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| RadioButtonBaseView () |
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bool | disabled () const |
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std::string | group_name () const |
| Get Group name. More...
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int | radio_id () const |
| Get Id. More...
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bool | selected () const |
| Is Selected. More...
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void | set_disabled () |
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void | set_enabled () |
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void | set_group_name (const std::string &str) |
| Set group name. More...
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void | set_radio_id (int id) |
| Set id. More...
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void | set_selected (bool selected) |
| Set selected. More...
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Signal< void()> & | sig_selected () |
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| View () |
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virtual | ~View () |
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const std::vector< std::shared_ptr< ViewAction > > & | actions () const |
| List of all action recognizers. More...
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void | activated (ActivationChangeEvent *e) override |
| Handler for when the application is activated. More...
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void | add_action (const std::shared_ptr< ViewAction > &action) |
| Add an action recognizer. More...
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template<typename T , typename... Types> |
std::shared_ptr< T > | add_action (Types &&...args) |
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void | add_child (const std::shared_ptr< View > &view) |
| Add a child view. More...
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template<typename T , typename... Types> |
std::shared_ptr< T > | add_child (Types &&...args) |
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std::shared_ptr< View > | add_child () |
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void | animate (float from, float to, const std::function< void(float)> &setter, int duration_ms=400, const std::function< float(float)> &easing=Easing::linear, std::function< void()> animation_end=std::function< void()>()) |
| Continously call an animation function for the specified duration. More...
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CanvasPtr | canvas () const |
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const std::vector< std::shared_ptr< View > > & | children () const |
| List of all immediate child views. More...
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void | clear_exception_encountered () |
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void | close (CloseEvent *e) override |
| Handler for close events. More...
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bool | content_clipped () const |
| Content clipping flag. More...
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void | deactivated (ActivationChangeEvent *e) override |
| Handler for when the application is deactivated. More...
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void | dispatch_event (EventUI *e, bool no_propagation=false) |
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void | dispatch_event (EventUI *e, const View *until_parent_view) |
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std::shared_ptr< View > | find_view_at (const Pointf &pos) const |
| Find descendant view at the specified content relative position. More...
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float | first_baseline_offset (const CanvasPtr &canvas, float width) |
| Calculates the offset to the first baseline. More...
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void | focus_gained (FocusChangeEvent *e) override |
| Handler for focus gained events. More...
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void | focus_lost (FocusChangeEvent *e) override |
| Handler for focus lost events. More...
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FocusPolicy | focus_policy () const |
| Focus policy active for this view. More...
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View * | focus_view () const |
| The view receiving keyboard events or nullptr if no view has the focus. More...
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Pointf | from_root_pos (const Pointf &pos) |
| Map from root content to local content coordinates. More...
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Pointf | from_screen_pos (const Pointf &pos) |
| Map from screen to local content coordinates. More...
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const ViewGeometry & | geometry () const |
| Actual view position and size after layout. More...
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bool | has_focus () const |
| Test if this view is receiving keyboard input. More...
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bool | hidden () const |
| Test if view is set to hidden. More...
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bool | is_static_position_and_visible () const |
| Test if view should participate in static layout calculations (layout_children) More...
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void | key_press (KeyEvent *e) override |
| Handler for key press events. More...
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void | key_release (KeyEvent *e) override |
| Handler for key release events. More...
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float | last_baseline_offset (const CanvasPtr &canvas, float width) |
| Calculates the offset to the last baseline. More...
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virtual void | layout_children (const CanvasPtr &canvas) |
| Sets the view geometry for all children of this view. More...
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bool | needs_layout () const |
| Test if view geometry needs to be recalculated. More...
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void | next_focus () |
| Give focus to the next view in the keyboard tab index order. More...
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View * | parent () const |
| Parent view node or nullptr if the view is the current root node. More...
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void | pointer_double_click (PointerEvent *e) override |
| Handler for pointer double click events. More...
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void | pointer_enter (PointerEvent *e) override |
| Handler for pointer enter events. More...
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void | pointer_leave (PointerEvent *e) override |
| Handler for pointer leave events. More...
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void | pointer_move (PointerEvent *e) override |
| Handler for pointer movement events. More...
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void | pointer_press (PointerEvent *e) override |
| Handler for pointer press events. More...
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void | pointer_proximity_change (PointerEvent *e) override |
| Handler for pointer proximity change events. More...
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void | pointer_release (PointerEvent *e) override |
| Handler for pointer release events. More...
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float | preferred_height (const CanvasPtr &canvas, float width) |
| Calculates the preferred height of this view. More...
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float | preferred_width (const CanvasPtr &canvas) |
| Calculates the preferred width of this view. More...
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void | prev_focus () |
| Give focus to the previous view in the keyboard tab index order. More...
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void | remove_focus () |
| Remove focus from this view. More...
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void | remove_from_parent () |
| Remove view from parent. More...
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bool | render_exception_encountered () const |
| Test if this view generated an exception during rendering. More...
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void | set_content_clipped (bool clipped) |
| Specifies if content should be clipped during rendering. More...
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void | set_cursor (const CursorDescription &cursor) |
| Set the cursor icon used when cursor is above this view. More...
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void | set_cursor (StandardCursor type) |
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void | set_focus () |
| Set this view as the focused view. More...
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void | set_focus_policy (FocusPolicy policy) |
| Set if this view automatically can gain focus. More...
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void | set_geometry (const ViewGeometry &geometry) |
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void | set_hidden (bool value=true) |
| Hides a view from layout and rendering. More...
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void | set_inherit_cursor () |
| Specify that the cursor icon is inherited from the parent view. More...
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void | set_needs_layout () |
| Forces recalculation of view geometry before next rendering. More...
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void | set_needs_render () |
| Signals this view needs to be rendered again. More...
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void | set_state (const std::string &name, bool value) |
| Set or clear style state. More...
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void | set_state_cascade (const std::string &name, bool value) |
| Sets the state for this view and all siblings recursively, until a manually set state of the same name is found. More...
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void | set_tab_index (unsigned int index) |
| Sets the tab index used for keyboard focus changes. More...
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void | set_view_transform (const Mat4f &transform) |
| Specifies the view transform to be applied before its contents and children are rendered. More...
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Signal< void(ActivationChangeEvent *)> & | sig_activated () |
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Signal< void(CloseEvent *)> & | sig_close () |
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Signal< void(ActivationChangeEvent *)> & | sig_deactivated () |
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Signal< void(FocusChangeEvent *)> & | sig_focus_gained () |
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Signal< void(FocusChangeEvent *)> & | sig_focus_lost () |
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Signal< void(KeyEvent *)> & | sig_key_press () |
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Signal< void(KeyEvent *)> & | sig_key_release () |
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Signal< void(PointerEvent *)> & | sig_pointer_double_click () |
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Signal< void(PointerEvent *)> & | sig_pointer_enter () |
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Signal< void(PointerEvent *)> & | sig_pointer_leave () |
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Signal< void(PointerEvent *)> & | sig_pointer_move () |
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Signal< void(PointerEvent *)> & | sig_pointer_press () |
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Signal< void(PointerEvent *)> & | sig_pointer_proximity_change () |
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Signal< void(PointerEvent *)> & | sig_pointer_release () |
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bool | state (const std::string &name) const |
| Test if a style state is currently set. More...
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void | stop_animations () |
| Stop all activate animation functions. More...
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const std::shared_ptr< Style > & | style (const std::string &state=std::string()) const |
| Style properties for the specified state. More...
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const StyleCascade & | style_cascade () const |
| Style cascade currently active for this view. More...
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unsigned int | tab_index () const |
| Tab index for keyboard focus changes. More...
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Pointf | to_root_pos (const Pointf &pos) |
| Map from local content to root content coordinates. More...
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Pointf | to_screen_pos (const Pointf &pos) |
| Map from local content to screen coordinates. More...
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void | update_cursor (const DisplayWindowPtr &window) |
| Update window cursor to the cursor used by this view. More...
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const Mat4f & | view_transform () const |
| Current view transform. More...
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const ViewTree * | view_tree () const |
| Tree in view hierachy. More...
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ViewTree * | view_tree () |
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