uicore::TextureFormat_GL Struct Reference

#include <opengl.h>

Public Attributes

GLint internal_format
 
GLenum pixel_datatype
 
GLenum pixel_format
 
TextureFormat texture_format
 
bool valid
 True when this is a valid opengl format. More...
 

Member Data Documentation

GLint uicore::TextureFormat_GL::internal_format
GLenum uicore::TextureFormat_GL::pixel_datatype
GLenum uicore::TextureFormat_GL::pixel_format
TextureFormat uicore::TextureFormat_GL::texture_format
bool uicore::TextureFormat_GL::valid

True when this is a valid opengl format.


The documentation for this struct was generated from the following file: