intersection_test.h
1 /*
2 ** UICore
3 ** Copyright (c) 1997-2015 The UICore Team
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11 ** freely, subject to the following restrictions:
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16 ** appreciated but is not required.
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24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 */
28 
29 #pragma once
30 
31 #include "vec4.h"
32 #include "vec3.h"
33 
34 namespace uicore
35 {
36  class AxisAlignedBoundingBox;
37  class OrientedBoundingBox;
38  class FrustumPlanes;
39 
41  {
42  public:
43  enum Result
44  {
48  };
49 
51  {
54  };
55 
56  static Result plane_aabb(const Vec4f &plane, const AxisAlignedBoundingBox &aabb);
57  static Result plane_obb(const Vec4f &plane, const OrientedBoundingBox &obb);
58  static OverlapResult sphere(const Vec3f &center1, float radius1, const Vec3f &center2, float radius2);
59  static OverlapResult sphere_aabb(const Vec3f &center, float radius, const AxisAlignedBoundingBox &aabb);
61  static Result frustum_aabb(const FrustumPlanes &frustum, const AxisAlignedBoundingBox &box);
62  static Result frustum_obb(const FrustumPlanes &frustum, const OrientedBoundingBox &box);
63  static OverlapResult ray_aabb(const Vec3f &ray_start, const Vec3f &ray_end, const AxisAlignedBoundingBox &box);
64  };
65 }
Definition: intersection_test.h:47
Definition: frustum_planes.h:36
Definition: intersection_test.h:53
static OverlapResult sphere(const Vec3f &center1, float radius1, const Vec3f &center2, float radius2)
static Result frustum_obb(const FrustumPlanes &frustum, const OrientedBoundingBox &box)
static OverlapResult ray_aabb(const Vec3f &ray_start, const Vec3f &ray_end, const AxisAlignedBoundingBox &box)
Definition: intersection_test.h:45
Definition: aabb.h:36
Definition: intersection_test.h:52
Definition: obb.h:35
static Result frustum_aabb(const FrustumPlanes &frustum, const AxisAlignedBoundingBox &box)
Definition: intersection_test.h:46
Definition: intersection_test.h:40
OverlapResult
Definition: intersection_test.h:50
static Result plane_aabb(const Vec4f &plane, const AxisAlignedBoundingBox &aabb)
static OverlapResult aabb(const AxisAlignedBoundingBox &a, const AxisAlignedBoundingBox &b)
static Result plane_obb(const Vec4f &plane, const OrientedBoundingBox &obb)
Definition: Application/application.h:35
static OverlapResult sphere_aabb(const Vec3f &center, float radius, const AxisAlignedBoundingBox &aabb)
Result
Definition: intersection_test.h:43