This is the complete list of members for uicore::Texture2D, including all inherited members.
base_level() const =0 | uicore::Texture | pure virtual |
compare_function() const =0 | uicore::Texture | pure virtual |
compare_mode() const =0 | uicore::Texture | pure virtual |
copy_image_from(const GraphicContextPtr &context, int level, TextureFormat texture_format=tf_rgba8)=0 | uicore::Texture2D | pure virtual |
copy_image_from(const GraphicContextPtr &context, int x, int y, int width, int height, int level=0, TextureFormat texture_format=tf_rgba8)=0 | uicore::Texture2D | pure virtual |
copy_image_from(const GraphicContextPtr &context, const Rect &pos, int level=0, TextureFormat texture_format=tf_rgba8) | uicore::Texture2D | inline |
copy_subimage_from(const GraphicContextPtr &context, int offset_x, int offset_y, int x, int y, int width, int height, int level=0)=0 | uicore::Texture2D | pure virtual |
copy_subimage_from(const GraphicContextPtr &context, const Point &offset, const Rect &pos, int level=0) | uicore::Texture2D | inlinevirtual |
create(const GraphicContextPtr &context, int width, int height, TextureFormat format=tf_rgba8, int levels=1) | uicore::Texture2D | static |
create(const GraphicContextPtr &context, const Size &size, TextureFormat texture_format=tf_rgba8, int levels=1) | uicore::Texture2D | static |
create(const GraphicContextPtr &context, const std::string &filename, const ImageImportDescription &import_desc={}) | uicore::Texture2D | static |
create(const GraphicContextPtr &context, const IODevicePtr &file, const std::string &image_type, const ImageImportDescription &import_desc={}) | uicore::Texture2D | static |
create(const GraphicContextPtr &context, const PixelBufferPtr &image, bool is_srgb=false) | uicore::Texture2D | static |
create(const GraphicContextPtr &context, const PixelBufferPtr &image, const Rect &src_rect, bool is_srgb=false) | uicore::Texture2D | static |
uicore::Texture::create(const GraphicContextPtr &gc, PixelBufferSetPtr pixelbuffer_set) | uicore::Texture | static |
generate_mipmap()=0 | uicore::Texture | pure virtual |
height() const =0 | uicore::Texture2D | pure virtual |
lod_bias() const =0 | uicore::Texture | pure virtual |
mag_filter() const =0 | uicore::Texture | pure virtual |
max_level() const =0 | uicore::Texture | pure virtual |
max_lod() const =0 | uicore::Texture | pure virtual |
min_filter() const =0 | uicore::Texture | pure virtual |
min_lod() const =0 | uicore::Texture | pure virtual |
pixeldata(const GraphicContextPtr &gc, int level=0) const =0 | uicore::Texture2D | pure virtual |
pixeldata(const GraphicContextPtr &gc, TextureFormat texture_format, int level=0) const =0 | uicore::Texture2D | pure virtual |
set_base_level(int base_level)=0 | uicore::Texture | pure virtual |
set_image(const GraphicContextPtr &context, const PixelBufferPtr &image, int level=0)=0 | uicore::Texture2D | pure virtual |
set_lod_bias(float lod_bias)=0 | uicore::Texture | pure virtual |
set_mag_filter(TextureFilter filter)=0 | uicore::Texture | pure virtual |
set_max_anisotropy(float max_anisotropy)=0 | uicore::Texture | pure virtual |
set_max_level(int max_level)=0 | uicore::Texture | pure virtual |
set_max_lod(float max_lod)=0 | uicore::Texture | pure virtual |
set_min_filter(TextureFilter filter)=0 | uicore::Texture | pure virtual |
set_min_lod(float min_lod)=0 | uicore::Texture | pure virtual |
set_subimage(const GraphicContextPtr &context, int x, int y, const PixelBufferPtr &image, const Rect &src_rect, int level=0)=0 | uicore::Texture2D | pure virtual |
set_subimage(const GraphicContextPtr &context, const Point &point, const PixelBufferPtr &image, const Rect &src_rect, int level=0) | uicore::Texture2D | inline |
set_texture_compare(TextureCompareMode mode, CompareFunction func)=0 | uicore::Texture | pure virtual |
set_wrap_mode(TextureWrapMode wrap_s, TextureWrapMode wrap_t)=0 | uicore::Texture2D | pure virtual |
size() const | uicore::Texture2D | inline |
texture_object()=0 | uicore::Texture | pure virtual |
width() const =0 | uicore::Texture2D | pure virtual |
wrap_mode_s() const =0 | uicore::Texture2D | pure virtual |
wrap_mode_t() const =0 | uicore::Texture2D | pure virtual |