Vertex Array Buffer.
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#include <vertex_array_buffer.h>
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virtual void | copy_from (const GraphicContextPtr &gc, const StagingBufferPtr &buffer, int dest_pos=0, int src_pos=0, int size=-1)=0 |
| Copies data from transfer buffer. More...
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virtual void | copy_to (const GraphicContextPtr &gc, const StagingBufferPtr &buffer, int dest_pos=0, int src_pos=0, int size=-1)=0 |
| Copies data to transfer buffer. More...
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virtual void | upload_data (const GraphicContextPtr &gc, int offset, const void *data, int size)=0 |
| Uploads data to vertex array buffer. More...
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virtual void uicore::VertexArrayBuffer::copy_from |
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const GraphicContextPtr & |
gc, |
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const StagingBufferPtr & |
buffer, |
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int |
dest_pos = 0 , |
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int |
src_pos = 0 , |
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int |
size = -1 |
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) |
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pure virtual |
Copies data from transfer buffer.
Copies data to transfer buffer.
Constructs a vertex array buffer.
virtual void uicore::VertexArrayBuffer::upload_data |
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const GraphicContextPtr & |
gc, |
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int |
offset, |
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const void * |
data, |
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int |
size |
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) |
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pure virtual |
Uploads data to vertex array buffer.
The documentation for this class was generated from the following file: