL::functions->normalP3ui
1703 #define glNormalP3uiv uicore::OpenGL::functions->normalP3uiv
1704 #define glColorP3ui uicore::OpenGL::functions->colorP3ui
1705 #define glColorP3uiv uicore::OpenGL::functions->colorP3uiv
1706 #define glColorP4ui uicore::OpenGL::functions->colorP4ui
1707 #define glColorP4uiv uicore::OpenGL::functions->colorP4uiv
1708 #define glSecondaryColorP3ui uicore::OpenGL::functions->secondaryColorP3ui
1709 #define glSecondaryColorP3uiv uicore::OpenGL::functions->secondaryColorP3uiv
1710 #define glVertexAttribP1ui uicore::OpenGL::functions->vertexAttribP1ui
1711 #define glVertexAttribP1uiv uicore::OpenGL::functions->vertexAttribP1uiv
1712 #define glVertexAttribP2ui uicore::OpenGL::functions->vertexAttribP2ui
1713 #define glVertexAttribP2uiv uicore::OpenGL::functions->vertexAttribP2uiv
1714 #define glVertexAttribP3ui uicore::OpenGL::functions->vertexAttribP3ui
1715 #define glVertexAttribP3uiv uicore::OpenGL::functions->vertexAttribP3uiv
1716 #define glVertexAttribP4ui uicore::OpenGL::functions->vertexAttribP4ui
1717 #define glVertexAttribP4uiv uicore::OpenGL::functions->vertexAttribP4uiv
1718 #define glDrawArraysIndirect uicore::OpenGL::functions->drawArraysIndirect
1719 #define glDrawElementsIndirect uicore::OpenGL::functions->drawElementsIndirect
1720 #define glUniform1d uicore::OpenGL::functions->uniform1d
1721 #define glUniform2d uicore::OpenGL::functions->uniform2d
1722 #define glUniform3d uicore::OpenGL::functions->uniform3d
1723 #define glUniform4d uicore::OpenGL::functions->uniform4d
1724 #define glUniform1dv uicore::OpenGL::functions->uniform1dv
1725 #define glUniform2dv uicore::OpenGL::functions->uniform2dv
1726 #define glUniform3dv uicore::OpenGL::functions->uniform3dv
1727 #define glUniform4dv uicore::OpenGL::functions->uniform4dv
1728 #define glUniformMatrix2dv uicore::OpenGL::functions->uniformMatrix2dv
1729 #define glUniformMatrix3dv uicore::OpenGL::functions->uniformMatrix3dv
1730 #define glUniformMatrix4dv uicore::OpenGL::functions->uniformMatrix4dv
1731 #define glUniformMatrix2x3dv uicore::OpenGL::functions->uniformMatrix2x3dv
1732 #define glUniformMatrix2x4dv uicore::OpenGL::functions->uniformMatrix2x4dv
1733 #define glUniformMatrix3x2dv uicore::OpenGL::functions->uniformMatrix3x2dv
1734 #define glUniformMatrix3x4dv uicore::OpenGL::functions->uniformMatrix3x4dv
1735 #define glUniformMatrix4x2dv uicore::OpenGL::functions->uniformMatrix4x2dv
1736 #define glUniformMatrix4x3dv uicore::OpenGL::functions->uniformMatrix4x3dv
1737 #define glGetUniformdv uicore::OpenGL::functions->getUniformdv
1738 #define glGetSubroutineUniformLocation uicore::OpenGL::functions->getSubroutineUniformLocation
1739 #define glGetSubroutineIndex uicore::OpenGL::functions->getSubroutineIndex
1740 #define glGetActiveSubroutineUniformiv uicore::OpenGL::functions->getActiveSubroutineUniformiv
1741 #define glGetActiveSubroutineUniformName uicore::OpenGL::functions->getActiveSubroutineUniformName
1742 #define glGetActiveSubroutineName uicore::OpenGL::functions->getActiveSubroutineName
1743 #define glUniformSubroutinesuiv uicore::OpenGL::functions->uniformSubroutinesuiv
1744 #define glGetUniformSubroutineuiv uicore::OpenGL::functions->getUniformSubroutineuiv
1745 #define glGetProgramStageiv uicore::OpenGL::functions->getProgramStageiv
1746 #define glPatchParameteri uicore::OpenGL::functions->patchParameteri
1747 #define glPatchParameterfv uicore::OpenGL::functions->patchParameterfv
1748 #define glBindTransformFeedback uicore::OpenGL::functions->bindTransformFeedback
1749 #define glDeleteTransformFeedbacks uicore::OpenGL::functions->deleteTransformFeedbacks
1750 #define glGenTransformFeedbacks uicore::OpenGL::functions->genTransformFeedbacks
1751 #define glIsTransformFeedback uicore::OpenGL::functions->isTransformFeedback
1752 #define glPauseTransformFeedback uicore::OpenGL::functions->pauseTransformFeedback
1753 #define glResumeTransformFeedback uicore::OpenGL::functions->resumeTransformFeedback
1754 #define glDrawTransformFeedback uicore::OpenGL::functions->drawTransformFeedback
1755 #define glDrawTransformFeedbackStream uicore::OpenGL::functions->drawTransformFeedbackStream
1756 #define glBeginQueryIndexed uicore::OpenGL::functions->beginQueryIndexed
1757 #define glEndQueryIndexed uicore::OpenGL::functions->endQueryIndexed
1758 #define glGetQueryIndexediv uicore::OpenGL::functions->getQueryIndexediv
1759 #define glReleaseShaderCompiler uicore::OpenGL::functions->releaseShaderCompiler
1760 #define glShaderBinary uicore::OpenGL::functions->shaderBinary
1761 #define glGetShaderPrecisionFormat uicore::OpenGL::functions->getShaderPrecisionFormat
1762 #define glDepthRangef uicore::OpenGL::functions->depthRangef
1763 #define glClearDepthf uicore::OpenGL::functions->clearDepthf
1764 #define glGetProgramBinary uicore::OpenGL::functions->getProgramBinary
1765 #define glProgramBinary uicore::OpenGL::functions->programBinary
1766 #define glProgramParameteri uicore::OpenGL::functions->programParameteri
1767 #define glUseProgramStages uicore::OpenGL::functions->useProgramStages
1768 #define glActiveShaderProgram uicore::OpenGL::functions->activeShaderProgram
1769 #define glCreateShaderProgramv uicore::OpenGL::functions->createShaderProgramv
1770 #define glBindProgramPipeline uicore::OpenGL::functions->bindProgramPipeline
1771 #define glDeleteProgramPipelines uicore::OpenGL::functions->deleteProgramPipelines
1772 #define glGenProgramPipelines uicore::OpenGL::functions->genProgramPipelines
1773 #define glIsProgramPipeline uicore::OpenGL::functions->isProgramPipeline
1774 #define glGetProgramPipelineiv uicore::OpenGL::functions->getProgramPipelineiv
1775 #define glProgramUniform1i uicore::OpenGL::functions->programUniform1i
1776 #define glProgramUniform1iv uicore::OpenGL::functions->programUniform1iv
1777 #define glProgramUniform1f uicore::OpenGL::functions->programUniform1f
1778 #define glProgramUniform1fv uicore::OpenGL::functions->programUniform1fv
1779 #define glProgramUniform1d uicore::OpenGL::functions->programUniform1d
1780 #define glProgramUniform1dv uicore::OpenGL::functions->programUniform1dv
1781 #define glProgramUniform1ui uicore::OpenGL::functions->programUniform1ui
1782 #define glProgramUniform1uiv uicore::OpenGL::functions->programUniform1uiv
1783 #define glProgramUniform2i uicore::OpenGL::functions->programUniform2i
1784 #define glProgramUniform2iv uicore::OpenGL::functions->programUniform2iv
1785 #define glProgramUniform2f uicore::OpenGL::functions->programUniform2f
1786 #define glProgramUniform2fv uicore::OpenGL::functions->programUniform2fv
1787 #define glProgramUniform2d uicore::OpenGL::functions->programUniform2d
1788 #define glProgramUniform2dv uicore::OpenGL::functions->programUniform2dv
1789 #define glProgramUniform2ui uicore::OpenGL::functions->programUniform2ui
1790 #define glProgramUniform2uiv uicore::OpenGL::functions->programUniform2uiv
1791 #define glProgramUniform3i uicore::OpenGL::functions->programUniform3i
1792 #define glProgramUniform3iv uicore::OpenGL::functions->programUniform3iv
1793 #define glProgramUniform3f uicore::OpenGL::functions->programUniform3f
1794 #define glProgramUniform3fv uicore::OpenGL::functions->programUniform3fv
1795 #define glProgramUniform3d uicore::OpenGL::functions->programUniform3d
1796 #define glProgramUniform3dv uicore::OpenGL::functions->programUniform3dv
1797 #define glProgramUniform3ui uicore::OpenGL::functions->programUniform3ui
1798 #define glProgramUniform3uiv uicore::OpenGL::functions->programUniform3uiv
1799 #define glProgramUniform4i uicore::OpenGL::functions->programUniform4i
1800 #define glProgramUniform4iv uicore::OpenGL::functions->programUniform4iv
1801 #define glProgramUniform4f uicore::OpenGL::functions->programUniform4f
1802 #define glProgramUniform4fv uicore::OpenGL::functions->programUniform4fv
1803 #define glProgramUniform4d uicore::OpenGL::functions->programUniform4d
1804 #define glProgramUniform4dv uicore::OpenGL::functions->programUniform4dv
1805 #define glProgramUniform4ui uicore::OpenGL::functions->programUniform4ui
1806 #define glProgramUniform4uiv uicore::OpenGL::functions->programUniform4uiv
1807 #define glProgramUniformMatrix2fv uicore::OpenGL::functions->programUniformMatrix2fv
1808 #define glProgramUniformMatrix3fv uicore::OpenGL::functions->programUniformMatrix3fv
1809 #define glProgramUniformMatrix4fv uicore::OpenGL::functions->programUniformMatrix4fv
1810 #define glProgramUniformMatrix2dv uicore::OpenGL::functions->programUniformMatrix2dv
1811 #define glProgramUniformMatrix3dv uicore::OpenGL::functions->programUniformMatrix3dv
1812 #define glProgramUniformMatrix4dv uicore::OpenGL::functions->programUniformMatrix4dv
1813 #define glProgramUniformMatrix2x3fv uicore::OpenGL::functions->programUniformMatrix2x3fv
1814 #define glProgramUniformMatrix3x2fv uicore::OpenGL::functions->programUniformMatrix3x2fv
1815 #define glProgramUniformMatrix2x4fv uicore::OpenGL::functions->programUniformMatrix2x4fv
1816 #define glProgramUniformMatrix4x2fv uicore::OpenGL::functions->programUniformMatrix4x2fv
1817 #define glProgramUniformMatrix3x4fv uicore::OpenGL::functions->programUniformMatrix3x4fv
1818 #define glProgramUniformMatrix4x3fv uicore::OpenGL::functions->programUniformMatrix4x3fv
1819 #define glProgramUniformMatrix2x3dv uicore::OpenGL::functions->programUniformMatrix2x3dv
1820 #define glProgramUniformMatrix3x2dv uicore::OpenGL::functions->programUniformMatrix3x2dv
1821 #define glProgramUniformMatrix2x4dv uicore::OpenGL::functions->programUniformMatrix2x4dv
1822 #define glProgramUniformMatrix4x2dv uicore::OpenGL::functions->programUniformMatrix4x2dv
1823 #define glProgramUniformMatrix3x4dv uicore::OpenGL::functions->programUniformMatrix3x4dv
1824 #define glProgramUniformMatrix4x3dv uicore::OpenGL::functions->programUniformMatrix4x3dv
1825 #define glValidateProgramPipeline uicore::OpenGL::functions->validateProgramPipeline
1826 #define glGetProgramPipelineInfoLog uicore::OpenGL::functions->getProgramPipelineInfoLog
1827 #define glVertexAttribL1d uicore::OpenGL::functions->vertexAttribL1d
1828 #define glVertexAttribL2d uicore::OpenGL::functions->vertexAttribL2d
1829 #define glVertexAttribL3d uicore::OpenGL::functions->vertexAttribL3d
1830 #define glVertexAttribL4d uicore::OpenGL::functions->vertexAttribL4d
1831 #define glVertexAttribL1dv uicore::OpenGL::functions->vertexAttribL1dv
1832 #define glVertexAttribL2dv uicore::OpenGL::functions->vertexAttribL2dv
1833 #define glVertexAttribL3dv uicore::OpenGL::functions->vertexAttribL3dv
1834 #define glVertexAttribL4dv uicore::OpenGL::functions->vertexAttribL4dv
1835 #define glVertexAttribLPointer uicore::OpenGL::functions->vertexAttribLPointer
1836 #define glGetVertexAttribLdv uicore::OpenGL::functions->getVertexAttribLdv
1837 #define glViewportArrayv uicore::OpenGL::functions->viewportArrayv
1838 #define glViewportIndexedf uicore::OpenGL::functions->viewportIndexedf
1839 #define glViewportIndexedfv uicore::OpenGL::functions->viewportIndexedfv
1840 #define glScissorArrayv uicore::OpenGL::functions->scissorArrayv
1841 #define glScissorIndexed uicore::OpenGL::functions->scissorIndexed
1842 #define glScissorIndexedv uicore::OpenGL::functions->scissorIndexedv
1843 #define glDepthRangeArrayv uicore::OpenGL::functions->depthRangeArrayv
1844 #define glDepthRangeIndexed uicore::OpenGL::functions->depthRangeIndexed
1845 #define glGetFloati_v uicore::OpenGL::functions->getFloati_v
1846 #define glGetDoublei_v uicore::OpenGL::functions->getDoublei_v
1847 #define glCreateSyncFromCLeventARB uicore::OpenGL::functions->createSyncFromCLeventARB
1848 #define glDebugMessageControlARB uicore::OpenGL::functions->debugMessageControlARB
1849 #define glDebugMessageInsertARB uicore::OpenGL::functions->debugMessageInsertARB
1850 #define glDebugMessageCallbackARB uicore::OpenGL::functions->debugMessageCallbackARB
1851 #define glGetDebugMessageLogARB uicore::OpenGL::functions->getDebugMessageLogARB
1852 #define glGetGraphicsResetStatusARB uicore::OpenGL::functions->getGraphicsResetStatusARB
1853 #define glGetnMapdvARB uicore::OpenGL::functions->getnMapdvARB
1854 #define glGetnMapfvARB uicore::OpenGL::functions->getnMapfvARB
1855 #define glGetnMapivARB uicore::OpenGL::functions->getnMapivARB
1856 #define glGetnPixelMapfvARB uicore::OpenGL::functions->getnPixelMapfvARB
1857 #define glGetnPixelMapuivARB uicore::OpenGL::functions->getnPixelMapuivARB
1858 #define glGetnPixelMapusvARB uicore::OpenGL::functions->getnPixelMapusvARB
1859 #define glGetnPolygonStippleARB uicore::OpenGL::functions->getnPolygonStippleARB
1860 #define glGetnColorTableARB uicore::OpenGL::functions->getnColorTableARB
1861 #define glGetnConvolutionFilterARB uicore::OpenGL::functions->getnConvolutionFilterARB
1862 #define glGetnSeparableFilterARB uicore::OpenGL::functions->getnSeparableFilterARB
1863 #define glGetnHistogramARB uicore::OpenGL::functions->getnHistogramARB
1864 #define glGetnMinmaxARB uicore::OpenGL::functions->getnMinmaxARB
1865 #define glGetnTexImageARB uicore::OpenGL::functions->getnTexImageARB
1866 #define glReadnPixelsARB uicore::OpenGL::functions->readnPixelsARB
1867 #define glGetnCompressedTexImageARB uicore::OpenGL::functions->getnCompressedTexImageARB
1868 #define glGetnUniformfvARB uicore::OpenGL::functions->getnUniformfvARB
1869 #define glGetnUniformivARB uicore::OpenGL::functions->getnUniformivARB
1870 #define glGetnUniformuivARB uicore::OpenGL::functions->getnUniformuivARB
1871 #define glGetnUniformdvARB uicore::OpenGL::functions->getnUniformdvARB
1872 #define glDrawArraysInstancedBaseInstance uicore::OpenGL::functions->drawArraysInstancedBaseInstance
1873 #define glDrawElementsInstancedBaseInstance uicore::OpenGL::functions->drawElementsInstancedBaseInstance
1874 #define glDrawElementsInstancedBaseVertexBaseInstance uicore::OpenGL::functions->drawElementsInstancedBaseVertexBaseInstance
1875 #define glDrawTransformFeedbackInstanced uicore::OpenGL::functions->drawTransformFeedbackInstanced
1876 #define glDrawTransformFeedbackStreamInstanced uicore::OpenGL::functions->drawTransformFeedbackStreamInstanced
1877 #define glGetInternalformativ uicore::OpenGL::functions->getInternalformativ
1878 #define glGetActiveAtomicCounterBufferiv uicore::OpenGL::functions->getActiveAtomicCounterBufferiv
1879 #define glBindImageTexture uicore::OpenGL::functions->bindImageTexture
1880 #define glMemoryBarrier uicore::OpenGL::functions->memoryBarrier
1881 #define glTexStorage1D uicore::OpenGL::functions->texStorage1D
1882 #define glTexStorage2D uicore::OpenGL::functions->texStorage2D
1883 #define glTexStorage3D uicore::OpenGL::functions->texStorage3D
1884 #define glTextureStorage1DEXT uicore::OpenGL::functions->textureStorage1DEXT
1885 #define glTextureStorage2DEXT uicore::OpenGL::functions->textureStorage2DEXT
1886 #define glTextureStorage3DEXT uicore::OpenGL::functions->textureStorage3DEXT
1887 #define glDebugMessageControl uicore::OpenGL::functions->debugMessageControl
1888 #define glDebugMessageInsert uicore::OpenGL::functions->debugMessageInsert
1889 #define glDebugMessageCallback uicore::OpenGL::functions->debugMessageCallback
1890 #define glGetDebugMessageLog uicore::OpenGL::functions->getDebugMessageLog
1891 #define glPushDebugGroup uicore::OpenGL::functions->pushDebugGroup
1892 #define glPopDebugGroup uicore::OpenGL::functions->popDebugGroup
1893 #define glObjectLabel uicore::OpenGL::functions->objectLabel
1894 #define glGetObjectLabel uicore::OpenGL::functions->getObjectLabel
1895 #define glObjectPtrLabel uicore::OpenGL::functions->objectPtrLabel
1896 #define glGetObjectPtrLabel uicore::OpenGL::functions->getObjectPtrLabel
1897 #define glClearBufferData uicore::OpenGL::functions->clearBufferData
1898 #define glClearBufferSubData uicore::OpenGL::functions->clearBufferSubData
1899 #define glClearNamedBufferDataEXT uicore::OpenGL::functions->clearNamedBufferDataEXT
1900 #define glClearNamedBufferSubDataEXT uicore::OpenGL::functions->clearNamedBufferSubDataEXT
1901 #define glDispatchCompute uicore::OpenGL::functions->dispatchCompute
1902 #define glDispatchComputeIndirect uicore::OpenGL::functions->dispatchComputeIndirect
1903 #define glCopyImageSubData uicore::OpenGL::functions->copyImageSubData
1904 #define glFramebufferParameteri uicore::OpenGL::functions->framebufferParameteri
1905 #define glGetFramebufferParameteriv uicore::OpenGL::functions->getFramebufferParameteriv
1906 #define glNamedFramebufferParameteriEXT uicore::OpenGL::functions->namedFramebufferParameteriEXT
1907 #define glGetNamedFramebufferParameterivEXT uicore::OpenGL::functions->getNamedFramebufferParameterivEXT
1908 #define glGetInternalformati64v uicore::OpenGL::functions->getInternalformati64v
1909 #define glInvalidateTexSubImage uicore::OpenGL::functions->invalidateTexSubImage
1910 #define glInvalidateTexImage uicore::OpenGL::functions->invalidateTexImage
1911 #define glInvalidateBufferSubData uicore::OpenGL::functions->invalidateBufferSubData
1912 #define glInvalidateBufferData uicore::OpenGL::functions->invalidateBufferData
1913 #define glInvalidateFramebuffer uicore::OpenGL::functions->invalidateFramebuffer
1914 #define glInvalidateSubFramebuffer uicore::OpenGL::functions->invalidateSubFramebuffer
1915 #define glMultiDrawArraysIndirect uicore::OpenGL::functions->multiDrawArraysIndirect
1916 #define glMultiDrawElementsIndirect uicore::OpenGL::functions->multiDrawElementsIndirect
