uniform_vector.h
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24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 */
28 
29 #pragma once
30 
31 #include <memory>
32 #include "uniform_buffer.h"
33 
34 namespace uicore
35 {
37  template<typename Type>
39  {
40  public:
43  {
44  }
45 
47  : _buffer(UniformBuffer::create(gc, size * sizeof(Type), usage))
48  {
49  }
50 
51  UniformVector(const GraphicContextPtr &gc, Type *data, int size, BufferUsage usage = usage_static_draw)
52  : _buffer(UniformBuffer::create(gc, data, size * sizeof(Type), usage))
53  {
54  }
55 
56  UniformVector(const GraphicContextPtr &gc, const std::vector<Type> &data, BufferUsage usage = usage_static_draw)
57  : _buffer(UniformBuffer::create(gc, data.empty() ? (Type*)0 : &data[0], data.size() * sizeof(Type), usage))
58  {
59  }
60 
62  const UniformBufferPtr &buffer() const { return _buffer; }
63 
64  operator const UniformBufferPtr &() const { return buffer(); }
65 
69  void upload_data(const GraphicContextPtr &gc, const Type *data, int size)
70  {
71  _buffer->upload_data(gc, data, size * sizeof(Type));
72  }
73 
75  void upload_data(const GraphicContextPtr &gc, const std::vector<Type> &data)
76  {
77  _buffer->upload_data(gc, data.data(), data.size() * sizeof(Type));
78  }
79 
81  void copy_from(const GraphicContextPtr &gc, StagingVector<Type> &buffer, int dest_pos = 0, int src_pos = 0, int size = -1)
82  {
83  if (size != -1)
84  size = size * sizeof(Type);
85  _buffer->copy_from(gc, buffer, dest_pos * sizeof(Type), src_pos * sizeof(Type), size);
86  }
87 
89  void copy_to(const GraphicContextPtr &gc, StagingVector<Type> &buffer, int dest_pos = 0, int src_pos = 0, int size = -1)
90  {
91  if (size != -1)
92  size = size * sizeof(Type);
93  _buffer->copy_to(gc, buffer, dest_pos * sizeof(Type), src_pos * sizeof(Type), size);
94  }
95 
96  private:
97  UniformBufferPtr _buffer;
98  };
99 }
UniformVector(const GraphicContextPtr &gc, Type *data, int size, BufferUsage usage=usage_static_draw)
Definition: uniform_vector.h:51
void copy_from(const GraphicContextPtr &gc, StagingVector< Type > &buffer, int dest_pos=0, int src_pos=0, int size=-1)
Copies data from transfer buffer.
Definition: uniform_vector.h:81
void copy_to(const GraphicContextPtr &gc, StagingVector< Type > &buffer, int dest_pos=0, int src_pos=0, int size=-1)
Copies data to transfer buffer.
Definition: uniform_vector.h:89
void upload_data(const GraphicContextPtr &gc, const std::vector< Type > &data)
Uploads data to uniforms buffer.
Definition: uniform_vector.h:75
BufferUsage
Array Buffer usage enum.
Definition: buffer_usage.h:35
void upload_data(const GraphicContextPtr &gc, const Type *data, int size)
Uploads data to uniforms buffer.
Definition: uniform_vector.h:69
Uniform Buffer.
Definition: uniform_buffer.h:44
Definition: buffer_usage.h:40
const UniformBufferPtr & buffer() const
Returns the buffer used by the vector.
Definition: uniform_vector.h:62
UniformVector(const GraphicContextPtr &gc, const std::vector< Type > &data, BufferUsage usage=usage_static_draw)
Definition: uniform_vector.h:56
std::shared_ptr< UniformBuffer > UniformBufferPtr
Definition: d3d_target.h:47
UniformVector(const GraphicContextPtr &gc, int size, BufferUsage usage=usage_static_draw)
Definition: uniform_vector.h:46
std::shared_ptr< GraphicContext > GraphicContextPtr
Definition: d3d_target.h:49
Typed access to an uniform buffer.
Definition: uniform_vector.h:38
UniformVector()
Constructs a uniform vector.
Definition: uniform_vector.h:42
Typed access to a transfer buffer.
Definition: staging_vector.h:37
Definition: Application/application.h:35