This is the complete list of members for uicore::Texture2DArray, including all inherited members.
array_size() const =0 | uicore::Texture2DArray | pure virtual |
base_level() const =0 | uicore::Texture | pure virtual |
compare_function() const =0 | uicore::Texture | pure virtual |
compare_mode() const =0 | uicore::Texture | pure virtual |
create(const GraphicContextPtr &context, int width, int height, int array_size, TextureFormat texture_format=tf_rgba8, int levels=1) | uicore::Texture2DArray | static |
create(const GraphicContextPtr &context, const Size &size, int array_size, TextureFormat texture_format=tf_rgba8, int levels=1) | uicore::Texture2DArray | static |
uicore::Texture::create(const GraphicContextPtr &gc, PixelBufferSetPtr pixelbuffer_set) | uicore::Texture | static |
create_2d_view(int array_index, TextureFormat texture_format, int min_level, int num_levels)=0 | uicore::Texture2DArray | pure virtual |
generate_mipmap()=0 | uicore::Texture | pure virtual |
height() const =0 | uicore::Texture2DArray | pure virtual |
lod_bias() const =0 | uicore::Texture | pure virtual |
mag_filter() const =0 | uicore::Texture | pure virtual |
max_level() const =0 | uicore::Texture | pure virtual |
max_lod() const =0 | uicore::Texture | pure virtual |
min_filter() const =0 | uicore::Texture | pure virtual |
min_lod() const =0 | uicore::Texture | pure virtual |
set_base_level(int base_level)=0 | uicore::Texture | pure virtual |
set_image(const GraphicContextPtr &context, int array_index, const PixelBufferPtr &image, int level=0)=0 | uicore::Texture2DArray | pure virtual |
set_lod_bias(float lod_bias)=0 | uicore::Texture | pure virtual |
set_mag_filter(TextureFilter filter)=0 | uicore::Texture | pure virtual |
set_max_anisotropy(float max_anisotropy)=0 | uicore::Texture | pure virtual |
set_max_level(int max_level)=0 | uicore::Texture | pure virtual |
set_max_lod(float max_lod)=0 | uicore::Texture | pure virtual |
set_min_filter(TextureFilter filter)=0 | uicore::Texture | pure virtual |
set_min_lod(float min_lod)=0 | uicore::Texture | pure virtual |
set_subimage(const GraphicContextPtr &context, int array_index, int x, int y, const PixelBufferPtr &image, const Rect &src_rect, int level=0)=0 | uicore::Texture2DArray | pure virtual |
set_subimage(const GraphicContextPtr &context, int array_index, const Point &point, const PixelBufferPtr &image, const Rect &src_rect, int level=0) | uicore::Texture2DArray | inline |
set_texture_compare(TextureCompareMode mode, CompareFunction func)=0 | uicore::Texture | pure virtual |
set_wrap_mode(TextureWrapMode wrap_s, TextureWrapMode wrap_t)=0 | uicore::Texture2DArray | pure virtual |
size() const | uicore::Texture2DArray | inline |
texture_object()=0 | uicore::Texture | pure virtual |
width() const =0 | uicore::Texture2DArray | pure virtual |
wrap_mode_s() const =0 | uicore::Texture2DArray | pure virtual |
wrap_mode_t() const =0 | uicore::Texture2DArray | pure virtual |