1917 #define glGetProgramInterfaceiv uicore::OpenGL::functions->getProgramInterfaceiv
1918 #define glGetProgramResourceIndex uicore::OpenGL::functions->getProgramResourceIndex
1919 #define glGetProgramResourceName uicore::OpenGL::functions->getProgramResourceName
1920 #define glGetProgramResourceiv uicore::OpenGL::functions->getProgramResourceiv
1921 #define glGetProgramResourceLocation uicore::OpenGL::functions->getProgramResourceLocation
1922 #define glGetProgramResourceLocationIndex uicore::OpenGL::functions->getProgramResourceLocationIndex
1923 #define glShaderStorageBlockBinding uicore::OpenGL::functions->shaderStorageBlockBinding
1924 #define glTexBufferRange uicore::OpenGL::functions->texBufferRange
1925 #define glTextureBufferRangeEXT uicore::OpenGL::functions->textureBufferRangeEXT
1926 #define glTexStorage2DMultisample uicore::OpenGL::functions->texStorage2DMultisample
1927 #define glTexStorage3DMultisample uicore::OpenGL::functions->texStorage3DMultisample
1928 #define glTextureStorage2DMultisampleEXT uicore::OpenGL::functions->textureStorage2DMultisampleEXT
1929 #define glTextureStorage3DMultisampleEXT uicore::OpenGL::functions->textureStorage3DMultisampleEXT
1930 #define glTextureView uicore::OpenGL::functions->textureView
1931 #define glBindVertexBuffer uicore::OpenGL::functions->bindVertexBuffer
1932 #define glVertexAttribFormat uicore::OpenGL::functions->vertexAttribFormat
1933 #define glVertexAttribIFormat uicore::OpenGL::functions->vertexAttribIFormat
1934 #define glVertexAttribLFormat uicore::OpenGL::functions->vertexAttribLFormat
1935 #define glVertexAttribBinding uicore::OpenGL::functions->vertexAttribBinding
1936 #define glVertexBindingDivisor uicore::OpenGL::functions->vertexBindingDivisor
1937 #define glVertexArrayBindVertexBufferEXT uicore::OpenGL::functions->vertexArrayBindVertexBufferEXT
1938 #define glVertexArrayVertexAttribFormatEXT uicore::OpenGL::functions->vertexArrayVertexAttribFormatEXT
1939 #define glVertexArrayVertexAttribIFormatEXT uicore::OpenGL::functions->vertexArrayVertexAttribIFormatEXT
1940 #define glVertexArrayVertexAttribLFormatEXT uicore::OpenGL::functions->vertexArrayVertexAttribLFormatEXT
1941 #define glVertexArrayVertexAttribBindingEXT uicore::OpenGL::functions->vertexArrayVertexAttribBindingEXT
1942 #define glVertexArrayVertexBindingDivisorEXT uicore::OpenGL::functions->vertexArrayVertexBindingDivisorEXT
1945 #define glBufferStorage uicore::OpenGL::functions->BufferStorage
1946 #define glClearTexImage uicore::OpenGL::functions->ClearTexImage
1947 #define glClearTexSubImage uicore::OpenGL::functions->ClearTexSubImage
1948 #define glBindBuffersBase uicore::OpenGL::functions->BindBuffersBase
1949 #define glBindBuffersRange uicore::OpenGL::functions->BindBuffersRange
1950 #define glBindTextures uicore::OpenGL::functions->BindTextures
1951 #define glBindSamplers uicore::OpenGL::functions->BindSamplers
1952 #define glBindImageTextures uicore::OpenGL::functions->BindImageTextures
1953 #define glBindVertexBuffers uicore::OpenGL::functions->BindVertexBuffers
1956 #define glClientActiveTexture uicore::OpenGL::functions->clientActiveTexture
1958 #define glWglCreatePbufferARB uicore::OpenGL::functions->wglCreatePbufferARB
1959 #define glWglGetPbufferDCARB uicore::OpenGL::functions->wglGetPbufferDCARB
1960 #define glWglReleasePbufferDCARB uicore::OpenGL::functions->wglReleasePbufferDCARB
1961 #define glWglDestroyPbufferARB uicore::OpenGL::functions->wglDestroyPbufferARB
1962 #define glWglQueryPbufferARB uicore::OpenGL::functions->wglQueryPbufferARB
void(GLFUNC * ptr_glUniform2ui)(GLint location, GLuint v0, GLuint v1)
Definition: opengl_wrap.h:292
CLsync(GLFUNC * ptr_glFenceSync)(GLenum condition, GLbitfield flags)
Definition: opengl_wrap.h:360
ptr_glVertexAttribLPointer vertexAttribLPointer
Definition: opengl_wrap.h:1195
void(GLFUNC * ptr_glUniformMatrix2x3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: opengl_wrap.h:452
ptr_glResumeTransformFeedback resumeTransformFeedback
Definition: opengl_wrap.h:1113
void(GLFUNC * ptr_glProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value)
Definition: opengl_wrap.h:527
ptr_glGetUniformLocation getUniformLocation
Definition: opengl_wrap.h:814
void(GLFUNC * ptr_glMultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords)
Definition: opengl_wrap.h:421
void(GLFUNC * ptr_glTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
Definition: opengl_wrap.h:114
ptr_glBindBuffersBase BindBuffersBase
Definition: opengl_wrap.h:1308
void(GLFUNC * ptr_glBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
Definition: opengl_wrap.h:145
ptr_glClampColor clampColor
Definition: opengl_wrap.h:901
void(GLFUNC * ptr_glGetActiveSubroutineUniformName)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
Definition: opengl_wrap.h:462
GLint(GLFUNC * ptr_glGetAttribLocation)(GLuint program, const GLchar *name)
Definition: opengl_wrap.h:169
ptr_glVertexArrayVertexAttribFormatEXT vertexArrayVertexAttribFormatEXT
Definition: opengl_wrap.h:1298
ptr_glProgramUniformMatrix4x3dv programUniformMatrix4x3dv
Definition: opengl_wrap.h:1184
void(GLFUNC * ptr_glDeleteProgramPipelines)(GLsizei n, const GLuint *pipelines)
Definition: opengl_wrap.h:492
void(GLFUNC * ptr_glGetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
Definition: opengl_wrap.h:482
void(GLFUNC * ptr_glGetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint *values)
Definition: opengl_wrap.h:578
ptr_glVertexAttribP2uiv vertexAttribP2uiv
Definition: opengl_wrap.h:1073
void(GLFUNC * ptr_glVertexArrayVertexAttribIFormatEXT)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
Definition: opengl_wrap.h:660
ptr_glBindImageTextures BindImageTextures
Definition: opengl_wrap.h:1312
void(GLFUNC * ptr_glVertexAttribI4iv)(GLuint index, const GLint *v)
Definition: opengl_wrap.h:279
void(GLFUNC * ptr_glVertexAttrib2sv)(GLuint index, const GLshort *v)
Definition: opengl_wrap.h:218
void(GLFUNC * ptr_glGetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint *params)
Definition: opengl_wrap.h:394
ptr_glMultiTexCoordP2ui multiTexCoordP2ui
Definition: opengl_wrap.h:1056
void(GLFUNC * ptr_glDrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
Definition: opengl_wrap.h:97
ptr_glDeleteVertexArrays deleteVertexArrays
Definition: opengl_wrap.h:983
ptr_glLinkProgram linkProgram
Definition: opengl_wrap.h:823
ptr_glProgramUniform1iv programUniform1iv
Definition: opengl_wrap.h:1136
GLuint(GLFUNC * ptr_glGetUniformBlockIndex)(GLuint program, const GLchar *uniformBlockName)
Definition: opengl_wrap.h:350
void(GLFUNC * ptr_glProgramUniform1ui)(GLuint program, GLint location, GLuint v0)
Definition: opengl_wrap.h:502
ptr_glVertexAttrib3dv vertexAttrib3dv
Definition: opengl_wrap.h:859
void(GLFUNC * ptr_glGetActiveSubroutineUniformiv)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values)
Definition: opengl_wrap.h:461
ptr_glFramebufferRenderbuffer framebufferRenderbuffer
Definition: opengl_wrap.h:974
void * CLDEBUGPROCARB
Definition: opengl_defines.h:74
void(GLFUNC * ptr_glVertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
Definition: opengl_wrap.h:271
ptr_glGetVertexAttribdv getVertexAttribdv
Definition: opengl_wrap.h:817
void(GLFUNC * ptr_glDispatchComputeIndirect)(GLintptr indirect)
Definition: opengl_wrap.h:623
ptr_glTextureStorage2DMultisampleEXT textureStorage2DMultisampleEXT
Definition: opengl_wrap.h:1288
ptr_glUniformMatrix2x3dv uniformMatrix2x3dv
Definition: opengl_wrap.h:1091
void(GLFUNC * ptr_glProgramUniform1i)(GLuint program, GLint location, GLint v0)
Definition: opengl_wrap.h:496
ptr_glBufferData bufferData
Definition: opengl_wrap.h:783
ptr_glBlendColor blendColor
Definition: opengl_wrap.h:749
ptr_glNormalP3ui normalP3ui
Definition: opengl_wrap.h:1062
void(GLFUNC * ptr_glProgramUniform1f)(GLuint program, GLint location, GLfloat v0)
Definition: opengl_wrap.h:498
ptr_glSecondaryColorP3ui secondaryColorP3ui
Definition: opengl_wrap.h:1068
ptr_glGetProgramResourceLocation getProgramResourceLocation
Definition: opengl_wrap.h:1281
ptr_glMultiTexCoordP1uiv multiTexCoordP1uiv
Definition: opengl_wrap.h:1055
void(GLFUNC * ptr_glViewportIndexedf)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
Definition: opengl_wrap.h:559
void(GLFUNC * ptr_glVertexAttribL4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Definition: opengl_wrap.h:551
void(GLFUNC * ptr_glDeleteSamplers)(GLsizei count, const GLuint *samplers)
Definition: opengl_wrap.h:385
ptr_glProgramUniform3iv programUniform3iv
Definition: opengl_wrap.h:1152
ptr_glGetQueryObjecti64v getQueryObjecti64v
Definition: opengl_wrap.h:1038
ptr_glGetAttachedShaders getAttachedShaders
Definition: opengl_wrap.h:807
void(GLFUNC * ptr_glUniform2uiv)(GLint location, GLsizei count, const GLuint *value)
Definition: opengl_wrap.h:296
ptr_glCopyTexSubImage1D copyTexSubImage1D
Definition: opengl_wrap.h:741
ptr_glUniformMatrix4x3dv uniformMatrix4x3dv
Definition: opengl_wrap.h:1096
ptr_glGetProgramPipelineiv getProgramPipelineiv
Definition: opengl_wrap.h:1134
void(GLFUNC * ptr_glProgramUniform3f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
Definition: opengl_wrap.h:514
void(GLFUNC * ptr_glMinSampleShading)(GLfloat value)
Definition: opengl_wrap.h:316
void(GLFUNC * ptr_glBlendFuncSeparatei)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
Definition: opengl_wrap.h:320
unsigned short GLushort
Definition: opengl_defines.h:60
ptr_glBufferStorage BufferStorage
Definition: opengl_wrap.h:1305
void(GLFUNC * ptr_glClearNamedBufferSubDataEXT)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data)
Definition: opengl_wrap.h:621
ptr_glGetTexLevelParameteriv getTexLevelParameteriv
Definition: opengl_wrap.h:731
ptr_glDrawArraysInstancedBaseInstance drawArraysInstancedBaseInstance
Definition: opengl_wrap.h:1232
ptr_glBindFragDataLocationIndexed bindFragDataLocationIndexed
Definition: opengl_wrap.h:1021
void(GLFUNC * ptr_glGetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)
Definition: opengl_wrap.h:352
void(GLFUNC * ptr_glProgramUniform3i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
Definition: opengl_wrap.h:512
ptr_glVertexAttribP1uiv vertexAttribP1uiv
Definition: opengl_wrap.h:1071
void(GLFUNC * ptr_glDebugMessageCallback)(CLDEBUGPROC callback, const void *userParam)
Definition: opengl_wrap.h:610
void(GLFUNC * ptr_glStencilMaskSeparate)(GLenum face, GLuint mask)
Definition: opengl_wrap.h:155
ptr_glTexParameterIuiv texParameterIuiv
Definition: opengl_wrap.h:939
void(GLFUNC * ptr_glGetShaderiv)(GLuint shader, GLenum pname, GLint *params)
Definition: opengl_wrap.h:172
void(GLFUNC * ptr_glVertexAttribDivisor)(GLuint index, GLuint divisor)
Definition: opengl_wrap.h:315
void(GLFUNC * ptr_glVertexAttribBinding)(GLuint attribindex, GLuint bindingindex)
Definition: opengl_wrap.h:656
void(GLFUNC * ptr_glProgramUniformMatrix2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: opengl_wrap.h:531
ptr_glDeleteQueries deleteQueries
Definition: opengl_wrap.h:772
signed char GLbyte
Definition: opengl_defines.h:55
ptr_glTexCoordP2ui texCoordP2ui
Definition: opengl_wrap.h:1048
void(GLFUNC * ptr_glVertexAttrib4sv)(GLuint index, const GLshort *v)
Definition: opengl_wrap.h:239
ptr_glProgramUniform4d programUniform4d
Definition: opengl_wrap.h:1163
void(GLFUNC * ptr_glUniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
Definition: opengl_wrap.h:189
void(GLFUNC * ptr_glVertexP2uiv)(GLenum type, const GLuint *value)
Definition: opengl_wrap.h:402
void(GLFUNC * ptr_glGetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
Definition: opengl_wrap.h:485
void(GLFUNC * ptr_glVertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
Definition: opengl_wrap.h:433
ptr_glScissorIndexed scissorIndexed
Definition: opengl_wrap.h:1201
ptr_glCopyTexSubImage2D copyTexSubImage2D
Definition: opengl_wrap.h:742
void(GLFUNC * ptr_glBindImageTextures)(GLuint first, GLsizei count, const GLuint *textures)
Definition: opengl_wrap.h:673
void(GLFUNC * ptr_glGetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
Definition: opengl_wrap.h:585
ptr_glUniform4i uniform4i
Definition: opengl_wrap.h:833
void(GLFUNC * ptr_glUniformMatrix4x3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: opengl_wrap.h:457
void(GLFUNC * ptr_glTransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
Definition: opengl_wrap.h:260
void(GLFUNC * ptr_glVertexAttrib1d)(GLuint index, GLdouble x)
Definition: opengl_wrap.h:207
ptr_glVertexAttribFormat vertexAttribFormat
Definition: opengl_wrap.h:1292
ptr_glPrimitiveRestartIndex primitiveRestartIndex
Definition: opengl_wrap.h:950
ptr_glDrawRangeElements drawRangeElements
Definition: opengl_wrap.h:751
ptr_glDepthRangeArrayv depthRangeArrayv
Definition: opengl_wrap.h:1203
ptr_glVertexAttribP4ui vertexAttribP4ui
Definition: opengl_wrap.h:1076
void(GLFUNC * ptr_glDepthRange)(GLdouble near, GLdouble far)
Definition: opengl_wrap.h:94
ptr_glInvalidateTexImage invalidateTexImage
Definition: opengl_wrap.h:1270
void(GLFUNC * ptr_glGetFloati_v)(GLenum target, GLuint index, GLfloat *data)
Definition: opengl_wrap.h:566
ptr_glVertexP2ui vertexP2ui
Definition: opengl_wrap.h:1040
ptr_glCompileShader compileShader
Definition: opengl_wrap.h:797
ptr_glDeleteTransformFeedbacks deleteTransformFeedbacks
Definition: opengl_wrap.h:1109
ptr_glVertexAttrib4Nubv vertexAttrib4Nubv
Definition: opengl_wrap.h:868
ptr_glGetVertexAttribPointerv getVertexAttribPointerv
Definition: opengl_wrap.h:820
void(GLFUNC * ptr_glGetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params)
Definition: opengl_wrap.h:139
void(GLFUNC * ptr_glUniformMatrix3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: opengl_wrap.h:450
ptr_glEndQuery endQuery
Definition: opengl_wrap.h:775
ptr_glGetSamplerParameterIiv getSamplerParameterIiv
Definition: opengl_wrap.h:1034
ptr_glAttachShader attachShader
Definition: opengl_wrap.h:795
ptr_glDepthRange depthRange
Definition: opengl_wrap.h:733
ptr_glGetBufferParameteriv getBufferParameteriv
Definition: opengl_wrap.h:788
void(GLFUNC * ptr_glVertexAttribLFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
Definition: opengl_wrap.h:655
ptr_glGetTexImage getTexImage
Definition: opengl_wrap.h:727
void(GLFUNC * ptr_glGetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params)
Definition: opengl_wrap.h:178
void(GLFUNC * ptr_glTextureStorage3DMultisampleEXT)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
Definition: opengl_wrap.h:650
void(GLFUNC * ptr_glScissorArrayv)(GLuint first, GLsizei count, const GLint *v)
Definition: opengl_wrap.h:561
void(GLFUNC * ptr_glTexCoordP2ui)(GLenum type, GLuint coords)
Definition: opengl_wrap.h:409
GLuint(GLFUNC * ptr_glGetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar *name)
Definition: opengl_wrap.h:639
void(GLFUNC * ptr_glVertexAttribI1uiv)(GLuint index, const GLuint *v)
Definition: opengl_wrap.h:280
void(GLFUNC * ptr_glDeleteFramebuffers)(GLsizei n, const GLuint *framebuffers)
Definition: opengl_wrap.h:329
ptr_glDrawArraysInstanced drawArraysInstanced
Definition: opengl_wrap.h:947
ptr_glProgramUniformMatrix2x4fv programUniformMatrix2x4fv
Definition: opengl_wrap.h:1175
ptr_glProgramUniformMatrix4x2fv programUniformMatrix4x2fv
Definition: opengl_wrap.h:1176
ptr_glDisableVertexAttribArray disableVertexAttribArray
Definition: opengl_wrap.h:803
void(GLFUNC * ptr_glGetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table)
Definition: opengl_wrap.h:581
ptr_glUniform1ui uniform1ui
Definition: opengl_wrap.h:930
ptr_glVertexAttribP3uiv vertexAttribP3uiv
Definition: opengl_wrap.h:1075
void(GLFUNC * ptr_glUniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: opengl_wrap.h:244
ptr_glVertexAttrib1sv vertexAttrib1sv
Definition: opengl_wrap.h:851
ptr_glTexBuffer texBuffer
Definition: opengl_wrap.h:949
ptr_glProgramUniform1uiv programUniform1uiv
Definition: opengl_wrap.h:1142
ptr_glClearBufferfi clearBufferfi
Definition: opengl_wrap.h:945
void(GLFUNC * ptr_glDrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
Definition: opengl_wrap.h:355
void(GLFUNC * ptr_glTexStorage2D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
Definition: opengl_wrap.h:603
void(GLFUNC * ptr_glTexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
Definition: opengl_wrap.h:645
void(GLFUNC * ptr_glVertexAttrib4Nbv)(GLuint index, const GLbyte *v)
Definition: opengl_wrap.h:225
void(GLFUNC * ptr_glProgramUniform4dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value)
Definition: opengl_wrap.h:525
ptr_glUniformMatrix4dv uniformMatrix4dv
Definition: opengl_wrap.h:1090
void(GLFUNC * ptr_glVertexArrayVertexAttribBindingEXT)(GLuint vaobj, GLuint attribindex, GLuint bindingindex)
Definition: opengl_wrap.h:662
ptr_glDispatchCompute dispatchCompute
Definition: opengl_wrap.h:1261
ptr_glGetFramebufferParameteriv getFramebufferParameteriv
Definition: opengl_wrap.h:1265
void(GLFUNC * ptr_glUniform3ui)(GLint location, GLuint v0, GLuint v1, GLuint v2)
Definition: opengl_wrap.h:293
ptr_glIsShader isShader
Definition: opengl_wrap.h:822
void(GLFUNC * ptr_glClearColor)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
Definition: opengl_wrap.h:63
void(GLFUNC * ptr_glDrawBuffers)(GLsizei n, const GLenum *bufs)
Definition: opengl_wrap.h:152
void(GLFUNC * ptr_glProvokingVertex)(GLenum mode)
Definition: opengl_wrap.h:359
void(GLFUNC * ptr_glClearBufferSubData)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
Definition: opengl_wrap.h:619
ptr_glProgramUniform2ui programUniform2ui
Definition: opengl_wrap.h:1149
ptr_glLogicOp logicOp
Definition: opengl_wrap.h:713
ptr_glProgramUniform4iv programUniform4iv
Definition: opengl_wrap.h:1160
void(GLFUNC * ptr_glVertexArrayVertexAttribFormatEXT)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
Definition: opengl_wrap.h:659
ptr_glPopDebugGroup popDebugGroup
Definition: opengl_wrap.h:1252
ptr_glUniform3iv uniform3iv
Definition: opengl_wrap.h:840
ptr_glBufferSubData bufferSubData
Definition: opengl_wrap.h:784
ptr_glMultiTexCoordP4uiv multiTexCoordP4uiv
Definition: opengl_wrap.h:1061
ptr_glGenBuffers genBuffers
Definition: opengl_wrap.h:781
void(GLFUNC * ptr_glGetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params)
Definition: opengl_wrap.h:150
ptr_glFramebufferParameteri framebufferParameteri
Definition: opengl_wrap.h:1264
ptr_glGetnCompressedTexImageARB getnCompressedTexImageARB
Definition: opengl_wrap.h:1227
GLint(GLFUNC * ptr_glGetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar *name)
Definition: opengl_wrap.h:642
ptr_glTexSubImage1D texSubImage1D
Definition: opengl_wrap.h:743
void(GLFUNC * ptr_glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
Definition: opengl_wrap.h:67
void(GLFUNC * ptr_glGetBooleani_v)(GLenum target, GLuint index, GLboolean *data)
Definition: opengl_wrap.h:251
void(GLFUNC * ptr_glScissorIndexedv)(GLuint index, const GLint *v)
Definition: opengl_wrap.h:563
ptr_glNamedFramebufferParameteriEXT namedFramebufferParameteriEXT
Definition: opengl_wrap.h:1266
ptr_glInvalidateBufferSubData invalidateBufferSubData
Definition: opengl_wrap.h:1271
void(GLFUNC * ptr_glProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value)
Definition: opengl_wrap.h:519
ptr_glGetError getError
Definition: opengl_wrap.h:723
void(GLFUNC * ptr_glBlendColor)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
Definition: opengl_wrap.h:110
void(GLFUNC * ptr_glPointSize)(GLfloat size)
Definition: opengl_wrap.h:52
ptr_glDrawElementsIndirect drawElementsIndirect
Definition: opengl_wrap.h:1079
void(GLFUNC * ptr_glProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: opengl_wrap.h:530
short GLshort
Definition: opengl_defines.h:56
ptr_glClearTexSubImage ClearTexSubImage
Definition: opengl_wrap.h:1307
ptr_glGetProgramResourceIndex getProgramResourceIndex
Definition: opengl_wrap.h:1278
ptr_glTextureView textureView
Definition: opengl_wrap.h:1290
ptr_glGetUniformfv getUniformfv
Definition: opengl_wrap.h:815
void(GLFUNC * ptr_glMultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount)
Definition: opengl_wrap.h:126
void(GLFUNC * ptr_glStencilFunc)(GLenum func, GLint ref, GLuint mask)
Definition: opengl_wrap.h:75
ptr_glGetSubroutineUniformLocation getSubroutineUniformLocation
Definition: opengl_wrap.h:1098
ptr_glEnable enable
Definition: opengl_wrap.h:709
void(GLFUNC * ptr_glGetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span)
Definition: opengl_wrap.h:583
void(GLFUNC * ptr_glProgramUniformMatrix4x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: opengl_wrap.h:543
ptr_glUniform1uiv uniform1uiv
Definition: opengl_wrap.h:934
void(GLFUNC * ptr_glEnable)(GLenum cap)
Definition: opengl_wrap.h:70
void(GLFUNC * ptr_glClearTexImage)(GLuint texture, GLint level, GLenum format, GLenum type, const void *data)
Definition: opengl_wrap.h:667
ptr_glVertexAttribP4uiv vertexAttribP4uiv
Definition: opengl_wrap.h:1077
void(GLFUNC * ptr_glVertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
Definition: opengl_wrap.h:228
ptr_glClearColor clearColor
Definition: opengl_wrap.h:702
ptr_glTexParameterfv texParameterfv
Definition: opengl_wrap.h:695
ptr_glGetBooleanv getBooleanv
Definition: opengl_wrap.h:721
ptr_glDeleteProgram deleteProgram
Definition: opengl_wrap.h:800
void(GLFUNC * ptr_glGetQueryObjectui64v)(GLuint id, GLenum pname, CLuint64 *params)
Definition: opengl_wrap.h:400
void(GLFUNC * ptr_glBindVertexArray)(GLuint array)
Definition: opengl_wrap.h:343
void(GLFUNC * ptr_glVertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
Definition: opengl_wrap.h:223
ptr_glBindAttribLocation bindAttribLocation
Definition: opengl_wrap.h:796
void(GLFUNC * ptr_glProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value)
Definition: opengl_wrap.h:499
void(GLFUNC * ptr_glVertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
Definition: opengl_wrap.h:219
GLboolean(GLFUNC * ptr_glIsQuery)(GLuint id)
Definition: opengl_wrap.h:134
ptr_glGetnPixelMapuivARB getnPixelMapuivARB
Definition: opengl_wrap.h:1217
void(GLFUNC * ptr_glVertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
Definition: opengl_wrap.h:235
ptr_glIsTransformFeedback isTransformFeedback
Definition: opengl_wrap.h:1111
void(GLFUNC * ptr_glSampleCoverage)(GLfloat value, GLboolean invert)
Definition: opengl_wrap.h:117
GLint(GLFUNC * ptr_glGetSubroutineUniformLocation)(GLuint program, GLenum shadertype, const GLchar *name)
Definition: opengl_wrap.h:459
void(GLFUNC * ptr_glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: opengl_wrap.h:203
ptr_glColorP4ui colorP4ui
Definition: opengl_wrap.h:1066
ptr_glWaitSync waitSync
Definition: opengl_wrap.h:1003
void(GLFUNC * ptr_glClearTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data)
Definition: opengl_wrap.h:668
void(GLFUNC * ptr_glVertexAttribI4ubv)(GLuint index, const GLubyte *v)
Definition: opengl_wrap.h:286
ptr_glShaderBinary shaderBinary
Definition: opengl_wrap.h:1120
ptr_glDrawElementsInstancedBaseInstance drawElementsInstancedBaseInstance
Definition: opengl_wrap.h:1233
ptr_glMultiTexCoordP3uiv multiTexCoordP3uiv
Definition: opengl_wrap.h:1059
void(GLFUNC * ptr_glVertexAttrib4fv)(GLuint index, const GLfloat *v)
Definition: opengl_wrap.h:236
void(GLFUNC * ptr_glLinkProgram)(GLuint program)
Definition: opengl_wrap.h:184
ptr_glFramebufferTexture3D framebufferTexture3D
Definition: opengl_wrap.h:973
void(GLFUNC * ptr_glDeleteTransformFeedbacks)(GLsizei n, const GLuint *ids)
Definition: opengl_wrap.h:470
ptr_glGetActiveSubroutineName getActiveSubroutineName
Definition: opengl_wrap.h:1102
ptr_glVertexAttrib4bv vertexAttrib4bv
Definition: opengl_wrap.h:871
ptr_glScissorIndexedv scissorIndexedv
Definition: opengl_wrap.h:1202
ptr_glGetIntegerv getIntegerv
Definition: opengl_wrap.h:725
void(GLFUNC * ptr_glDeleteVertexArrays)(GLsizei n, const GLuint *arrays)
Definition: opengl_wrap.h:344
void(GLFUNC * ptr_glTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
Definition: opengl_wrap.h:104
void(GLFUNC * ptr_glDrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
Definition: opengl_wrap.h:356
void(GLFUNC * ptr_glPointParameterf)(GLenum pname, GLfloat param)
Definition: opengl_wrap.h:128
void(GLFUNC * ptr_glGetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img)
Definition: opengl_wrap.h:586
void(GLFUNC * ptr_glClearStencil)(GLint s)
Definition: opengl_wrap.h:64
ptr_glDisablei disablei
Definition: opengl_wrap.h:893
void(GLFUNC * ptr_glDebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
Definition: opengl_wrap.h:608
void(GLFUNC * ptr_glBlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
Definition: opengl_wrap.h:374
void(GLFUNC * ptr_glVertexAttribI2i)(GLuint index, GLint x, GLint y)
Definition: opengl_wrap.h:269
void(GLFUNC * ptr_glSamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint *param)
Definition: opengl_wrap.h:392
ptr_glNormalP3uiv normalP3uiv
Definition: opengl_wrap.h:1063
void(GLFUNC * ptr_glResumeTransformFeedback)(void)
Definition: opengl_wrap.h:474
ptr_glUniform3dv uniform3dv
Definition: opengl_wrap.h:1086
ptr_glGetProgramBinary getProgramBinary
Definition: opengl_wrap.h:1124
void(GLFUNC * ptr_glGetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint *v)
Definition: opengl_wrap.h:576
ptr_glVertexAttrib2fv vertexAttrib2fv
Definition: opengl_wrap.h:855
GLenum(GLFUNC * ptr_glGetGraphicsResetStatusARB)(void)
Definition: opengl_wrap.h:573
ptr_glBeginConditionalRender beginConditionalRender
Definition: opengl_wrap.h:902
GLuint(GLFUNC * ptr_glGetDebugMessageLogARB)(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
Definition: opengl_wrap.h:572
ptr_glGetActiveUniform getActiveUniform
Definition: opengl_wrap.h:806
ptr_glBindBuffer bindBuffer
Definition: opengl_wrap.h:779
ptr_glDrawElements drawElements
Definition: opengl_wrap.h:736
ptr_glBindRenderbuffer bindRenderbuffer
Definition: opengl_wrap.h:961
ptr_glVertexAttribI4ubv vertexAttribI4ubv
Definition: opengl_wrap.h:925
void(GLFUNC * ptr_glUniform2d)(GLint location, GLdouble x, GLdouble y)
Definition: opengl_wrap.h:442
void(GLFUNC * ptr_glGenerateMipmap)(GLenum target)
Definition: opengl_wrap.h:337
ptr_glBindBuffersRange BindBuffersRange
Definition: opengl_wrap.h:1309
ptr_glUniformMatrix2x3fv uniformMatrix2x3fv
Definition: opengl_wrap.h:883
ptr_glIsQuery isQuery
Definition: opengl_wrap.h:773
void(GLFUNC * ptr_glUseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program)
Definition: opengl_wrap.h:488
void(GLFUNC * ptr_glUniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
Definition: opengl_wrap.h:194
ptr_glTexCoordP2uiv texCoordP2uiv
Definition: opengl_wrap.h:1049
void(GLFUNC * ptr_glVertexAttribI4sv)(GLuint index, const GLshort *v)
Definition: opengl_wrap.h:285
ptr_glMinSampleShadingARB minSampleShadingARB
Definition: opengl_wrap.h:1014
void(GLFUNC * ptr_glProgramUniformMatrix3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: opengl_wrap.h:532
ptr_glGenerateMipmap generateMipmap
Definition: opengl_wrap.h:976
ptr_glSamplerParameteri samplerParameteri
Definition: opengl_wrap.h:1027
void(GLFUNC * ptr_glCompileShader)(GLuint shader)
Definition: opengl_wrap.h:158
ptr_glViewport viewport
Definition: opengl_wrap.h:734
int GLsizei
Definition: opengl_defines.h:58
ptr_glGetnMinmaxARB getnMinmaxARB
Definition: opengl_wrap.h:1224
ptr_glProgramUniformMatrix4fv programUniformMatrix4fv
Definition: opengl_wrap.h:1169
ptr_glGenFramebuffers genFramebuffers
Definition: opengl_wrap.h:969
void(GLFUNC * ptr_glGetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img)
Definition: opengl_wrap.h:588
GLint(GLFUNC * ptr_glGetProgramResourceLocationIndex)(GLuint program, GLenum programInterface, const GLchar *name)
Definition: opengl_wrap.h:643
void(GLFUNC * ptr_glGetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
Definition: opengl_wrap.h:261
void(GLFUNC * ptr_glBindBufferBase)(GLenum target, GLuint index, GLuint buffer)
Definition: opengl_wrap.h:259
void(GLFUNC * ptr_glVertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
Definition: opengl_wrap.h:432
void(GLFUNC * ptr_glGetInteger64v)(GLenum pname, CLint64 *params)
Definition: opengl_wrap.h:365
void(GLFUNC * ptr_glProgramUniform2ui)(GLuint program, GLint location, GLuint v0, GLuint v1)
Definition: opengl_wrap.h:510
ptr_glUniformMatrix2x4dv uniformMatrix2x4dv
Definition: opengl_wrap.h:1092
void(GLFUNC * ptr_glVertexAttrib4Nuiv)(GLuint index, const GLuint *v)
Definition: opengl_wrap.h:230
void(GLFUNC * ptr_glGetProgramStageiv)(GLuint program, GLenum shadertype, GLenum pname, GLint *values)
Definition: opengl_wrap.h:466
ptr_glVertexAttrib1s vertexAttrib1s
Definition: opengl_wrap.h:850
void(GLFUNC * ptr_glUniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: opengl_wrap.h:205
void(GLFUNC * ptr_glGetInteger64i_v)(GLenum target, GLuint index, CLint64 *data)
Definition: opengl_wrap.h:312
void(GLFUNC * ptr_glUniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: opengl_wrap.h:247
ptr_glVertexAttribI1i vertexAttribI1i
Definition: opengl_wrap.h:907
void(GLFUNC * ptr_glBlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
Definition: opengl_wrap.h:372
void(GLFUNC * ptr_glVertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
Definition: opengl_wrap.h:270
void(GLFUNC * ptr_glGetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
Definition: opengl_wrap.h:146
ptr_glVertexArrayVertexAttribBindingEXT vertexArrayVertexAttribBindingEXT
Definition: opengl_wrap.h:1301
ptr_glUniformMatrix3x2fv uniformMatrix3x2fv
Definition: opengl_wrap.h:884
void(GLFUNC * ptr_glDetachShader)(GLuint program, GLuint shader)
Definition: opengl_wrap.h:163
void(GLFUNC * ptr_glVertexAttribI4bv)(GLuint index, const GLbyte *v)
Definition: opengl_wrap.h:284
void(GLFUNC * ptr_glDeleteShader)(GLuint shader)
Definition: opengl_wrap.h:162
void(GLFUNC * ptr_glVertexAttrib1dv)(GLuint index, const GLdouble *v)
Definition: opengl_wrap.h:208
ptr_glGetBufferSubData getBufferSubData
Definition: opengl_wrap.h:785
void(GLFUNC * ptr_glEnableVertexAttribArray)(GLuint index)
Definition: opengl_wrap.h:165
void(GLFUNC * ptr_glVertexAttrib4dv)(GLuint index, const GLdouble *v)
Definition: opengl_wrap.h:234
void(GLFUNC * ptr_glProgramUniform4ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
Definition: opengl_wrap.h:526
void(GLFUNC * ptr_glShaderStorageBlockBinding)(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding)
Definition: opengl_wrap.h:644
ptr_glProgramUniform4uiv programUniform4uiv
Definition: opengl_wrap.h:1166
void(GLFUNC * ptr_glShaderBinary)(GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
Definition: opengl_wrap.h:481
void(GLFUNC * ptr_glVertexAttrib4Nubv)(GLuint index, const GLubyte *v)
Definition: opengl_wrap.h:229
void(GLFUNC * ptr_glTexCoordP1uiv)(GLenum type, const GLuint *coords)
Definition: opengl_wrap.h:408
ptr_glCopyTexSubImage3D copyTexSubImage3D
Definition: opengl_wrap.h:754
void(GLFUNC * ptr_glVertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Definition: opengl_wrap.h:233
void(GLFUNC * ptr_glVertexAttribI4uiv)(GLuint index, const GLuint *v)
Definition: opengl_wrap.h:283
ptr_glCreateProgram createProgram
Definition: opengl_wrap.h:798
void(GLFUNC * ptr_glGetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)
Definition: opengl_wrap.h:640
ptr_glSamplerParameterIiv samplerParameterIiv
Definition: opengl_wrap.h:1031
ptr_glGetQueryObjectiv getQueryObjectiv
Definition: opengl_wrap.h:777
void(GLFUNC * ptr_glVertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
Definition: opengl_wrap.h:215
ptr_glDebugMessageControl debugMessageControl
Definition: opengl_wrap.h:1247
void(GLFUNC * ptr_glGenFramebuffers)(GLsizei n, GLuint *framebuffers)
Definition: opengl_wrap.h:330
ptr_glBindBufferBase bindBufferBase
Definition: opengl_wrap.h:898
void(GLFUNC * ptr_glColorP3ui)(GLenum type, GLuint color)
Definition: opengl_wrap.h:425
void(GLFUNC * ptr_glUniformMatrix3x4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: opengl_wrap.h:455
void(GLFUNC * ptr_glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: opengl_wrap.h:204
void(GLFUNC * ptr_glGetQueryObjectiv)(GLuint id, GLenum pname, GLint *params)
Definition: opengl_wrap.h:138
ptr_glVertexAttrib1f vertexAttrib1f
Definition: opengl_wrap.h:848
void(GLFUNC * ptr_glVertexP2ui)(GLenum type, GLuint value)
Definition: opengl_wrap.h:401
ptr_glGetProgramResourceiv getProgramResourceiv
Definition: opengl_wrap.h:1280
ptr_glBindImageTexture bindImageTexture
Definition: opengl_wrap.h:1239
ptr_glUniformMatrix3dv uniformMatrix3dv
Definition: opengl_wrap.h:1089
ptr_glVertexAttribLFormat vertexAttribLFormat
Definition: opengl_wrap.h:1294
void(GLFUNC * ptr_glBindSamplers)(GLuint first, GLsizei count, const GLuint *samplers)
Definition: opengl_wrap.h:672
void(GLFUNC * ptr_glFrontFace)(GLenum mode)
Definition: opengl_wrap.h:49
ptr_glUniform4fv uniform4fv
Definition: opengl_wrap.h:837
const GLubyte *(GLFUNC * ptr_glGetString)(GLenum name)
Definition: opengl_wrap.h:87
void(GLFUNC * ptr_glCompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
Definition: opengl_wrap.h:121
void(GLFUNC * ptr_glCopyImageSubData)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
Definition: opengl_wrap.h:624
void(GLFUNC * ptr_glProgramUniformMatrix2x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: opengl_wrap.h:542
ptr_glUniform1d uniform1d
Definition: opengl_wrap.h:1080
ptr_glTransformFeedbackVaryings transformFeedbackVaryings
Definition: opengl_wrap.h:899
ptr_glVertexP3uiv vertexP3uiv
Definition: opengl_wrap.h:1043
ptr_glProgramUniform1i programUniform1i
Definition: opengl_wrap.h:1135
ptr_glVertexAttribBinding vertexAttribBinding
Definition: opengl_wrap.h:1295
void(GLFUNC * ptr_glRenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
Definition: opengl_wrap.h:325
void(GLFUNC * ptr_glInvalidateTexImage)(GLuint texture, GLint level)
Definition: opengl_wrap.h:631
void(GLFUNC * ptr_glProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: opengl_wrap.h:539
ptr_glInvalidateTexSubImage invalidateTexSubImage
Definition: opengl_wrap.h:1269
void(GLFUNC * ptr_glSamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint *param)
Definition: opengl_wrap.h:393
void(GLFUNC * ptr_glGetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params)
Definition: opengl_wrap.h:179
void(GLFUNC * ptr_glBufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
Definition: opengl_wrap.h:144
void(GLFUNC * ptr_glDrawTransformFeedback)(GLenum mode, GLuint id)
Definition: opengl_wrap.h:475
void(GLFUNC * ptr_glFinish)(void)
Definition: opengl_wrap.h:71
void(GLFUNC * ptr_glUniform4ui)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
Definition: opengl_wrap.h:294
void(GLFUNC * ptr_glUniform1f)(GLint location, GLfloat v0)
Definition: opengl_wrap.h:187
ptr_glProgramUniformMatrix3dv programUniformMatrix3dv
Definition: opengl_wrap.h:1171
void(GLFUNC * ptr_glDrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount)
Definition: opengl_wrap.h:309
ptr_glGetnUniformfvARB getnUniformfvARB
Definition: opengl_wrap.h:1228
void(GLFUNC * ptr_glColorMaski)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
Definition: opengl_wrap.h:250
void(GLFUNC * ptr_glVertexAttrib3fv)(GLuint index, const GLfloat *v)
Definition: opengl_wrap.h:222
ptr_glGetUniformiv getUniformiv
Definition: opengl_wrap.h:816
ptr_glVertexArrayBindVertexBufferEXT vertexArrayBindVertexBufferEXT
Definition: opengl_wrap.h:1297
ptr_glCompressedTexSubImage2D compressedTexSubImage2D
Definition: opengl_wrap.h:761
int64_t CLint64
Definition: opengl_defines.h:62
ptr_glGetNamedFramebufferParameterivEXT getNamedFramebufferParameterivEXT
Definition: opengl_wrap.h:1267
ptr_glUniform1f uniform1f
Definition: opengl_wrap.h:826
void(GLFUNC * ptr_glUniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: opengl_wrap.h:248
void(GLFUNC * ptr_glNormalP3ui)(GLenum type, GLuint coords)
Definition: opengl_wrap.h:423
void(GLFUNC * ptr_glEndTransformFeedback)(void)
Definition: opengl_wrap.h:257
ptr_glUniform4d uniform4d
Definition: opengl_wrap.h:1083
ptr_glVertexAttribPointer vertexAttribPointer
Definition: opengl_wrap.h:882
void(GLFUNC * ptr_glInvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length)
Definition: opengl_wrap.h:632
void(GLFUNC * ptr_glProgramUniformMatrix3x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: opengl_wrap.h:541
void(GLFUNC * ptr_glColorP4ui)(GLenum type, GLuint color)
Definition: opengl_wrap.h:427
ptr_glProgramUniformMatrix3x4dv programUniformMatrix3x4dv
Definition: opengl_wrap.h:1183
void(GLFUNC * ptr_glLineWidth)(GLfloat width)
Definition: opengl_wrap.h:51
void(GLFUNC * ptr_glBindVertexBuffers)(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides)
Definition: opengl_wrap.h:674
ptr_glBindProgramPipeline bindProgramPipeline
Definition: opengl_wrap.h:1130
ptr_glDeleteTextures deleteTextures
Definition: opengl_wrap.h:746
ptr_glGetActiveSubroutineUniformName getActiveSubroutineUniformName
Definition: opengl_wrap.h:1101
ptr_glStencilFunc stencilFunc
Definition: opengl_wrap.h:714
ptr_glTextureStorage3DMultisampleEXT textureStorage3DMultisampleEXT
Definition: opengl_wrap.h:1289
ptr_glActiveTexture activeTexture
Definition: opengl_wrap.h:755
ptr_glProgramUniformMatrix3x4fv programUniformMatrix3x4fv
Definition: opengl_wrap.h:1177
ptr_glMultiTexCoordP4ui multiTexCoordP4ui
Definition: opengl_wrap.h:1060
GLuint(GLFUNC * ptr_glGetDebugMessageLog)(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
Definition: opengl_wrap.h:611
ptr_glVertexAttrib4Niv vertexAttrib4Niv
Definition: opengl_wrap.h:865
void(GLFUNC * ptr_glGetActiveUniformName)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName)
Definition: opengl_wrap.h:349
void(GLFUNC * ptr_glPatchParameteri)(GLenum pname, GLint value)
Definition: opengl_wrap.h:467
ptr_glGetProgramInfoLog getProgramInfoLog
Definition: opengl_wrap.h:810
ptr_glDispatchComputeIndirect dispatchComputeIndirect
Definition: opengl_wrap.h:1262
ptr_glUniform3ui uniform3ui
Definition: opengl_wrap.h:932
void * CLDEBUGPROC
Definition: opengl_defines.h:75
void(GLFUNC * ptr_glFramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
Definition: opengl_wrap.h:335
ptr_glTexParameteriv texParameteriv
Definition: opengl_wrap.h:697
ptr_glGetDebugMessageLog getDebugMessageLog
Definition: opengl_wrap.h:1250
ptr_glFlushMappedBufferRange flushMappedBufferRange
Definition: opengl_wrap.h:981
ptr_glColorMask colorMask
Definition: opengl_wrap.h:706
void(GLFUNC * ptr_glVertexAttribL4dv)(GLuint index, const GLdouble *v)
Definition: opengl_wrap.h:555
void(GLFUNC * ptr_glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
Definition: opengl_wrap.h:122
ptr_glDeleteFramebuffers deleteFramebuffers
Definition: opengl_wrap.h:968
void(GLFUNC * ptr_glTexCoordP4ui)(GLenum type, GLuint coords)
Definition: opengl_wrap.h:413
ptr_glUniformMatrix3x2dv uniformMatrix3x2dv
Definition: opengl_wrap.h:1093
ptr_glIsBuffer isBuffer
Definition: opengl_wrap.h:782
void(GLFUNC * ptr_glDepthMask)(GLboolean flag)
Definition: opengl_wrap.h:68
ptr_glVertexAttrib3f vertexAttrib3f
Definition: opengl_wrap.h:860
void(GLFUNC * ptr_glBeginQuery)(GLenum target, GLuint id)
Definition: opengl_wrap.h:135
ptr_glVertexAttribI4bv vertexAttribI4bv
Definition: opengl_wrap.h:923
ptr_glGetAttribLocation getAttribLocation
Definition: opengl_wrap.h:808
void(GLFUNC * ptr_glNamedStringARB)(GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string)
Definition: opengl_wrap.h:376
ptr_glBlendEquationSeparatei blendEquationSeparatei
Definition: opengl_wrap.h:957
void(GLFUNC * ptr_glUniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: opengl_wrap.h:245
ptr_glVertexAttribL2dv vertexAttribL2dv
Definition: opengl_wrap.h:1192
ptr_glInvalidateFramebuffer invalidateFramebuffer
Definition: opengl_wrap.h:1273
void(GLFUNC * ptr_glUniform2f)(GLint location, GLfloat v0, GLfloat v1)
Definition: opengl_wrap.h:188
void(GLFUNC * ptr_glProgramUniformMatrix3x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: opengl_wrap.h:544
ptr_glUniform3fv uniform3fv
Definition: opengl_wrap.h:836
void(GLFUNC * ptr_glProgramUniformMatrix2x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: opengl_wrap.h:540
void(GLFUNC * ptr_glQueryCounter)(GLuint id, GLenum target)
Definition: opengl_wrap.h:398
void(GLFUNC * ptr_glVertexAttribI2uiv)(GLuint index, const GLuint *v)
Definition: opengl_wrap.h:281
ptr_glGetTexLevelParameterfv getTexLevelParameterfv
Definition: opengl_wrap.h:730
ptr_glClientWaitSync clientWaitSync
Definition: opengl_wrap.h:1002
ptr_glGetActiveSubroutineUniformiv getActiveSubroutineUniformiv
Definition: opengl_wrap.h:1100
ptr_glDebugMessageCallback debugMessageCallback
Definition: opengl_wrap.h:1249
void(GLFUNC * ptr_glNamedFramebufferParameteriEXT)(GLuint framebuffer, GLenum pname, GLint param)
Definition: opengl_wrap.h:627
ptr_glStencilOp stencilOp
Definition: opengl_wrap.h:715
void(GLFUNC * ptr_glProgramUniform3dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value)
Definition: opengl_wrap.h:517
void(GLFUNC * ptr_glGetUniformSubroutineuiv)(GLenum shadertype, GLint location, GLuint *params)
Definition: opengl_wrap.h:465
void(GLFUNC * ptr_glDebugMessageInsertARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
Definition: opengl_wrap.h:570
GLboolean(GLFUNC * ptr_glIsShader)(GLuint shader)
Definition: opengl_wrap.h:183
void(GLFUNC * ptr_glVertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
Definition: opengl_wrap.h:435
ptr_glStencilMaskSeparate stencilMaskSeparate
Definition: opengl_wrap.h:794
ptr_glUseProgram useProgram
Definition: opengl_wrap.h:825
void(GLFUNC * ptr_glProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: opengl_wrap.h:534
ptr_glProgramUniform2iv programUniform2iv
Definition: opengl_wrap.h:1144
ptr_glBindVertexArray bindVertexArray
Definition: opengl_wrap.h:982
void(GLFUNC * ptr_glGetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint *params)
Definition: opengl_wrap.h:495
GLvoid *(GLFUNC * ptr_glMapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
Definition: opengl_wrap.h:341
GLboolean(GLFUNC * ptr_glIsEnabledi)(GLenum target, GLuint index)
Definition: opengl_wrap.h:255
void(GLFUNC * ptr_glTexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
Definition: opengl_wrap.h:647
void(GLFUNC * ptr_glVertexArrayVertexBindingDivisorEXT)(GLuint vaobj, GLuint bindingindex, GLuint divisor)
Definition: opengl_wrap.h:663
void(GLFUNC * ptr_glUniform1ui)(GLint location, GLuint v0)
Definition: opengl_wrap.h:291
ptr_glProgramUniform3f programUniform3f
Definition: opengl_wrap.h:1153
ptr_glProgramUniform1d programUniform1d
Definition: opengl_wrap.h:1139
ptr_glGetShaderSource getShaderSource
Definition: opengl_wrap.h:813
ptr_glVertexAttribP3ui vertexAttribP3ui
Definition: opengl_wrap.h:1074
ptr_glReleaseShaderCompiler releaseShaderCompiler
Definition: opengl_wrap.h:1119
void(GLFUNC * ptr_glUniform3d)(GLint location, GLdouble x, GLdouble y, GLdouble z)
Definition: opengl_wrap.h:443
ptr_glGetActiveAtomicCounterBufferiv getActiveAtomicCounterBufferiv
Definition: opengl_wrap.h:1238
unsigned char GLubyte
Definition: opengl_defines.h:59
void(GLFUNC * ptr_glTextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
Definition: opengl_wrap.h:605
ptr_glGetActiveUniformsiv getActiveUniformsiv
Definition: opengl_wrap.h:987
void(GLFUNC * ptr_glGenTransformFeedbacks)(GLsizei n, GLuint *ids)
Definition: opengl_wrap.h:471
void(GLFUNC * ptr_glValidateProgram)(GLuint program)
Definition: opengl_wrap.h:206
ptr_glGetTexParameterIuiv getTexParameterIuiv
Definition: opengl_wrap.h:941
void(GLFUNC * ptr_glEnablei)(GLenum target, GLuint index)
Definition: opengl_wrap.h:253
void(GLFUNC * ptr_glGetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint *params)
Definition: opengl_wrap.h:638
ptr_glGetProgramiv getProgramiv
Definition: opengl_wrap.h:809
void(GLFUNC * ptr_glInvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments)
Definition: opengl_wrap.h:634
ptr_glUniformMatrix3x4dv uniformMatrix3x4dv
Definition: opengl_wrap.h:1094
ptr_glProgramUniform4dv programUniform4dv
Definition: opengl_wrap.h:1164
void(GLFUNC * ptr_glBufferStorage)(GLenum target, GLsizeiptr size, const void *data, GLbitfield flags)
Definition: opengl_wrap.h:666
ptr_glCompressedTexSubImage3D compressedTexSubImage3D
Definition: opengl_wrap.h:760
void(GLFUNC * ptr_glProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint *value)
Definition: opengl_wrap.h:513
ptr_glProgramUniform1f programUniform1f
Definition: opengl_wrap.h:1137
ptr_glActiveShaderProgram activeShaderProgram
Definition: opengl_wrap.h:1128
void(GLFUNC * ptr_glVertexAttribI1i)(GLuint index, GLint x)
Definition: opengl_wrap.h:268
ptr_glProgramUniform3i programUniform3i
Definition: opengl_wrap.h:1151
ptr_glBlendEquation blendEquation
Definition: opengl_wrap.h:750
void(GLFUNC * ptr_glDrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei instancecount)
Definition: opengl_wrap.h:596
void(GLFUNC * ptr_glTexCoordP1ui)(GLenum type, GLuint coords)
Definition: opengl_wrap.h:407
ptr_glIsFramebuffer isFramebuffer
Definition: opengl_wrap.h:966
ptr_glCreateSyncFromCLeventARB createSyncFromCLeventARB
Definition: opengl_wrap.h:1207
void(GLFUNC * ptr_glBeginConditionalRender)(GLuint id, GLenum mode)
Definition: opengl_wrap.h:263
ptr_glVertexAttribI3ui vertexAttribI3ui
Definition: opengl_wrap.h:913
void(GLFUNC * ptr_glGetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat *values)
Definition: opengl_wrap.h:577
void(GLFUNC * ptr_glGetFramebufferParameteriv)(GLenum target, GLenum pname, GLint *params)
Definition: opengl_wrap.h:626
ptr_glSamplerParameterf samplerParameterf
Definition: opengl_wrap.h:1029
void(GLFUNC * ptr_glPixelStorei)(GLenum pname, GLint param)
Definition: opengl_wrap.h:79
ptr_glGetGraphicsResetStatusARB getGraphicsResetStatusARB
Definition: opengl_wrap.h:1212
ptr_glGetnMapdvARB getnMapdvARB
Definition: opengl_wrap.h:1213
ptr_glTexImage3DMultisample texImage3DMultisample
Definition: opengl_wrap.h:1007
void(GLFUNC * ptr_glTextureView)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)
Definition: opengl_wrap.h:651
void(GLFUNC * ptr_glProgramUniform2d)(GLuint program, GLint location, GLdouble v0, GLdouble v1)
Definition: opengl_wrap.h:508
ptr_glClearBufferData clearBufferData
Definition: opengl_wrap.h:1257
void(GLFUNC * ptr_glVertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
Definition: opengl_wrap.h:434
void(GLFUNC * ptr_glDrawBuffer)(GLenum mode)
Definition: opengl_wrap.h:61
void(GLFUNC * ptr_glDepthRangef)(GLfloat n, GLfloat f)
Definition: opengl_wrap.h:483
char GLchar
Definition: opengl_defines.h:69
ptr_glMultiDrawArrays multiDrawArrays
Definition: opengl_wrap.h:765
ptr_glTexParameteri texParameteri
Definition: opengl_wrap.h:696
ptr_glUniform1i uniform1i
Definition: opengl_wrap.h:830
void(GLFUNC * ptr_glReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)
Definition: opengl_wrap.h:587
void(GLFUNC * ptr_glBlendEquationSeparate)(GLenum modeRGB, GLenum modeAlpha)
Definition: opengl_wrap.h:151
ptr_glEndTransformFeedback endTransformFeedback
Definition: opengl_wrap.h:896
void(GLFUNC * ptr_glGetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params)
Definition: opengl_wrap.h:92
void(GLFUNC * ptr_glVertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
Definition: opengl_wrap.h:275
ptr_glObjectPtrLabel objectPtrLabel
Definition: opengl_wrap.h:1255
void(GLFUNC * ptr_glGetUniformdv)(GLuint program, GLint location, GLdouble *params)
Definition: opengl_wrap.h:458
ptr_glVertexAttrib4Nusv vertexAttrib4Nusv
Definition: opengl_wrap.h:870
ptr_glVertexAttrib2sv vertexAttrib2sv
Definition: opengl_wrap.h:857
ptr_glUniform2d uniform2d
Definition: opengl_wrap.h:1081
void(GLFUNC * ptr_glBindFragDataLocation)(GLuint program, GLuint color, const GLchar *name)
Definition: opengl_wrap.h:289
ptr_glProgramUniform1dv programUniform1dv
Definition: opengl_wrap.h:1140
ptr_glTexCoordP1uiv texCoordP1uiv
Definition: opengl_wrap.h:1047
void(GLFUNC * ptr_glVertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
Definition: opengl_wrap.h:274
void(GLFUNC * ptr_glDrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance)
Definition: opengl_wrap.h:595
ptr_glLineWidth lineWidth
Definition: opengl_wrap.h:690
ptr_glBindFramebuffer bindFramebuffer
Definition: opengl_wrap.h:967
ptr_glVertexP2uiv vertexP2uiv
Definition: opengl_wrap.h:1041
void(GLFUNC * ptr_glVertexAttribI3uiv)(GLuint index, const GLuint *v)
Definition: opengl_wrap.h:282
void(GLFUNC * ptr_glDepthRangeArrayv)(GLuint first, GLsizei count, const GLdouble *v)
Definition: opengl_wrap.h:564
ptr_glVertexAttribIFormat vertexAttribIFormat
Definition: opengl_wrap.h:1293
void(GLFUNC * ptr_glTexImage3DMultisample)(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
Definition: opengl_wrap.h:368
double GLdouble
Definition: opengl_defines.h:66
ptr_glProgramUniformMatrix2x3dv programUniformMatrix2x3dv
Definition: opengl_wrap.h:1179
ptr_glUniform4uiv uniform4uiv
Definition: opengl_wrap.h:937
void(GLFUNC * ptr_glMultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords)
Definition: opengl_wrap.h:415
ptr_glVertexAttribP2ui vertexAttribP2ui
Definition: opengl_wrap.h:1072
ptr_glDrawElementsInstancedBaseVertex drawElementsInstancedBaseVertex
Definition: opengl_wrap.h:996
ptr_glIsTexture isTexture
Definition: opengl_wrap.h:748
ptr_glVertexAttrib2d vertexAttrib2d
Definition: opengl_wrap.h:852
ptr_glVertexAttrib2dv vertexAttrib2dv
Definition: opengl_wrap.h:853
void(GLFUNC * ptr_glVertexAttrib4Nsv)(GLuint index, const GLshort *v)
Definition: opengl_wrap.h:227
void GLvoid
Definition: opengl_defines.h:68
ptr_glGetInternalformati64v getInternalformati64v
Definition: opengl_wrap.h:1268
ptr_glUniform2i uniform2i
Definition: opengl_wrap.h:831
ptr_glProgramUniformMatrix3x2dv programUniformMatrix3x2dv
Definition: opengl_wrap.h:1180
ptr_glGetSynciv getSynciv
Definition: opengl_wrap.h:1005
ptr_glClearNamedBufferSubDataEXT clearNamedBufferSubDataEXT
Definition: opengl_wrap.h:1260
ptr_glVertexAttribL3dv vertexAttribL3dv
Definition: opengl_wrap.h:1193
GLuint(GLFUNC * ptr_glCreateShader)(GLenum type)
Definition: opengl_wrap.h:160
void(GLFUNC * ptr_glDeleteBuffers)(GLsizei n, const GLuint *buffers)
Definition: opengl_wrap.h:141
void(GLFUNC * ptr_glUniform1d)(GLint location, GLdouble x)
Definition: opengl_wrap.h:441
void(GLFUNC * ptr_glPolygonMode)(GLenum face, GLenum mode)
Definition: opengl_wrap.h:53
ptr_glTexParameterf texParameterf
Definition: opengl_wrap.h:694
void(GLFUNC * ptr_glUniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: opengl_wrap.h:246
unsigned int GLbitfield
Definition: opengl_defines.h:54
ptr_glDrawTransformFeedback drawTransformFeedback
Definition: opengl_wrap.h:1114
ptr_glMapBufferRange mapBufferRange
Definition: opengl_wrap.h:980
void(GLFUNC * ptr_glInvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)
Definition: opengl_wrap.h:635
void(GLFUNC * ptr_glVertexArrayBindVertexBufferEXT)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
Definition: opengl_wrap.h:658
ptr_glDrawTransformFeedbackStream drawTransformFeedbackStream
Definition: opengl_wrap.h:1115
void(GLFUNC * ptr_glBindAttribLocation)(GLuint program, GLuint index, const GLchar *name)
Definition: opengl_wrap.h:157
void(GLFUNC * ptr_glMultiDrawElementsIndirect)(GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride)
Definition: opengl_wrap.h:637
ptr_glGetActiveUniformBlockiv getActiveUniformBlockiv
Definition: opengl_wrap.h:990
void(GLFUNC * ptr_glBindRenderbuffer)(GLenum target, GLuint renderbuffer)
Definition: opengl_wrap.h:322
ptr_glGetPointerv getPointerv
Definition: opengl_wrap.h:737
void(GLFUNC * ptr_glGetNamedStringivARB)(GLint namelen, const GLchar *name, GLenum pname, GLint *params)
Definition: opengl_wrap.h:381
ptr_glPauseTransformFeedback pauseTransformFeedback
Definition: opengl_wrap.h:1112
ptr_glVertexAttrib4Nsv vertexAttrib4Nsv
Definition: opengl_wrap.h:866
ptr_glGenTextures genTextures
Definition: opengl_wrap.h:747
void(GLFUNC * ptr_glTexParameterIiv)(GLenum target, GLenum pname, const GLint *params)
Definition: opengl_wrap.h:299
void(GLFUNC * ptr_glProgramUniform2i)(GLuint program, GLint location, GLint v0, GLint v1)
Definition: opengl_wrap.h:504
ptr_glProgramBinary programBinary
Definition: opengl_wrap.h:1125
void(GLFUNC * ptr_glUniform1i)(GLint location, GLint v0)
Definition: opengl_wrap.h:191
ptr_glBlendEquationSeparate blendEquationSeparate
Definition: opengl_wrap.h:790
GLenum(GLFUNC * ptr_glGetError)(void)
Definition: opengl_wrap.h:84
ptr_glTexStorage1D texStorage1D
Definition: opengl_wrap.h:1241
void(GLFUNC * ptr_glPatchParameterfv)(GLenum pname, const GLfloat *values)
Definition: opengl_wrap.h:468
void(GLFUNC * ptr_glBlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
Definition: opengl_wrap.h:338
void(GLFUNC * ptr_glClearNamedBufferDataEXT)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data)
Definition: opengl_wrap.h:620
void(GLFUNC * ptr_glFlush)(void)
Definition: opengl_wrap.h:72
ptr_glUniform2uiv uniform2uiv
Definition: opengl_wrap.h:935
ptr_glMultiDrawArraysIndirect multiDrawArraysIndirect
Definition: opengl_wrap.h:1275
ptr_glBlendFunciARB blendFunciARB
Definition: opengl_wrap.h:1012
ptr_glGetQueryIndexediv getQueryIndexediv
Definition: opengl_wrap.h:1118
ptr_glCompressedTexImage2D compressedTexImage2D
Definition: opengl_wrap.h:758
ptr_glIsRenderbuffer isRenderbuffer
Definition: opengl_wrap.h:960
ptr_glTexCoordP4ui texCoordP4ui
Definition: opengl_wrap.h:1052
void(GLFUNC * ptr_glGetUniformiv)(GLuint program, GLint location, GLint *params)
Definition: opengl_wrap.h:177
void(GLFUNC * ptr_glTexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
Definition: opengl_wrap.h:648
void(GLFUNC * ptr_glVertexBindingDivisor)(GLuint bindingindex, GLuint divisor)
Definition: opengl_wrap.h:657
ptr_glCompileShaderIncludeARB compileShaderIncludeARB
Definition: opengl_wrap.h:1017
ptr_glTexSubImage2D texSubImage2D
Definition: opengl_wrap.h:744
ptr_glTexCoordP4uiv texCoordP4uiv
Definition: opengl_wrap.h:1053
ptr_glPointParameteriv pointParameteriv
Definition: opengl_wrap.h:770
void(GLFUNC * ptr_glVertexAttrib4ubv)(GLuint index, const GLubyte *v)
Definition: opengl_wrap.h:240
void(GLFUNC * ptr_glGenProgramPipelines)(GLsizei n, GLuint *pipelines)
Definition: opengl_wrap.h:493
ptr_glProvokingVertex provokingVertex
Definition: opengl_wrap.h:998
void(GLFUNC * ptr_glVertexAttribI1ui)(GLuint index, GLuint x)
Definition: opengl_wrap.h:272
ptr_glEndQueryIndexed endQueryIndexed
Definition: opengl_wrap.h:1117
ptr_glProgramUniform2uiv programUniform2uiv
Definition: opengl_wrap.h:1150
void(GLFUNC * ptr_glVertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
Definition: opengl_wrap.h:238
ptr_glGetProgramStageiv getProgramStageiv
Definition: opengl_wrap.h:1105
ptr_glStencilOpSeparate stencilOpSeparate
Definition: opengl_wrap.h:792
void(GLFUNC * ptr_glUniform3dv)(GLint location, GLsizei count, const GLdouble *value)
Definition: opengl_wrap.h:447
void(GLFUNC * ptr_glTexParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
Definition: opengl_wrap.h:56
ptr_glCompressedTexSubImage1D compressedTexSubImage1D
Definition: opengl_wrap.h:762
ptr_glSamplerParameterIuiv samplerParameterIuiv
Definition: opengl_wrap.h:1032
ptr_glStencilMask stencilMask
Definition: opengl_wrap.h:705
void(GLFUNC * ptr_glDepthRangeIndexed)(GLuint index, GLdouble n, GLdouble f)
Definition: opengl_wrap.h:565
ptr_glProgramUniformMatrix2dv programUniformMatrix2dv
Definition: opengl_wrap.h:1170
ptr_glTexSubImage3D texSubImage3D
Definition: opengl_wrap.h:753
void(GLFUNC * ptr_glColorP4uiv)(GLenum type, const GLuint *color)
Definition: opengl_wrap.h:428
void(GLFUNC * ptr_glGetnUniformivARB)(GLuint program, GLint location, GLsizei bufSize, GLint *params)
Definition: opengl_wrap.h:590
void(GLFUNC * ptr_glGenQueries)(GLsizei n, GLuint *ids)
Definition: opengl_wrap.h:132
ptr_glProgramUniform4i programUniform4i
Definition: opengl_wrap.h:1159
void(GLFUNC * ptr_glTextureStorage2DMultisampleEXT)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
Definition: opengl_wrap.h:649
void(GLFUNC * ptr_glVertexAttribI1iv)(GLuint index, const GLint *v)
Definition: opengl_wrap.h:276
ptr_glInvalidateSubFramebuffer invalidateSubFramebuffer
Definition: opengl_wrap.h:1274
void(GLFUNC * ptr_glGetTexParameteriv)(GLenum target, GLenum pname, GLint *params)
Definition: opengl_wrap.h:90
ptr_glProgramUniform2i programUniform2i
Definition: opengl_wrap.h:1143
ptrdiff_t GLintptr
Definition: opengl_defines.h:70
ptr_glIsEnabled isEnabled
Definition: opengl_wrap.h:732
GLuint(GLFUNC * ptr_glCreateShaderProgramv)(GLenum type, GLsizei count, const GLchar *const *strings)
Definition: opengl_wrap.h:490
ptr_glDrawArraysIndirect drawArraysIndirect
Definition: opengl_wrap.h:1078
ptr_glCullFace cullFace
Definition: opengl_wrap.h:687
ptr_glFinish finish
Definition: opengl_wrap.h:710
ptr_glFramebufferTexture1D framebufferTexture1D
Definition: opengl_wrap.h:971
ptr_glMinSampleShading minSampleShading
Definition: opengl_wrap.h:955
void(GLFUNC * ptr_glViewportArrayv)(GLuint first, GLsizei count, const GLfloat *v)
Definition: opengl_wrap.h:558
ptr_glUniformMatrix2x4fv uniformMatrix2x4fv
Definition: opengl_wrap.h:885
void(GLFUNC * ptr_glBindVertexBuffer)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
Definition: opengl_wrap.h:652
void(GLFUNC * ptr_glBlendFunciARB)(GLuint buf, GLenum src, GLenum dst)
Definition: opengl_wrap.h:373
void(GLFUNC * ptr_glDrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex)
Definition: opengl_wrap.h:357
ptr_glPixelStoref pixelStoref
Definition: opengl_wrap.h:717
void(GLFUNC * ptr_glDrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
Definition: opengl_wrap.h:112
ptr_glUniform1iv uniform1iv
Definition: opengl_wrap.h:838
void(GLFUNC * ptr_glUniformMatrix4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: opengl_wrap.h:451
ptr_glGetQueryiv getQueryiv
Definition: opengl_wrap.h:776
void(GLFUNC * ptr_glTexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
Definition: opengl_wrap.h:59
void(GLFUNC * ptr_glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params)
Definition: opengl_wrap.h:89
ptr_glUniform3i uniform3i
Definition: opengl_wrap.h:832
void(GLFUNC * ptr_glVertexAttribI3iv)(GLuint index, const GLint *v)
Definition: opengl_wrap.h:278
ptr_glGetObjectLabel getObjectLabel
Definition: opengl_wrap.h:1254
void(GLFUNC * ptr_glTexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params)
Definition: opengl_wrap.h:300
ptr_glTextureStorage3DEXT textureStorage3DEXT
Definition: opengl_wrap.h:1246
void(GLFUNC * ptr_glProgramUniform4i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
Definition: opengl_wrap.h:520
ptr_glUniform3f uniform3f
Definition: opengl_wrap.h:828
ptr_glProgramUniform3ui programUniform3ui
Definition: opengl_wrap.h:1157
void(GLFUNC * ptr_glPopDebugGroup)(void)
Definition: opengl_wrap.h:613
void(GLFUNC * ptr_glRenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Definition: opengl_wrap.h:339
void(GLFUNC * ptr_glCopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
Definition: opengl_wrap.h:100
ptr_glPointParameterfv pointParameterfv
Definition: opengl_wrap.h:768
ptr_glVertexAttribIPointer vertexAttribIPointer
Definition: opengl_wrap.h:904
void(GLFUNC * ptr_glGetQueryiv)(GLenum target, GLenum pname, GLint *params)
Definition: opengl_wrap.h:137
GLint(GLFUNC * ptr_glGetFragDataLocation)(GLuint program, const GLchar *name)
Definition: opengl_wrap.h:290
void(GLFUNC * ptr_glGetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
Definition: opengl_wrap.h:615
GLboolean(GLFUNC * ptr_glIsEnabled)(GLenum cap)
Definition: opengl_wrap.h:93
ptr_glDrawRangeElementsBaseVertex drawRangeElementsBaseVertex
Definition: opengl_wrap.h:995
ptr_glIsProgram isProgram
Definition: opengl_wrap.h:821
void(GLFUNC * ptr_glStencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
Definition: opengl_wrap.h:76
void(GLFUNC * ptr_glDepthFunc)(GLenum func)
Definition: opengl_wrap.h:77
void(GLFUNC * ptr_glMultiDrawArraysIndirect)(GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride)
Definition: opengl_wrap.h:636
ptr_glFlush flush
Definition: opengl_wrap.h:711
void(GLFUNC * ptr_glReleaseShaderCompiler)(void)
Definition: opengl_wrap.h:480
ptr_glUniformMatrix4x2dv uniformMatrix4x2dv
Definition: opengl_wrap.h:1095
void(GLFUNC * ptr_glProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value)
Definition: opengl_wrap.h:515
const GLubyte *(GLFUNC * ptr_glGetStringi)(GLenum name, GLuint index)
Definition: opengl_wrap.h:307
ptr_glGetDoublev getDoublev
Definition: opengl_wrap.h:722
void(GLFUNC * ptr_glGetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)
Definition: opengl_wrap.h:574
void(GLFUNC * ptr_glProgramUniformMatrix4x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: opengl_wrap.h:545
ptr_glVertexAttrib4Nbv vertexAttrib4Nbv
Definition: opengl_wrap.h:864
void(GLFUNC * ptr_glUniform3fv)(GLint location, GLsizei count, const GLfloat *value)
Definition: opengl_wrap.h:197
ptr_glGetShaderiv getShaderiv
Definition: opengl_wrap.h:811
void(GLFUNC * ptr_glGetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort *values)
Definition: opengl_wrap.h:579
void(GLFUNC * ptr_glUseProgram)(GLuint program)
Definition: opengl_wrap.h:186
void(GLFUNC * ptr_glFramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
Definition: opengl_wrap.h:332
void(GLFUNC * ptr_glDrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance)
Definition: opengl_wrap.h:594
void(GLFUNC * ptr_glGenTextures)(GLsizei n, GLuint *textures)
Definition: opengl_wrap.h:108
ptr_glTexStorage3D texStorage3D
Definition: opengl_wrap.h:1243
unsigned int GLuint
Definition: opengl_defines.h:61
void(GLFUNC * ptr_glTexCoordP2uiv)(GLenum type, const GLuint *coords)
Definition: opengl_wrap.h:410
void(GLFUNC * ptr_glUniform2dv)(GLint location, GLsizei count, const GLdouble *value)
Definition: opengl_wrap.h:446
void(GLFUNC * ptr_glEndConditionalRender)(void)
Definition: opengl_wrap.h:264
void(GLFUNC * ptr_glDisable)(GLenum cap)
Definition: opengl_wrap.h:69
void(GLFUNC * ptr_glGetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params)
Definition: opengl_wrap.h:91
void(GLFUNC * ptr_glGetBufferParameteri64v)(GLenum target, GLenum pname, CLint64 *params)
Definition: opengl_wrap.h:313
void(GLFUNC * ptr_glSampleMaski)(GLuint index, GLbitfield mask)
Definition: opengl_wrap.h:370
void(GLFUNC * ptr_glGetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)
Definition: opengl_wrap.h:348
void(GLFUNC * ptr_glVertexAttrib4Nusv)(GLuint index, const GLushort *v)
Definition: opengl_wrap.h:231
ptr_glTexCoordP3ui texCoordP3ui
Definition: opengl_wrap.h:1050
ptr_glDrawBuffer drawBuffer
Definition: opengl_wrap.h:700
ptr_glVertexAttribI3uiv vertexAttribI3uiv
Definition: opengl_wrap.h:921
void(GLFUNC * ptr_glVertexAttribL2d)(GLuint index, GLdouble x, GLdouble y)
Definition: opengl_wrap.h:549
void(GLFUNC * ptr_glPushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar *message)
Definition: opengl_wrap.h:612
void(GLFUNC * ptr_glVertexAttribFormat)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
Definition: opengl_wrap.h:653
ptr_glVertexAttrib2f vertexAttrib2f
Definition: opengl_wrap.h:854
void(GLFUNC * ptr_glGetFloatv)(GLenum pname, GLfloat *params)
Definition: opengl_wrap.h:85
ptr_glDisable disable
Definition: opengl_wrap.h:708
ptr_glGetVertexAttribfv getVertexAttribfv
Definition: opengl_wrap.h:818
GLenum(GLFUNC * ptr_glClientWaitSync)(CLsync sync, GLbitfield flags, CLuint64 timeout)
Definition: opengl_wrap.h:363
ptr_glGetShaderInfoLog getShaderInfoLog
Definition: opengl_wrap.h:812
void(GLFUNC * ptr_glSamplerParameteri)(GLuint sampler, GLenum pname, GLint param)
Definition: opengl_wrap.h:388
void(GLFUNC * ptr_glDeleteNamedStringARB)(GLint namelen, const GLchar *name)
Definition: opengl_wrap.h:377
void(GLFUNC * ptr_glProgramUniformMatrix4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: opengl_wrap.h:533
void(GLFUNC * ptr_glVertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
Definition: opengl_wrap.h:431
void(GLFUNC * ptr_glGetActiveSubroutineName)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
Definition: opengl_wrap.h:463
void(GLFUNC * ptr_glDispatchCompute)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
Definition: opengl_wrap.h:622
ptrdiff_t GLsizeiptr
Definition: opengl_defines.h:71
ptr_glColorP4uiv colorP4uiv
Definition: opengl_wrap.h:1067
void(GLFUNC * ptr_glVertexAttrib4usv)(GLuint index, const GLushort *v)
Definition: opengl_wrap.h:242
void(GLFUNC * ptr_glUniformMatrix4x2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: opengl_wrap.h:456
ptr_glTexStorage2D texStorage2D
Definition: opengl_wrap.h:1242
ptr_glDrawElementsInstanced drawElementsInstanced
Definition: opengl_wrap.h:948
void(GLFUNC * ptr_glGetObjectPtrLabel)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)
Definition: opengl_wrap.h:617
ptr_glUniformMatrix4x3fv uniformMatrix4x3fv
Definition: opengl_wrap.h:888
void(GLFUNC * ptr_glProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: opengl_wrap.h:537
ptr_glTexImage2DMultisample texImage2DMultisample
Definition: opengl_wrap.h:1006
void(GLFUNC * ptr_glGenBuffers)(GLsizei n, GLuint *buffers)
Definition: opengl_wrap.h:142
ptr_glVertexAttrib4fv vertexAttrib4fv
Definition: opengl_wrap.h:875
ptr_glProgramUniform1fv programUniform1fv
Definition: opengl_wrap.h:1138
void(GLFUNC * ptr_glBindSampler)(GLuint unit, GLuint sampler)
Definition: opengl_wrap.h:387
ptr_glClearNamedBufferDataEXT clearNamedBufferDataEXT
Definition: opengl_wrap.h:1259
ptr_glUniform2iv uniform2iv
Definition: opengl_wrap.h:839
void(GLFUNC * ptr_glGetCompressedTexImage)(GLenum target, GLint level, GLvoid *img)
Definition: opengl_wrap.h:124
void(GLFUNC * ptr_glBindBuffersBase)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers)
Definition: opengl_wrap.h:669
ptr_glBindBufferRange bindBufferRange
Definition: opengl_wrap.h:897
void(GLFUNC * ptr_glFramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
Definition: opengl_wrap.h:333
ptr_glProgramUniformMatrix4x3fv programUniformMatrix4x3fv
Definition: opengl_wrap.h:1178
void(GLFUNC * ptr_glViewport)(GLint x, GLint y, GLsizei width, GLsizei height)
Definition: opengl_wrap.h:95
ptr_glVertexAttrib3fv vertexAttrib3fv
Definition: opengl_wrap.h:861
ptr_glVertexAttribI2ui vertexAttribI2ui
Definition: opengl_wrap.h:912
ptr_glGetNamedStringARB getNamedStringARB
Definition: opengl_wrap.h:1019
ptr_glGetUniformBlockIndex getUniformBlockIndex
Definition: opengl_wrap.h:989
ptr_glVertexArrayVertexAttribIFormatEXT vertexArrayVertexAttribIFormatEXT
Definition: opengl_wrap.h:1299
void(GLFUNC * ptr_glBlendEquationi)(GLuint buf, GLenum mode)
Definition: opengl_wrap.h:317
ptr_glReadPixels readPixels
Definition: opengl_wrap.h:720
void(GLFUNC * ptr_glBindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
Definition: opengl_wrap.h:600
void(GLFUNC * ptr_glProgramUniform3d)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2)
Definition: opengl_wrap.h:516
void(GLFUNC * ptr_glBeginTransformFeedback)(GLenum primitiveMode)
Definition: opengl_wrap.h:256
void(GLFUNC * ptr_glStencilMask)(GLuint mask)
Definition: opengl_wrap.h:66
ptr_glSecondaryColorP3uiv secondaryColorP3uiv
Definition: opengl_wrap.h:1069
GLboolean(GLFUNC * ptr_glIsProgramPipeline)(GLuint pipeline)
Definition: opengl_wrap.h:494
void(GLFUNC * ptr_glStencilOpSeparate)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
Definition: opengl_wrap.h:153
void(GLFUNC * ptr_glBlendFunc)(GLenum sfactor, GLenum dfactor)
Definition: opengl_wrap.h:73
ptr_glVertexAttribI3iv vertexAttribI3iv
Definition: opengl_wrap.h:917
float GLfloat
Definition: opengl_defines.h:64
void(GLFUNC * ptr_glDrawArrays)(GLenum mode, GLint first, GLsizei count)
Definition: opengl_wrap.h:96
ptr_glProgramUniform4fv programUniform4fv
Definition: opengl_wrap.h:1162
void(GLFUNC * ptr_glScissorIndexed)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
Definition: opengl_wrap.h:562
ptr_glGetTexParameteriv getTexParameteriv
Definition: opengl_wrap.h:729
ptr_glDeleteShader deleteShader
Definition: opengl_wrap.h:801
void(GLFUNC * ptr_glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
Definition: opengl_wrap.h:81
ptr_glGetVertexAttribLdv getVertexAttribLdv
Definition: opengl_wrap.h:1196
void(GLFUNC * ptr_glUniform4dv)(GLint location, GLsizei count, const GLdouble *value)
Definition: opengl_wrap.h:448
void(GLFUNC * ptr_glGetQueryObjecti64v)(GLuint id, GLenum pname, CLint64 *params)
Definition: opengl_wrap.h:399
void(GLFUNC * ptr_glGetQueryIndexediv)(GLenum target, GLuint index, GLenum pname, GLint *params)
Definition: opengl_wrap.h:479
void(GLFUNC * ptr_glShaderSource)(GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length)
Definition: opengl_wrap.h:185
void(GLFUNC * ptr_glGetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)
Definition: opengl_wrap.h:351
void(GLFUNC * ptr_glGetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params)
Definition: opengl_wrap.h:641
ptr_glVertexAttribL1d vertexAttribL1d
Definition: opengl_wrap.h:1187
ptr_glVertexAttrib4iv vertexAttrib4iv
Definition: opengl_wrap.h:876
ptr_glProgramUniform2dv programUniform2dv
Definition: opengl_wrap.h:1148
void(GLFUNC * ptr_glGenVertexArrays)(GLsizei n, GLuint *arrays)
Definition: opengl_wrap.h:345
ptr_glSampleMaski sampleMaski
Definition: opengl_wrap.h:1009
ptr_glGetInteger64v getInteger64v
Definition: opengl_wrap.h:1004
void(GLFUNC * ptr_glCopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
Definition: opengl_wrap.h:115
ptr_glVertexAttrib3s vertexAttrib3s
Definition: opengl_wrap.h:862
ptr_glMultiDrawElementsIndirect multiDrawElementsIndirect
Definition: opengl_wrap.h:1276
ptr_glTexStorage3DMultisample texStorage3DMultisample
Definition: opengl_wrap.h:1287
void(GLFUNC * ptr_glProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: opengl_wrap.h:536
ptr_glProgramUniform4ui programUniform4ui
Definition: opengl_wrap.h:1165
GLFunctions.
Definition: opengl_wrap.h:45
ptr_glProgramUniform3dv programUniform3dv
Definition: opengl_wrap.h:1156
ptr_glTextureBufferRangeEXT textureBufferRangeEXT
Definition: opengl_wrap.h:1285
void(GLFUNC * ptr_glUniform4d)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Definition: opengl_wrap.h:444
ptr_glVertexAttribI1uiv vertexAttribI1uiv
Definition: opengl_wrap.h:919
ptr_glCreateShader createShader
Definition: opengl_wrap.h:799
void(GLFUNC * ptr_glVertexAttribL3dv)(GLuint index, const GLdouble *v)
Definition: opengl_wrap.h:554
ptr_glProgramUniform2f programUniform2f
Definition: opengl_wrap.h:1145
ptr_glFramebufferTextureLayer framebufferTextureLayer
Definition: opengl_wrap.h:979
ptr_glBlendEquationi blendEquationi
Definition: opengl_wrap.h:956
ptr_glGetVertexAttribiv getVertexAttribiv
Definition: opengl_wrap.h:819
ptr_glViewportIndexedfv viewportIndexedfv
Definition: opengl_wrap.h:1199
ptr_glTexCoordP1ui texCoordP1ui
Definition: opengl_wrap.h:1046
ptr_glBlendFuncSeparateiARB blendFuncSeparateiARB
Definition: opengl_wrap.h:1013
void(GLFUNC * ptr_glDeleteSync)(CLsync sync)
Definition: opengl_wrap.h:362
ptr_glStencilFuncSeparate stencilFuncSeparate
Definition: opengl_wrap.h:793
void(GLFUNC * ptr_glGetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat *params)
Definition: opengl_wrap.h:396
void(GLFUNC * ptr_glTexImage2DMultisample)(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
Definition: opengl_wrap.h:367
void(GLFUNC * ptr_glProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: opengl_wrap.h:528
ptr_glUniform4iv uniform4iv
Definition: opengl_wrap.h:841
void(GLFUNC * ptr_glTexStorage3D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
Definition: opengl_wrap.h:604
void(GLFUNC * ptr_glGetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params)
Definition: opengl_wrap.h:267
ptr_glDrawElementsInstancedBaseVertexBaseInstance drawElementsInstancedBaseVertexBaseInstance
Definition: opengl_wrap.h:1234
void(GLFUNC * ptr_glVertexAttrib1f)(GLuint index, GLfloat x)
Definition: opengl_wrap.h:209
void(GLFUNC * ptr_glMinSampleShadingARB)(GLfloat value)
Definition: opengl_wrap.h:375
ptr_glVertexAttrib1fv vertexAttrib1fv
Definition: opengl_wrap.h:849
void(GLFUNC * ptr_glDeleteTextures)(GLsizei n, const GLuint *textures)
Definition: opengl_wrap.h:107
ptr_glTexBufferRange texBufferRange
Definition: opengl_wrap.h:1284
ptr_glGetDoublei_v getDoublei_v
Definition: opengl_wrap.h:1206
void(GLFUNC * ptr_glTexCoordP3uiv)(GLenum type, const GLuint *coords)
Definition: opengl_wrap.h:412
GLboolean(GLFUNC * ptr_glIsSync)(CLsync sync)
Definition: opengl_wrap.h:361
void(GLFUNC * ptr_glAttachShader)(GLuint program, GLuint shader)
Definition: opengl_wrap.h:156
void(GLFUNC * ptr_glVertexAttrib2dv)(GLuint index, const GLdouble *v)
Definition: opengl_wrap.h:214
void(GLFUNC * ptr_glCompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
Definition: opengl_wrap.h:120
ptr_glGetActiveUniformBlockName getActiveUniformBlockName
Definition: opengl_wrap.h:991
struct __CLsync * CLsync
Definition: opengl_defines.h:72
void(GLFUNC * ptr_glVertexP4ui)(GLenum type, GLuint value)
Definition: opengl_wrap.h:405
ptr_glVertexAttribI1iv vertexAttribI1iv
Definition: opengl_wrap.h:915
void(GLFUNC * ptr_glPolygonOffset)(GLfloat factor, GLfloat units)
Definition: opengl_wrap.h:99
void(GLFUNC * ptr_glVertexAttrib1sv)(GLuint index, const GLshort *v)
Definition: opengl_wrap.h:212
GLboolean(GLFUNC * ptr_glIsTransformFeedback)(GLuint id)
Definition: opengl_wrap.h:472
ptr_glViewportIndexedf viewportIndexedf
Definition: opengl_wrap.h:1198
void(GLFUNC * ptr_glProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value)
Definition: opengl_wrap.h:503
void(GLFUNC * ptr_glObjectPtrLabel)(const void *ptr, GLsizei length, const GLchar *label)
Definition: opengl_wrap.h:616
ptr_glGetCompressedTexImage getCompressedTexImage
Definition: opengl_wrap.h:763
void(GLFUNC * ptr_glMultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint *coords)
Definition: opengl_wrap.h:418
ptr_glSamplerParameterfv samplerParameterfv
Definition: opengl_wrap.h:1030
void(GLFUNC * ptr_glBindTransformFeedback)(GLenum target, GLuint id)
Definition: opengl_wrap.h:469
ptr_glVertexAttribL2d vertexAttribL2d
Definition: opengl_wrap.h:1188
GLboolean(GLFUNC * ptr_glIsNamedStringARB)(GLint namelen, const GLchar *name)
Definition: opengl_wrap.h:379
void(GLFUNC * ptr_glVertexAttrib2fv)(GLuint index, const GLfloat *v)
Definition: opengl_wrap.h:216
ptr_glPixelStorei pixelStorei
Definition: opengl_wrap.h:718
void(GLFUNC * ptr_glDebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
Definition: opengl_wrap.h:609
ptr_glVertexAttribP1ui vertexAttribP1ui
Definition: opengl_wrap.h:1070
void(GLFUNC * ptr_glVertexP3uiv)(GLenum type, const GLuint *value)
Definition: opengl_wrap.h:404
void(GLFUNC * ptr_glUniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
Definition: opengl_wrap.h:190
void(GLFUNC * ptr_glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
Definition: opengl_wrap.h:167
ptr_glBlendEquationSeparateiARB blendEquationSeparateiARB
Definition: opengl_wrap.h:1011
ptr_glGetnSeparableFilterARB getnSeparableFilterARB
Definition: opengl_wrap.h:1222
ptr_glIsProgramPipeline isProgramPipeline
Definition: opengl_wrap.h:1133
void(GLFUNC * ptr_glVertexAttribL1dv)(GLuint index, const GLdouble *v)
Definition: opengl_wrap.h:552
ptr_glDrawArrays drawArrays
Definition: opengl_wrap.h:735
ptr_glGetProgramPipelineInfoLog getProgramPipelineInfoLog
Definition: opengl_wrap.h:1186
ptr_glGetMultisamplefv getMultisamplefv
Definition: opengl_wrap.h:1008
ptr_glVertexAttribI1ui vertexAttribI1ui
Definition: opengl_wrap.h:911
ptr_glPointParameterf pointParameterf
Definition: opengl_wrap.h:767
void(GLFUNC * ptr_glDrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream)
Definition: opengl_wrap.h:476
void(GLFUNC * ptr_glGetVertexAttribLdv)(GLuint index, GLenum pname, GLdouble *params)
Definition: opengl_wrap.h:557
ptr_glGetFragDataLocation getFragDataLocation
Definition: opengl_wrap.h:929
GLboolean(GLFUNC * ptr_glIsBuffer)(GLuint buffer)
Definition: opengl_wrap.h:143
ptr_glEnableVertexAttribArray enableVertexAttribArray
Definition: opengl_wrap.h:804
ptr_glDeleteRenderbuffers deleteRenderbuffers
Definition: opengl_wrap.h:962
ptr_glProgramUniformMatrix4dv programUniformMatrix4dv
Definition: opengl_wrap.h:1172
ptr_glClearDepth clearDepth
Definition: opengl_wrap.h:704
ptr_glVertexP3ui vertexP3ui
Definition: opengl_wrap.h:1042
void(GLFUNC * ptr_glBlendEquation)(GLenum mode)
Definition: opengl_wrap.h:111
ptr_glVertexAttribI4ui vertexAttribI4ui
Definition: opengl_wrap.h:914
ptr_glGetnTexImageARB getnTexImageARB
Definition: opengl_wrap.h:1225
void(GLFUNC * ptr_glUniform1uiv)(GLint location, GLsizei count, const GLuint *value)
Definition: opengl_wrap.h:295
void(GLFUNC * ptr_glScissor)(GLint x, GLint y, GLsizei width, GLsizei height)
Definition: opengl_wrap.h:54
ptr_glVertexAttribL3d vertexAttribL3d
Definition: opengl_wrap.h:1189
ptr_glProgramUniformMatrix2x3fv programUniformMatrix2x3fv
Definition: opengl_wrap.h:1173
void(GLFUNC * ptr_glUniform4uiv)(GLint location, GLsizei count, const GLuint *value)
Definition: opengl_wrap.h:298
ptr_glCompressedTexImage3D compressedTexImage3D
Definition: opengl_wrap.h:757
void(GLFUNC * ptr_glProgramUniform4f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
Definition: opengl_wrap.h:522
ptr_glIsSampler isSampler
Definition: opengl_wrap.h:1025
ptr_glDeleteProgramPipelines deleteProgramPipelines
Definition: opengl_wrap.h:1131
GLboolean(GLFUNC * ptr_glIsSampler)(GLuint sampler)
Definition: opengl_wrap.h:386
void(GLFUNC * ptr_glProgramUniform1dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value)
Definition: opengl_wrap.h:501
void(GLFUNC * ptr_glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
Definition: opengl_wrap.h:105
void(GLFUNC * ptr_glSamplerParameteriv)(GLuint sampler, GLenum pname, const GLint *param)
Definition: opengl_wrap.h:389
void(GLFUNC * ptr_glGetUniformfv)(GLuint program, GLint location, GLfloat *params)
Definition: opengl_wrap.h:176
ptr_glUniform4dv uniform4dv
Definition: opengl_wrap.h:1087
ptr_glSamplerParameteriv samplerParameteriv
Definition: opengl_wrap.h:1028
ptr_glVertexAttrib4dv vertexAttrib4dv
Definition: opengl_wrap.h:873
void(GLFUNC * ptr_glStencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
Definition: opengl_wrap.h:154
void(GLFUNC * ptr_glVertexAttrib1fv)(GLuint index, const GLfloat *v)
Definition: opengl_wrap.h:210
ptr_glPatchParameteri patchParameteri
Definition: opengl_wrap.h:1106
ptr_glUniform4f uniform4f
Definition: opengl_wrap.h:829
void(GLFUNC * ptr_glDrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount)
Definition: opengl_wrap.h:308
ptr_glGetRenderbufferParameteriv getRenderbufferParameteriv
Definition: opengl_wrap.h:965
ptr_glVertexAttrib1d vertexAttrib1d
Definition: opengl_wrap.h:846
ptr_glGetProgramResourceName getProgramResourceName
Definition: opengl_wrap.h:1279
void(GLFUNC * ptr_glCullFace)(GLenum mode)
Definition: opengl_wrap.h:48
void(GLFUNC * ptr_glGetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
Definition: opengl_wrap.h:336
void(GLFUNC * ptr_glGetVertexAttribiv)(GLuint index, GLenum pname, GLint *params)
Definition: opengl_wrap.h:180
void(GLFUNC * ptr_glUniform2fv)(GLint location, GLsizei count, const GLfloat *value)
Definition: opengl_wrap.h:196
ptr_glUseProgramStages useProgramStages
Definition: opengl_wrap.h:1127
void(GLFUNC * ptr_glMultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords)
Definition: opengl_wrap.h:419
ptr_glBeginTransformFeedback beginTransformFeedback
Definition: opengl_wrap.h:895
ptr_glGetnPixelMapfvARB getnPixelMapfvARB
Definition: opengl_wrap.h:1216
ptr_glGenQueries genQueries
Definition: opengl_wrap.h:771
ptr_glVertexAttribI4iv vertexAttribI4iv
Definition: opengl_wrap.h:918
ptr_glCopyTexImage1D copyTexImage1D
Definition: opengl_wrap.h:739
ptr_glVertexAttrib4sv vertexAttrib4sv
Definition: opengl_wrap.h:878
ptr_glClearStencil clearStencil
Definition: opengl_wrap.h:703
void(GLFUNC * ptr_glProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: opengl_wrap.h:538
ptr_glViewportArrayv viewportArrayv
Definition: opengl_wrap.h:1197
ptr_glClearBufferiv clearBufferiv
Definition: opengl_wrap.h:942
ptr_glSampleCoverage sampleCoverage
Definition: opengl_wrap.h:756
void(GLFUNC * ptr_glProgramUniform2dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value)
Definition: opengl_wrap.h:509
ptr_glGetnPixelMapusvARB getnPixelMapusvARB
Definition: opengl_wrap.h:1218
ptr_glGetSamplerParameteriv getSamplerParameteriv
Definition: opengl_wrap.h:1033
ptr_glDebugMessageControlARB debugMessageControlARB
Definition: opengl_wrap.h:1208
void(GLFUNC * ptr_glUniform3iv)(GLint location, GLsizei count, const GLint *value)
Definition: opengl_wrap.h:201
ptr_glGenRenderbuffers genRenderbuffers
Definition: opengl_wrap.h:963
void(GLFUNC * ptr_glGetIntegeri_v)(GLenum target, GLuint index, GLint *data)
Definition: opengl_wrap.h:252
ptr_glVertexAttribL4d vertexAttribL4d
Definition: opengl_wrap.h:1190
ptr_glVertexAttrib3d vertexAttrib3d
Definition: opengl_wrap.h:858
ptr_glMultiTexCoordP3ui multiTexCoordP3ui
Definition: opengl_wrap.h:1058
ptr_glProgramUniform3d programUniform3d
Definition: opengl_wrap.h:1155
void(GLFUNC * ptr_glGetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
Definition: opengl_wrap.h:584
ptr_glUniform3uiv uniform3uiv
Definition: opengl_wrap.h:936
void(GLFUNC * ptr_glBindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)
Definition: opengl_wrap.h:382
void(GLFUNC * ptr_glGetNamedStringARB)(GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string)
Definition: opengl_wrap.h:380
void(GLFUNC * ptr_glVertexAttribIFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
Definition: opengl_wrap.h:654
void(GLFUNC * ptr_glGetDoublei_v)(GLenum target, GLuint index, GLdouble *data)
Definition: opengl_wrap.h:567
GLvoid(GLFUNC * ptr_glClientActiveTextureARB)(GLenum)
Definition: opengl_wrap.h:677
GLboolean(GLFUNC * ptr_glIsProgram)(GLuint program)
Definition: opengl_wrap.h:182
ptr_glBlendFunc blendFunc
Definition: opengl_wrap.h:712
ptr_glGetFloatv getFloatv
Definition: opengl_wrap.h:724
void(GLFUNC * ptr_glVertexAttribLPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
Definition: opengl_wrap.h:556
ptr_glBlendEquationiARB blendEquationiARB
Definition: opengl_wrap.h:1010
ptr_glIsEnabledi isEnabledi
Definition: opengl_wrap.h:894
ptr_glClientActiveTextureARB clientActiveTexture
Definition: opengl_wrap.h:1316
ptr_glVertexAttribL4dv vertexAttribL4dv
Definition: opengl_wrap.h:1194
void(GLFUNC * ptr_glVertexAttrib3dv)(GLuint index, const GLdouble *v)
Definition: opengl_wrap.h:220
ptr_glDetachShader detachShader
Definition: opengl_wrap.h:802
ptr_glVertexArrayVertexAttribLFormatEXT vertexArrayVertexAttribLFormatEXT
Definition: opengl_wrap.h:1300
void(GLFUNC * ptr_glValidateProgramPipeline)(GLuint pipeline)
Definition: opengl_wrap.h:546
ptr_glGetnMapivARB getnMapivARB
Definition: opengl_wrap.h:1215
ptr_glFenceSync fenceSync
Definition: opengl_wrap.h:999
void(GLFUNC * ptr_glBlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
Definition: opengl_wrap.h:125
void(GLFUNC * ptr_glClear)(GLbitfield mask)
Definition: opengl_wrap.h:62
ptr_glPointSize pointSize
Definition: opengl_wrap.h:691
ptr_glTexImage3D texImage3D
Definition: opengl_wrap.h:752
unsigned char GLboolean
Definition: opengl_defines.h:53
void(GLFUNC * ptr_glProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value)
Definition: opengl_wrap.h:511
ptr_glGenSamplers genSamplers
Definition: opengl_wrap.h:1023
ptr_glTexParameterIiv texParameterIiv
Definition: opengl_wrap.h:938
void(GLFUNC * ptr_glGetPointerv)(GLenum pname, GLvoid **params)
Definition: opengl_wrap.h:98
ptr_glVertexAttribI4i vertexAttribI4i
Definition: opengl_wrap.h:910
void(GLFUNC * ptr_glBeginQueryIndexed)(GLenum target, GLuint index, GLuint id)
Definition: opengl_wrap.h:477
void(GLFUNC * ptr_glVertexAttrib4bv)(GLuint index, const GLbyte *v)
Definition: opengl_wrap.h:232
ptr_glGetIntegeri_v getIntegeri_v
Definition: opengl_wrap.h:891
void(GLFUNC * ptr_glVertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
Definition: opengl_wrap.h:273
ptr_glReadBuffer readBuffer
Definition: opengl_wrap.h:719
void(GLFUNC * ptr_glGetUniformuiv)(GLuint program, GLint location, GLuint *params)
Definition: opengl_wrap.h:288
ptr_glColorMaski colorMaski
Definition: opengl_wrap.h:889
void(GLFUNC * ptr_glClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value)
Definition: opengl_wrap.h:304
void(GLFUNC * ptr_glProgramUniform2f)(GLuint program, GLint location, GLfloat v0, GLfloat v1)
Definition: opengl_wrap.h:506
ptr_glDepthMask depthMask
Definition: opengl_wrap.h:707
ptr_glGetNamedStringivARB getNamedStringivARB
Definition: opengl_wrap.h:1020
ptr_glMultiTexCoordP2uiv multiTexCoordP2uiv
Definition: opengl_wrap.h:1057
ptr_glProgramUniform2d programUniform2d
Definition: opengl_wrap.h:1147
void(GLFUNC * ptr_glVertexAttribI4usv)(GLuint index, const GLushort *v)
Definition: opengl_wrap.h:287
ptr_glVertexAttrib3sv vertexAttrib3sv
Definition: opengl_wrap.h:863
void(GLFUNC * ptr_glBindProgramPipeline)(GLuint pipeline)
Definition: opengl_wrap.h:491
ptr_glIsSync isSync
Definition: opengl_wrap.h:1000
ptr_glUnmapBuffer unmapBuffer
Definition: opengl_wrap.h:787
ptr_glUniformMatrix4fv uniformMatrix4fv
Definition: opengl_wrap.h:844
ptr_glGetSamplerParameterIuiv getSamplerParameterIuiv
Definition: opengl_wrap.h:1036
ptr_glGetTransformFeedbackVarying getTransformFeedbackVarying
Definition: opengl_wrap.h:900
void(GLFUNC * ptr_glClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
Definition: opengl_wrap.h:306
void(GLFUNC * ptr_glBindBuffersRange)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes)
Definition: opengl_wrap.h:670
ptr_glVertexAttrib4Nuiv vertexAttrib4Nuiv
Definition: opengl_wrap.h:869
ptr_glReadnPixelsARB readnPixelsARB
Definition: opengl_wrap.h:1226
ptr_glGetInternalformativ getInternalformativ
Definition: opengl_wrap.h:1237
ptr_glGetTexParameterfv getTexParameterfv
Definition: opengl_wrap.h:728
void(GLFUNC * ptr_glGetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image)
Definition: opengl_wrap.h:582
void(GLFUNC * ptr_glUniform4fv)(GLint location, GLsizei count, const GLfloat *value)
Definition: opengl_wrap.h:198
CLsync(GLFUNC * ptr_glCreateSyncFromCLeventARB)(struct _cl_context *context, struct _cl_event *event, GLbitfield flags)
Definition: opengl_wrap.h:568
ptr_glUniformMatrix4x2fv uniformMatrix4x2fv
Definition: opengl_wrap.h:886
int GLint
Definition: opengl_defines.h:57
ptr_glDeleteNamedStringARB deleteNamedStringARB
Definition: opengl_wrap.h:1016
void(GLFUNC * ptr_glFramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
Definition: opengl_wrap.h:340
void(GLFUNC * ptr_glFlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
Definition: opengl_wrap.h:342
ptr_glFrontFace frontFace
Definition: opengl_wrap.h:688
ptr_glBindVertexBuffers BindVertexBuffers
Definition: opengl_wrap.h:1313
ptr_glGetStringi getStringi
Definition: opengl_wrap.h:946
GLboolean(GLFUNC * ptr_glIsRenderbuffer)(GLuint renderbuffer)
Definition: opengl_wrap.h:321
void(GLFUNC * ptr_glProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value)
Definition: opengl_wrap.h:507
void(GLFUNC * ptr_glGetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params)
Definition: opengl_wrap.h:598
ptr_glCompressedTexImage1D compressedTexImage1D
Definition: opengl_wrap.h:759
void(GLFUNC * ptr_glMultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint *coords)
Definition: opengl_wrap.h:420
void(GLFUNC * ptr_glGetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint *params)
Definition: opengl_wrap.h:397
void(GLFUNC * ptr_glGetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params)
Definition: opengl_wrap.h:302
void(GLFUNC * ptr_glPauseTransformFeedback)(void)
Definition: opengl_wrap.h:473
ptr_glPolygonMode polygonMode
Definition: opengl_wrap.h:692
ptr_glGetFramebufferAttachmentParameteriv getFramebufferAttachmentParameteriv
Definition: opengl_wrap.h:975
void(GLFUNC * ptr_glUniformMatrix2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: opengl_wrap.h:449
ptr_glBeginQueryIndexed beginQueryIndexed
Definition: opengl_wrap.h:1116
ptr_glClear clear
Definition: opengl_wrap.h:701
void(GLFUNC * ptr_glGetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
Definition: opengl_wrap.h:547
void(GLFUNC * ptr_glBlendFunci)(GLuint buf, GLenum src, GLenum dst)
Definition: opengl_wrap.h:319
ptr_glGetUniformIndices getUniformIndices
Definition: opengl_wrap.h:986
ptr_glVertexAttribI3i vertexAttribI3i
Definition: opengl_wrap.h:909
void(GLFUNC * ptr_glVertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
Definition: opengl_wrap.h:265
ptr_glCopyTexImage2D copyTexImage2D
Definition: opengl_wrap.h:740
ptr_glBlendFuncSeparatei blendFuncSeparatei
Definition: opengl_wrap.h:959
void(GLFUNC * ptr_glDrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid *indirect)
Definition: opengl_wrap.h:440
void(GLFUNC * ptr_glVertexAttrib4Niv)(GLuint index, const GLint *v)
Definition: opengl_wrap.h:226
void(GLFUNC * ptr_glDebugMessageControlARB)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
Definition: opengl_wrap.h:569
void(GLFUNC * ptr_glUniformMatrix2x4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: opengl_wrap.h:453
GLboolean(GLFUNC * ptr_glIsVertexArray)(GLuint array)
Definition: opengl_wrap.h:346
GLvoid *(GLFUNC * ptr_glMapBuffer)(GLenum target, GLenum access)
Definition: opengl_wrap.h:147
void(GLFUNC * ptr_glBindTexture)(GLenum target, GLuint texture)
Definition: opengl_wrap.h:106
ptr_glGetUniformdv getUniformdv
Definition: opengl_wrap.h:1097
ptr_glUniform3d uniform3d
Definition: opengl_wrap.h:1082
void(GLFUNC * ptr_glVertexAttrib2d)(GLuint index, GLdouble x, GLdouble y)
Definition: opengl_wrap.h:213
ptr_glVertexAttrib1dv vertexAttrib1dv
Definition: opengl_wrap.h:847
ptr_glGenProgramPipelines genProgramPipelines
Definition: opengl_wrap.h:1132
GLboolean(GLFUNC * ptr_glIsTexture)(GLuint texture)
Definition: opengl_wrap.h:109
GLuint(GLFUNC * ptr_glCreateProgram)(void)
Definition: opengl_wrap.h:159
ptr_glUniform1fv uniform1fv
Definition: opengl_wrap.h:834
ptr_glShaderSource shaderSource
Definition: opengl_wrap.h:824
ptr_glProgramUniform3uiv programUniform3uiv
Definition: opengl_wrap.h:1158
ptr_glTextureStorage2DEXT textureStorage2DEXT
Definition: opengl_wrap.h:1245
ptr_glUniformMatrix3x4fv uniformMatrix3x4fv
Definition: opengl_wrap.h:887
ptr_glUniformMatrix2dv uniformMatrix2dv
Definition: opengl_wrap.h:1088
ptr_glCheckFramebufferStatus checkFramebufferStatus
Definition: opengl_wrap.h:970
void(GLFUNC * ptr_glWaitSync)(CLsync sync, GLbitfield flags, CLuint64 timeout)
Definition: opengl_wrap.h:364
ptr_glGetnHistogramARB getnHistogramARB
Definition: opengl_wrap.h:1223
void(GLFUNC * ptr_glVertexAttribL1d)(GLuint index, GLdouble x)
Definition: opengl_wrap.h:548
void(GLFUNC * ptr_glVertexAttrib1s)(GLuint index, GLshort x)
Definition: opengl_wrap.h:211
ptr_glGetActiveAttrib getActiveAttrib
Definition: opengl_wrap.h:805
ptr_glGetSubroutineIndex getSubroutineIndex
Definition: opengl_wrap.h:1099
ptr_glEnablei enablei
Definition: opengl_wrap.h:892
ptr_glDrawElementsBaseVertex drawElementsBaseVertex
Definition: opengl_wrap.h:994
ptr_glGetBooleani_v getBooleani_v
Definition: opengl_wrap.h:890
void(GLFUNC * ptr_glVertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
Definition: opengl_wrap.h:221
void(GLFUNC * ptr_glVertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
Definition: opengl_wrap.h:438
ptr_glVertexAttribDivisor vertexAttribDivisor
Definition: opengl_wrap.h:954
ptr_glProgramUniformMatrix4x2dv programUniformMatrix4x2dv
Definition: opengl_wrap.h:1182
void(GLFUNC * ptr_glBindBuffer)(GLenum target, GLuint buffer)
Definition: opengl_wrap.h:140
void(GLFUNC * ptr_glProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value)
Definition: opengl_wrap.h:523
void(GLFUNC * ptr_glProgramUniform1d)(GLuint program, GLint location, GLdouble v0)
Definition: opengl_wrap.h:500
ptr_glTexCoordP3uiv texCoordP3uiv
Definition: opengl_wrap.h:1051
void(GLFUNC * ptr_glClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value)
Definition: opengl_wrap.h:305
void(GLFUNC * ptr_glGetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer)
Definition: opengl_wrap.h:181
void(GLFUNC * ptr_glGenRenderbuffers)(GLsizei n, GLuint *renderbuffers)
Definition: opengl_wrap.h:324
ptr_glGetQueryObjectuiv getQueryObjectuiv
Definition: opengl_wrap.h:778
ptr_glVertexAttrib4Nub vertexAttrib4Nub
Definition: opengl_wrap.h:867
ptr_glDeleteSync deleteSync
Definition: opengl_wrap.h:1001
ptr_glDrawTransformFeedbackInstanced drawTransformFeedbackInstanced
Definition: opengl_wrap.h:1235
void(GLFUNC * ptr_glFramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
Definition: opengl_wrap.h:334
ptr_glClearBufferfv clearBufferfv
Definition: opengl_wrap.h:944
ptr_glBindVertexBuffer bindVertexBuffer
Definition: opengl_wrap.h:1291
void(GLFUNC * ptr_glBlendEquationiARB)(GLuint buf, GLenum mode)
Definition: opengl_wrap.h:371
GLuint(GLFUNC * ptr_glGetSubroutineIndex)(GLuint program, GLenum shadertype, const GLchar *name)
Definition: opengl_wrap.h:460
ptr_glVertexAttribL1dv vertexAttribL1dv
Definition: opengl_wrap.h:1191
void(GLFUNC * ptr_glProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint *value)
Definition: opengl_wrap.h:521
void(GLFUNC * ptr_glVertexAttrib4iv)(GLuint index, const GLint *v)
Definition: opengl_wrap.h:237
void(GLFUNC * ptr_glObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
Definition: opengl_wrap.h:614
void(GLFUNC * ptr_glVertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
Definition: opengl_wrap.h:437
void(GLFUNC * ptr_glGetSynciv)(CLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
Definition: opengl_wrap.h:366
ptr_glProgramUniform1ui programUniform1ui
Definition: opengl_wrap.h:1141
void(GLFUNC * ptr_glGetnUniformdvARB)(GLuint program, GLint location, GLsizei bufSize, GLdouble *params)
Definition: opengl_wrap.h:592
void(GLFUNC * ptr_glTextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
Definition: opengl_wrap.h:607
ptr_glGetUniformSubroutineuiv getUniformSubroutineuiv
Definition: opengl_wrap.h:1104
void(GLFUNC * ptr_glVertexArrayVertexAttribLFormatEXT)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
Definition: opengl_wrap.h:661
ptr_glFramebufferTexture2D framebufferTexture2D
Definition: opengl_wrap.h:972
void(GLFUNC * ptr_glNormalP3uiv)(GLenum type, const GLuint *coords)
Definition: opengl_wrap.h:424
ptr_glIsVertexArray isVertexArray
Definition: opengl_wrap.h:985
void(GLFUNC * ptr_glDeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers)
Definition: opengl_wrap.h:323
ptr_glVertexAttrib4ubv vertexAttrib4ubv
Definition: opengl_wrap.h:879
void(GLFUNC * ptr_glDrawArraysIndirect)(GLenum mode, const GLvoid *indirect)
Definition: opengl_wrap.h:439
void(GLFUNC * ptr_glUniform4iv)(GLint location, GLsizei count, const GLint *value)
Definition: opengl_wrap.h:202
ptr_glGetObjectPtrLabel getObjectPtrLabel
Definition: opengl_wrap.h:1256
void(GLFUNC * ptr_glProgramBinary)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length)
Definition: opengl_wrap.h:486
ptr_glGetBufferPointerv getBufferPointerv
Definition: opengl_wrap.h:789
ptr_glGetnUniformuivARB getnUniformuivARB
Definition: opengl_wrap.h:1230
void(GLFUNC * ptr_glSamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param)
Definition: opengl_wrap.h:390
ptr_glUniform1dv uniform1dv
Definition: opengl_wrap.h:1084
ptr_glMapBuffer mapBuffer
Definition: opengl_wrap.h:786
void(GLFUNC * ptr_glInvalidateBufferData)(GLuint buffer)
Definition: opengl_wrap.h:633
void(GLFUNC * ptr_glGetTexParameterIiv)(GLenum target, GLenum pname, GLint *params)
Definition: opengl_wrap.h:301
ptr_glProgramUniform3fv programUniform3fv
Definition: opengl_wrap.h:1154
ptr_glDeleteBuffers deleteBuffers
Definition: opengl_wrap.h:780
void(GLFUNC * ptr_glVertexAttrib2s)(GLuint index, GLshort x, GLshort y)
Definition: opengl_wrap.h:217
void(GLFUNC * ptr_glMultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount)
Definition: opengl_wrap.h:127
void(GLFUNC * ptr_glUniformMatrix3x2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
Definition: opengl_wrap.h:454
ptr_glCopyBufferSubData copyBufferSubData
Definition: opengl_wrap.h:993
GLboolean(GLFUNC * ptr_glIsFramebuffer)(GLuint framebuffer)
Definition: opengl_wrap.h:327
ptr_glProgramUniformMatrix2x4dv programUniformMatrix2x4dv
Definition: opengl_wrap.h:1181
ptr_glTexImage1D texImage1D
Definition: opengl_wrap.h:698
void(GLFUNC * ptr_glGetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
Definition: opengl_wrap.h:173
ptr_glBindTransformFeedback bindTransformFeedback
Definition: opengl_wrap.h:1108
ptr_glVertexAttribI2iv vertexAttribI2iv
Definition: opengl_wrap.h:916
void(GLFUNC * ptr_glClearBufferData)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data)
Definition: opengl_wrap.h:618
void(GLFUNC * ptr_glSecondaryColorP3uiv)(GLenum type, const GLuint *color)
Definition: opengl_wrap.h:430
void(GLFUNC * ptr_glCopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
Definition: opengl_wrap.h:103
ptr_glTexImage2D texImage2D
Definition: opengl_wrap.h:699
ptr_glGetnConvolutionFilterARB getnConvolutionFilterARB
Definition: opengl_wrap.h:1221
void(GLFUNC * ptr_glProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint *value)
Definition: opengl_wrap.h:505
ptr_glMemoryBarrier memoryBarrier
Definition: opengl_wrap.h:1240
void(GLFUNC * ptr_glEndQueryIndexed)(GLenum target, GLuint index)
Definition: opengl_wrap.h:478
ptr_glBlendFunci blendFunci
Definition: opengl_wrap.h:958
void(GLFUNC * ptr_glMultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint *coords)
Definition: opengl_wrap.h:422
ptr_glGetActiveUniformName getActiveUniformName
Definition: opengl_wrap.h:988
void(GLFUNC * ptr_glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
Definition: opengl_wrap.h:60
ptr_glClearDepthf clearDepthf
Definition: opengl_wrap.h:1123
ptr_glValidateProgramPipeline validateProgramPipeline
Definition: opengl_wrap.h:1185
ptr_glVertexAttribI4usv vertexAttribI4usv
Definition: opengl_wrap.h:926
ptr_glValidateProgram validateProgram
Definition: opengl_wrap.h:845
void(GLFUNC * ptr_glMemoryBarrier)(GLbitfield barriers)
Definition: opengl_wrap.h:601
ptr_glGetBufferParameteri64v getBufferParameteri64v
Definition: opengl_wrap.h:952
void(GLFUNC * ptr_glPrimitiveRestartIndex)(GLuint index)
Definition: opengl_wrap.h:311
void(GLFUNC * ptr_glGenSamplers)(GLsizei count, GLuint *samplers)
Definition: opengl_wrap.h:384
void(GLFUNC * ptr_glHint)(GLenum target, GLenum mode)
Definition: opengl_wrap.h:50
ptr_glVertexAttrib4uiv vertexAttrib4uiv
Definition: opengl_wrap.h:880
ptr_glColorP3ui colorP3ui
Definition: opengl_wrap.h:1064
ptr_glMultiTexCoordP1ui multiTexCoordP1ui
Definition: opengl_wrap.h:1054
void(GLFUNC * ptr_glCopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
Definition: opengl_wrap.h:101
void(GLFUNC * ptr_glPixelStoref)(GLenum pname, GLfloat param)
Definition: opengl_wrap.h:78
void(GLFUNC * ptr_glDrawTransformFeedbackStreamInstanced)(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount)
Definition: opengl_wrap.h:597
GLint(GLFUNC * ptr_glGetFragDataIndex)(GLuint program, const GLchar *name)
Definition: opengl_wrap.h:383
ptr_glClearTexImage ClearTexImage
Definition: opengl_wrap.h:1306
void(GLFUNC * ptr_glPointParameteriv)(GLenum pname, const GLint *params)
Definition: opengl_wrap.h:131
ptr_glProgramParameteri programParameteri
Definition: opengl_wrap.h:1126
ptr_glDebugMessageInsert debugMessageInsert
Definition: opengl_wrap.h:1248
ptr_glGetUniformuiv getUniformuiv
Definition: opengl_wrap.h:927
void(GLFUNC * ptr_glUniform3uiv)(GLint location, GLsizei count, const GLuint *value)
Definition: opengl_wrap.h:297
void(GLFUNC * ptr_glProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint *value)
Definition: opengl_wrap.h:497
void(GLFUNC * ptr_glGetInternalformati64v)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, CLint64 *params)
Definition: opengl_wrap.h:629
void(GLFUNC * ptr_glGetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params)
Definition: opengl_wrap.h:326
void(GLFUNC * ptr_glProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: opengl_wrap.h:535
ptr_glGetVertexAttribIuiv getVertexAttribIuiv
Definition: opengl_wrap.h:906
void(GLFUNC * ptr_glTextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
Definition: opengl_wrap.h:606
void(GLFUNC * ptr_glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
Definition: opengl_wrap.h:119
void(GLFUNC * ptr_glGetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices)
Definition: opengl_wrap.h:347
ptr_glBlendFuncSeparate blendFuncSeparate
Definition: opengl_wrap.h:764
ptr_glGetSamplerParameterfv getSamplerParameterfv
Definition: opengl_wrap.h:1035
ptr_glBindTextures BindTextures
Definition: opengl_wrap.h:1310
void(GLFUNC * ptr_glActiveTexture)(GLenum texture)
Definition: opengl_wrap.h:116
void(GLFUNC * ptr_glSamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat *param)
Definition: opengl_wrap.h:391
