2D half-float vector
More...
#include <half_float_vector.h>
uicore::Vec2hf::Vec2hf |
( |
| ) |
|
|
inline |
uicore::Vec2hf::Vec2hf |
( |
const HalfFloat & |
scalar | ) |
|
|
inlineexplicit |
uicore::Vec2hf::Vec2hf |
( |
const Vec3hf & |
copy | ) |
|
|
inlineexplicit |
uicore::Vec2hf::Vec2hf |
( |
const Vec4hf & |
copy | ) |
|
|
inlineexplicit |
uicore::Vec2hf::Vec2hf |
( |
const HalfFloat * |
array_xy | ) |
|
|
inlineexplicit |
uicore::Vec2hf::Vec2hf |
( |
float |
scalar | ) |
|
|
inlineexplicit |
uicore::Vec2hf::Vec2hf |
( |
const Vec3f & |
copy | ) |
|
|
inlineexplicit |
uicore::Vec2hf::Vec2hf |
( |
const Vec4f & |
copy | ) |
|
|
inlineexplicit |
uicore::Vec2hf::Vec2hf |
( |
float |
p1, |
|
|
float |
p2 |
|
) |
| |
|
inlineexplicit |
uicore::Vec2hf::Vec2hf |
( |
float * |
array_xy | ) |
|
|
inlineexplicit |
uicore::Vec2hf::Vec2hf |
( |
const Pointx< int > & |
point | ) |
|
|
inlineexplicit |
uicore::Vec2hf::Vec2hf |
( |
const Pointx< float > & |
point | ) |
|
|
inlineexplicit |
uicore::Vec2hf::Vec2hf |
( |
const Pointx< double > & |
point | ) |
|
|
inlineexplicit |
uicore::Vec2hf::Vec2hf |
( |
const Vec2hf & |
copy | ) |
|
|
inline |
uicore::Vec2hf::Vec2hf |
( |
const Vec2d & |
copy | ) |
|
|
inline |
uicore::Vec2hf::Vec2hf |
( |
const Vec2f & |
copy | ) |
|
|
inline |
uicore::Vec2hf::Vec2hf |
( |
const Vec2i & |
copy | ) |
|
|
inline |
uicore::Vec2hf::operator Vec2f |
( |
| ) |
const |
|
inline |
Vec2f uicore::Vec2hf::to_float |
( |
| ) |
const |
|
inline |
The documentation for this class was generated from the following file: