2D line segment - Double More...
#include <line_segment.h>
Public Member Functions | |
LineSegment2d () | |
LineSegment2d (const LineSegment2x< double > ©) | |
LineSegment2d (const Vec2< double > &point_p, const Vec2< double > &point_q) | |
![]() | |
LineSegment2x () | |
LineSegment2x (const LineSegment2x< double > ©) | |
LineSegment2x (const Vec2< double > &point_p, const Vec2< double > &point_q) | |
LineSegment2x< double > & | clip (const Rectx< double > &rect, bool &clipped) |
Clip this line to a rectangle. More... | |
bool | collinear (const LineSegment2x< double > &second) const |
Return true if two line segments are collinear. (All points are on the same line.) More... | |
Vec2< double > | intersection (const LineSegment2x< double > &second, bool &intersect) const |
Return the intersection point of two lines. More... | |
bool | intersects (const LineSegment2x< double > &second, bool collinear_intersect) const |
Return true if two line segments intersect. More... | |
Vec2< double > | midpoint () const |
Get the midpoint of this line. More... | |
Vec2< double > | normal () const |
Return the normal vector of the line from point A to point B. More... | |
bool | operator!= (const LineSegment2x< double > &line) const |
!= operator. More... | |
LineSegment2x< double > & | operator= (const LineSegment2x< double > ©) |
= operator. More... | |
bool | operator== (const LineSegment2x< double > &line) const |
== operator. More... | |
double | point_distance (const Vec2< double > &point) |
Return the distance from a point to a line. More... | |
double | point_right_of_line (const Vec2< double > &point) const |
Return [<0, 0, >0] if the Point P is right, on or left of the line trough A,B. More... | |
Additional Inherited Members | |
![]() | |
Vec2< double > | p |
Start point on the line. More... | |
Vec2< double > | q |
2D line segment - Double
A line segment has a start point and an end point
|
inline |
|
inline |
|
inline |