Triangles - Float. More...
#include <triangle_math.h>
Inheritance diagram for uicore::Trianglef:Public Member Functions | |
| Trianglef () | |
| Trianglef (const Trianglex< float > ©) | |
| Trianglef (const Vec2< float > &point_p, const Vec2< float > &point_q, const Vec2< float > &point_r) | |
Public Member Functions inherited from uicore::Trianglex< float > | |
| Trianglex () | |
| Trianglex (const Trianglex< float > ©) | |
| Trianglex (const Vec2< float > &point_p, const Vec2< float > &point_q, const Vec2< float > &point_r) | |
| bool | operator!= (const Trianglex< float > &triangle) const |
| Trianglex< float > & | operator= (const Trianglex< float > ©) |
| bool | operator== (const Trianglex< float > &triangle) const |
| bool | point_inside (const Vec2< float > &point) const |
| Return true if the point is inside the triangle. More... | |
Additional Inherited Members | |
Public Attributes inherited from uicore::Trianglex< float > | |
| Vec2< float > | p |
| First triangle point. More... | |
| Vec2< float > | q |
| Vec2< float > | r |
Triangles - Float.
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