uicore::Texture1D Class Referenceabstract

1D texture object class. More...

#include <texture_1d.h>

+ Inheritance diagram for uicore::Texture1D:

Public Member Functions

virtual void set_image (const GraphicContextPtr &context, const PixelBufferPtr &image, int level=0)=0
 Upload image to texture. More...
 
virtual void set_subimage (const GraphicContextPtr &context, int x, const PixelBufferPtr &image, const int src_x, const int src_width, int level=0)=0
 Upload image to sub texture. More...
 
virtual void set_wrap_mode (TextureWrapMode wrap_s)=0
 
virtual int size () const =0
 Get the texture width. More...
 
virtual TextureWrapMode wrap_mode_s () const =0
 Get the texture wrap mode for the s coordinate. More...
 
- Public Member Functions inherited from uicore::Texture
virtual int base_level () const =0
 Get the texture base level. More...
 
virtual CompareFunction compare_function () const =0
 Get the texture compare function. More...
 
virtual TextureCompareMode compare_mode () const =0
 Get the texture compare mode. More...
 
virtual void generate_mipmap ()=0
 Generate mipmap textures. More...
 
virtual float lod_bias () const =0
 Get the level of detail bias constant. More...
 
virtual TextureFilter mag_filter () const =0
 Get the texture magnification filter. More...
 
virtual int max_level () const =0
 Get the texture max level. More...
 
virtual float max_lod () const =0
 Get the maximum level of detail. More...
 
virtual TextureFilter min_filter () const =0
 Get the texture minification filter. More...
 
virtual float min_lod () const =0
 Get the minimum level of detail. More...
 
virtual void set_base_level (int base_level)=0
 Sets the texture base level texture parameter. More...
 
virtual void set_lod_bias (float lod_bias)=0
 Sets the level of detail bias constant. More...
 
virtual void set_mag_filter (TextureFilter filter)=0
 Set the magnification filter. More...
 
virtual void set_max_anisotropy (float max_anisotropy)=0
 Set the maximum degree of anisotropy. More...
 
virtual void set_max_level (int max_level)=0
 Sets the texture max level texture parameter. More...
 
virtual void set_max_lod (float max_lod)=0
 Set the maximum level of detail texture parameter. More...
 
virtual void set_min_filter (TextureFilter filter)=0
 Set the minification filter. More...
 
virtual void set_min_lod (float min_lod)=0
 Set the minimum level of detail texture parameter. More...
 
virtual void set_texture_compare (TextureCompareMode mode, CompareFunction func)=0
 Sets the texture compare mode and compare function texture parameters. More...
 
virtual TextureObject * texture_object ()=0
 

Static Public Member Functions

static std::shared_ptr< Texture1Dcreate (const GraphicContextPtr &context, int size, TextureFormat texture_format=tf_rgba8, int levels=1)
 Constructs a 1D texture. More...
 
static std::shared_ptr< Texture1Dcreate (const GraphicContextPtr &context, const PixelBufferPtr &image, bool is_srgb=false)
 
static std::shared_ptr< Texture1Dcreate (const GraphicContextPtr &context, const PixelBufferPtr &image, int src_x, int width, bool is_srgb=false)
 
- Static Public Member Functions inherited from uicore::Texture
static std::shared_ptr< Texturecreate (const GraphicContextPtr &gc, PixelBufferSetPtr pixelbuffer_set)
 Constructs a texture as described by a pixelbuffer set. More...
 

Detailed Description

1D texture object class.

Member Function Documentation

static std::shared_ptr<Texture1D> uicore::Texture1D::create ( const GraphicContextPtr context,
int  size,
TextureFormat  texture_format = tf_rgba8,
int  levels = 1 
)
static

Constructs a 1D texture.

If levels is set to zero it will create a texture containing all mipmap levels

static std::shared_ptr<Texture1D> uicore::Texture1D::create ( const GraphicContextPtr context,
const PixelBufferPtr image,
bool  is_srgb = false 
)
static
static std::shared_ptr<Texture1D> uicore::Texture1D::create ( const GraphicContextPtr context,
const PixelBufferPtr image,
int  src_x,
int  width,
bool  is_srgb = false 
)
static
virtual void uicore::Texture1D::set_image ( const GraphicContextPtr context,
const PixelBufferPtr image,
int  level = 0 
)
pure virtual

Upload image to texture.

Parameters
contextGraphic context to use for the request
imageImage to upload.
levelMipmap level-of-detail number.
virtual void uicore::Texture1D::set_subimage ( const GraphicContextPtr context,
int  x,
const PixelBufferPtr image,
const int  src_x,
const int  src_width,
int  level = 0 
)
pure virtual

Upload image to sub texture.

Parameters
contextGraphic context to use for the request
imageImage to upload.
levelMipmap level-of-detail number.
virtual void uicore::Texture1D::set_wrap_mode ( TextureWrapMode  wrap_s)
pure virtual
virtual int uicore::Texture1D::size ( ) const
pure virtual

Get the texture width.

virtual TextureWrapMode uicore::Texture1D::wrap_mode_s ( ) const
pure virtual

Get the texture wrap mode for the s coordinate.


The documentation for this class was generated from the following file: