#include <opengl.h>
Public Attributes | |
GLint | internal_format |
GLenum | pixel_datatype |
GLenum | pixel_format |
TextureFormat | texture_format |
bool | valid |
True when this is a valid opengl format. More... | |
GLint uicore::TextureFormat_GL::internal_format |
GLenum uicore::TextureFormat_GL::pixel_datatype |
GLenum uicore::TextureFormat_GL::pixel_format |
TextureFormat uicore::TextureFormat_GL::texture_format |
bool uicore::TextureFormat_GL::valid |
True when this is a valid opengl format.