#include <opengl.h>
Public Attributes | |
| GLint | internal_format |
| GLenum | pixel_datatype |
| GLenum | pixel_format |
| TextureFormat | texture_format |
| bool | valid |
| True when this is a valid opengl format. More... | |
| GLint uicore::TextureFormat_GL::internal_format |
| GLenum uicore::TextureFormat_GL::pixel_datatype |
| GLenum uicore::TextureFormat_GL::pixel_format |
| TextureFormat uicore::TextureFormat_GL::texture_format |
| bool uicore::TextureFormat_GL::valid |
True when this is a valid opengl format.