void(GLFUNC * ptr_glBlendEquationSeparatei)(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
Definition: opengl_wrap.h:318
void(GLFUNC * ptr_glVertexAttribI2iv)(GLuint index, const GLint *v)
Definition: opengl_wrap.h:277
void(GLFUNC * ptr_glDebugMessageCallbackARB)(CLDEBUGPROCARB callback, const GLvoid *userParam)
Definition: opengl_wrap.h:571
void(GLFUNC * ptr_glCompileShaderIncludeARB)(GLuint shader, GLsizei count, const GLchar **path, const GLint *length)
Definition: opengl_wrap.h:378
void(GLFUNC * ptr_glVertexAttrib4uiv)(GLuint index, const GLuint *v)
Definition: opengl_wrap.h:241
void(GLFUNC * ptr_glTexStorage1D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
Definition: opengl_wrap.h:602
void(GLFUNC * ptr_glGetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)
Definition: opengl_wrap.h:575
ptr_glDeleteSamplers deleteSamplers
Definition: opengl_wrap.h:1024
ptr_glProgramUniformMatrix2fv programUniformMatrix2fv
Definition: opengl_wrap.h:1167
ptr_glUniform2ui uniform2ui
Definition: opengl_wrap.h:931
void(GLFUNC * ptr_glGetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
Definition: opengl_wrap.h:88
void(GLFUNC * ptr_glCopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
Definition: opengl_wrap.h:354
ptr_glUniform4ui uniform4ui
Definition: opengl_wrap.h:933
void(GLFUNC * ptr_glClampColor)(GLenum target, GLenum clamp)
Definition: opengl_wrap.h:262
ptr_glGetFragDataIndex getFragDataIndex
Definition: opengl_wrap.h:1022
ptr_glGetnUniformdvARB getnUniformdvARB
Definition: opengl_wrap.h:1231
void(GLFUNC * ptr_glSecondaryColorP3ui)(GLenum type, GLuint color)
Definition: opengl_wrap.h:429
ptr_glBindSampler bindSampler
Definition: opengl_wrap.h:1026
void(GLFUNC * ptr_glCompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
Definition: opengl_wrap.h:118
ptr_glEndConditionalRender endConditionalRender
Definition: opengl_wrap.h:903
ptr_glTexStorage2DMultisample texStorage2DMultisample
Definition: opengl_wrap.h:1286
void(GLFUNC * ptr_glVertexAttrib3sv)(GLuint index, const GLshort *v)
Definition: opengl_wrap.h:224
ptr_glDepthRangeIndexed depthRangeIndexed
Definition: opengl_wrap.h:1204
void(GLFUNC * ptr_glTexParameteriv)(GLenum target, GLenum pname, const GLint *params)
Definition: opengl_wrap.h:58
void(GLFUNC * ptr_glMultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount, const GLint *basevertex)
Definition: opengl_wrap.h:358
void(GLFUNC * ptr_glVertexP3ui)(GLenum type, GLuint value)
Definition: opengl_wrap.h:403
GLint(GLFUNC * ptr_glGetUniformLocation)(GLuint program, const GLchar *name)
Definition: opengl_wrap.h:175
void(GLFUNC * ptr_glBindTextures)(GLuint first, GLsizei count, const GLuint *textures)
Definition: opengl_wrap.h:671
ptr_glPolygonOffset polygonOffset
Definition: opengl_wrap.h:738
ptr_glVertexP4ui vertexP4ui
Definition: opengl_wrap.h:1044
ptr_glGetnUniformivARB getnUniformivARB
Definition: opengl_wrap.h:1229
ptr_glGetnMapfvARB getnMapfvARB
Definition: opengl_wrap.h:1214
void(GLFUNC * ptr_glVertexAttribL2dv)(GLuint index, const GLdouble *v)
Definition: opengl_wrap.h:553
ptr_glGetnColorTableARB getnColorTableARB
Definition: opengl_wrap.h:1220
void(GLFUNC * ptr_glGetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)
Definition: opengl_wrap.h:168
void(GLFUNC * ptr_glGetDoublev)(GLenum pname, GLdouble *params)
Definition: opengl_wrap.h:83
ptr_glVertexBindingDivisor vertexBindingDivisor
Definition: opengl_wrap.h:1296
void(GLFUNC * ptr_glCopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
Definition: opengl_wrap.h:102
void(GLFUNC * ptr_glUniform1iv)(GLint location, GLsizei count, const GLint *value)
Definition: opengl_wrap.h:199
ptr_glDrawBuffers drawBuffers
Definition: opengl_wrap.h:791
void(GLFUNC * ptr_glGetBooleanv)(GLenum pname, GLboolean *params)
Definition: opengl_wrap.h:82
void(GLFUNC * ptr_glGetBufferParameteriv)(GLenum target, GLenum pname, GLint *params)
Definition: opengl_wrap.h:149
ptr_glBlitFramebuffer blitFramebuffer
Definition: opengl_wrap.h:977
ptr_glBindTexture bindTexture
Definition: opengl_wrap.h:745
ptr_glUniformMatrix3fv uniformMatrix3fv
Definition: opengl_wrap.h:843
ptr_glUniformMatrix2fv uniformMatrix2fv
Definition: opengl_wrap.h:842
ptr_glGetString getString
Definition: opengl_wrap.h:726
ptr_glVertexAttrib4s vertexAttrib4s
Definition: opengl_wrap.h:877
ptr_glShaderStorageBlockBinding shaderStorageBlockBinding
Definition: opengl_wrap.h:1283
void(GLFUNC * ptr_glFramebufferParameteri)(GLenum target, GLenum pname, GLint param)
Definition: opengl_wrap.h:625
ptr_glCopyImageSubData copyImageSubData
Definition: opengl_wrap.h:1263
void(GLFUNC * ptr_glFramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
Definition: opengl_wrap.h:314
ptr_glIsNamedStringARB isNamedStringARB
Definition: opengl_wrap.h:1018
void(GLFUNC * ptr_glVertexAttribL3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
Definition: opengl_wrap.h:550
void(GLFUNC * ptr_glTexParameteri)(GLenum target, GLenum pname, GLint param)
Definition: opengl_wrap.h:57
ptr_glQueryCounter queryCounter
Definition: opengl_wrap.h:1037
ptr_glMultiDrawElements multiDrawElements
Definition: opengl_wrap.h:766
void(GLFUNC * ptr_glUniformSubroutinesuiv)(GLenum shadertype, GLsizei count, const GLuint *indices)
Definition: opengl_wrap.h:464
ptr_glUniform2fv uniform2fv
Definition: opengl_wrap.h:835
GLboolean(GLFUNC * ptr_glUnmapBuffer)(GLenum target)
Definition: opengl_wrap.h:148
uint64_t CLuint64
Definition: opengl_defines.h:63
GLenum(GLFUNC * ptr_glCheckFramebufferStatus)(GLenum target)
Definition: opengl_wrap.h:331
ptr_glDrawTransformFeedbackStreamInstanced drawTransformFeedbackStreamInstanced
Definition: opengl_wrap.h:1236
void(GLFUNC * ptr_glClearDepth)(GLdouble depth)
Definition: opengl_wrap.h:65
void(GLFUNC * ptr_glVertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
Definition: opengl_wrap.h:243
ptr_glVertexAttrib4usv vertexAttrib4usv
Definition: opengl_wrap.h:881
ptr_glUniformSubroutinesuiv uniformSubroutinesuiv
Definition: opengl_wrap.h:1103
void(GLFUNC * ptr_glMultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords)
Definition: opengl_wrap.h:417
void(GLFUNC * ptr_glGetProgramiv)(GLuint program, GLenum pname, GLint *params)
Definition: opengl_wrap.h:170
void(GLFUNC * ptr_glUniform2iv)(GLint location, GLsizei count, const GLint *value)
Definition: opengl_wrap.h:200
void(GLFUNC * ptr_glPointParameterfv)(GLenum pname, const GLfloat *params)
Definition: opengl_wrap.h:129
void(GLFUNC * ptr_glGetIntegerv)(GLenum pname, GLint *params)
Definition: opengl_wrap.h:86
void(GLFUNC * ptr_glEndQuery)(GLenum target)
Definition: opengl_wrap.h:136
ptr_glVertexP4uiv vertexP4uiv
Definition: opengl_wrap.h:1045
void(GLFUNC * ptr_glGetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params)
Definition: opengl_wrap.h:266
ptr_glGenTransformFeedbacks genTransformFeedbacks
Definition: opengl_wrap.h:1110
ptr_glGetProgramInterfaceiv getProgramInterfaceiv
Definition: opengl_wrap.h:1277
void(GLFUNC * ptr_glBindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
Definition: opengl_wrap.h:258
void(GLFUNC * ptr_glGetnPolygonStippleARB)(GLsizei bufSize, GLubyte *pattern)
Definition: opengl_wrap.h:580
void(GLFUNC * ptr_glGetnUniformuivARB)(GLuint program, GLint location, GLsizei bufSize, GLuint *params)
Definition: opengl_wrap.h:591
void(GLFUNC * ptr_glGetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
Definition: opengl_wrap.h:171
ptr_glGenVertexArrays genVertexArrays
Definition: opengl_wrap.h:984
ptr_glGetFloati_v getFloati_v
Definition: opengl_wrap.h:1205
void(GLFUNC * ptr_glReadBuffer)(GLenum mode)
Definition: opengl_wrap.h:80
void(GLFUNC * ptr_glPointParameteri)(GLenum pname, GLint param)
Definition: opengl_wrap.h:130
ptr_glPatchParameterfv patchParameterfv
Definition: opengl_wrap.h:1107
ptr_glDebugMessageInsertARB debugMessageInsertARB
Definition: opengl_wrap.h:1209
void(GLFUNC * ptr_glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
Definition: opengl_wrap.h:166
ptr_glRenderbufferStorage renderbufferStorage
Definition: opengl_wrap.h:964
ptr_glVertexAttribI4sv vertexAttribI4sv
Definition: opengl_wrap.h:924
void(GLFUNC * ptr_glGetNamedFramebufferParameterivEXT)(GLuint framebuffer, GLenum pname, GLint *params)
Definition: opengl_wrap.h:628
void(GLFUNC * ptr_glGetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint *params)
Definition: opengl_wrap.h:395
ptr_glUniformBlockBinding uniformBlockBinding
Definition: opengl_wrap.h:992
void(GLFUNC * ptr_glGetMultisamplefv)(GLenum pname, GLuint index, GLfloat *val)
Definition: opengl_wrap.h:369
Definition: Application/application.h:35
ptr_glPushDebugGroup pushDebugGroup
Definition: opengl_wrap.h:1251
void(GLFUNC * ptr_glDrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance)
Definition: opengl_wrap.h:593
void(GLFUNC * ptr_glBindFramebuffer)(GLenum target, GLuint framebuffer)
Definition: opengl_wrap.h:328
void(GLFUNC * ptr_glDeleteQueries)(GLsizei n, const GLuint *ids)
Definition: opengl_wrap.h:133
ptr_glProgramUniform4f programUniform4f
Definition: opengl_wrap.h:1161
ptr_glGetTexParameterIiv getTexParameterIiv
Definition: opengl_wrap.h:940
ptr_glObjectLabel objectLabel
Definition: opengl_wrap.h:1253
void(GLFUNC * ptr_glDisableVertexAttribArray)(GLuint index)
Definition: opengl_wrap.h:164
ptr_glRenderbufferStorageMultisample renderbufferStorageMultisample
Definition: opengl_wrap.h:978
ptr_glGetInteger64i_v getInteger64i_v
Definition: opengl_wrap.h:951
void(GLFUNC * ptr_glVertexP4uiv)(GLenum type, const GLuint *value)
Definition: opengl_wrap.h:406
ptr_glScissorArrayv scissorArrayv
Definition: opengl_wrap.h:1200
void(GLFUNC * ptr_glUniform2i)(GLint location, GLint v0, GLint v1)
Definition: opengl_wrap.h:192
ptr_glColorP3uiv colorP3uiv
Definition: opengl_wrap.h:1065
void(GLFUNC * ptr_glCompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
Definition: opengl_wrap.h:123
ptr_glGetVertexAttribIiv getVertexAttribIiv
Definition: opengl_wrap.h:905
void(GLFUNC * ptr_glTexCoordP3ui)(GLenum type, GLuint coords)
Definition: opengl_wrap.h:411
ptr_glScissor scissor
Definition: opengl_wrap.h:693
void(GLFUNC * ptr_glTextureBufferRangeEXT)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
Definition: opengl_wrap.h:646
void(GLFUNC * ptr_glDisablei)(GLenum target, GLuint index)
Definition: opengl_wrap.h:254
ptr_glProgramUniformMatrix3fv programUniformMatrix3fv
Definition: opengl_wrap.h:1168
void(GLFUNC * ptr_glClearDepthf)(GLfloat d)
Definition: opengl_wrap.h:484
ptr_glBeginQuery beginQuery
Definition: opengl_wrap.h:774
ptr_glProgramUniformMatrix3x2fv programUniformMatrix3x2fv
Definition: opengl_wrap.h:1174
void(GLFUNC * ptr_glClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value)
Definition: opengl_wrap.h:303
void(GLFUNC * ptr_glProgramParameteri)(GLuint program, GLenum pname, GLint value)
Definition: opengl_wrap.h:487
void(GLFUNC * ptr_glDeleteProgram)(GLuint program)
Definition: opengl_wrap.h:161
void(GLFUNC * ptr_glTexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
Definition: opengl_wrap.h:113
void(GLFUNC * ptr_glTexParameterf)(GLenum target, GLenum pname, GLfloat param)
Definition: opengl_wrap.h:55
ptr_glProgramUniform2fv programUniform2fv
Definition: opengl_wrap.h:1146
void(GLFUNC * ptr_glViewportIndexedfv)(GLuint index, const GLfloat *v)
Definition: opengl_wrap.h:560
ptr_glVertexAttribI4uiv vertexAttribI4uiv
Definition: opengl_wrap.h:922
void(GLFUNC * ptr_glTexCoordP4uiv)(GLenum type, const GLuint *coords)
Definition: opengl_wrap.h:414
ptr_glGetQueryObjectui64v getQueryObjectui64v
Definition: opengl_wrap.h:1039
void(GLFUNC * ptr_glVertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
Definition: opengl_wrap.h:436
void(GLFUNC * ptr_glUniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
Definition: opengl_wrap.h:353
ptr_glNamedStringARB namedStringARB
Definition: opengl_wrap.h:1015
void(GLFUNC * ptr_glUniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
Definition: opengl_wrap.h:193
void(GLFUNC * ptr_glActiveShaderProgram)(GLuint pipeline, GLuint program)
Definition: opengl_wrap.h:489
ptr_glBindSamplers BindSamplers
Definition: opengl_wrap.h:1311
ptr_glHint hint
Definition: opengl_wrap.h:689
ptr_glVertexAttribI2i vertexAttribI2i
Definition: opengl_wrap.h:908
void(GLFUNC * ptr_glInvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth)
Definition: opengl_wrap.h:630
ptr_glUniform2f uniform2f
Definition: opengl_wrap.h:827
void(GLFUNC * ptr_glGetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
Definition: opengl_wrap.h:174
void(GLFUNC * ptr_glLogicOp)(GLenum opcode)
Definition: opengl_wrap.h:74
ptr_glCreateShaderProgramv createShaderProgramv
Definition: opengl_wrap.h:1129
ptr_glUniform2dv uniform2dv
Definition: opengl_wrap.h:1085
void(GLFUNC * ptr_glGetActiveAtomicCounterBufferiv)(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params)
Definition: opengl_wrap.h:599
unsigned int GLenum
Definition: opengl_defines.h:52
ptr_glGetnPolygonStippleARB getnPolygonStippleARB
Definition: opengl_wrap.h:1219
void(GLFUNC * ptr_glColorP3uiv)(GLenum type, const GLuint *color)
Definition: opengl_wrap.h:426
void(GLFUNC * ptr_glTexBuffer)(GLenum target, GLenum internalformat, GLuint buffer)
Definition: opengl_wrap.h:310
void(GLFUNC * ptr_glUniform1fv)(GLint location, GLsizei count, const GLfloat *value)
Definition: opengl_wrap.h:195
void(GLFUNC * ptr_glProgramUniform4d)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3)
Definition: opengl_wrap.h:524
ptr_glDepthRangef depthRangef
Definition: opengl_wrap.h:1122
ptr_glVertexAttrib4f vertexAttrib4f
Definition: opengl_wrap.h:874
ptr_glClearBufferuiv clearBufferuiv
Definition: opengl_wrap.h:943
void(GLFUNC * ptr_glMultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint *coords)
Definition: opengl_wrap.h:416
ptr_glTextureStorage1DEXT textureStorage1DEXT
Definition: opengl_wrap.h:1244
ptr_glVertexAttrib2s vertexAttrib2s
Definition: opengl_wrap.h:856
void(GLFUNC * ptr_glUniform1dv)(GLint location, GLsizei count, const GLdouble *value)
Definition: opengl_wrap.h:445
ptr_glInvalidateBufferData invalidateBufferData
Definition: opengl_wrap.h:1272
ptr_glMultiDrawElementsBaseVertex multiDrawElementsBaseVertex
Definition: opengl_wrap.h:997
ptr_glDebugMessageCallbackARB debugMessageCallbackARB
Definition: opengl_wrap.h:1210
ptr_glGetShaderPrecisionFormat getShaderPrecisionFormat
Definition: opengl_wrap.h:1121
ptr_glPointParameteri pointParameteri
Definition: opengl_wrap.h:769
ptr_glVertexAttribI2uiv vertexAttribI2uiv
Definition: opengl_wrap.h:920
ptr_glGetProgramResourceLocationIndex getProgramResourceLocationIndex
Definition: opengl_wrap.h:1282
ptr_glGetDebugMessageLogARB getDebugMessageLogARB
Definition: opengl_wrap.h:1211
ptr_glClearBufferSubData clearBufferSubData
Definition: opengl_wrap.h:1258
void(GLFUNC * ptr_glProgramUniform3ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
Definition: opengl_wrap.h:518
ptr_glDepthFunc depthFunc
Definition: opengl_wrap.h:716
void(GLFUNC * ptr_glProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: opengl_wrap.h:529
ptr_glVertexAttrib4d vertexAttrib4d
Definition: opengl_wrap.h:872
ptr_glBindFragDataLocation bindFragDataLocation
Definition: opengl_wrap.h:928
ptr_glVertexArrayVertexBindingDivisorEXT vertexArrayVertexBindingDivisorEXT
Definition: opengl_wrap.h:1302
void(GLFUNC * ptr_glUniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Definition: opengl_wrap.h:249
void(GLFUNC * ptr_glGetnUniformfvARB)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
Definition: opengl_wrap.h:589
ptr_glFramebufferTexture framebufferTexture
Definition: opengl_wrap.h:953