This is the complete list of members for uicore::Texture2D, including all inherited members.
| base_level() const =0 | uicore::Texture | pure virtual |
| compare_function() const =0 | uicore::Texture | pure virtual |
| compare_mode() const =0 | uicore::Texture | pure virtual |
| copy_image_from(const GraphicContextPtr &context, int level, TextureFormat texture_format=tf_rgba8)=0 | uicore::Texture2D | pure virtual |
| copy_image_from(const GraphicContextPtr &context, int x, int y, int width, int height, int level=0, TextureFormat texture_format=tf_rgba8)=0 | uicore::Texture2D | pure virtual |
| copy_image_from(const GraphicContextPtr &context, const Rect &pos, int level=0, TextureFormat texture_format=tf_rgba8) | uicore::Texture2D | inline |
| copy_subimage_from(const GraphicContextPtr &context, int offset_x, int offset_y, int x, int y, int width, int height, int level=0)=0 | uicore::Texture2D | pure virtual |
| copy_subimage_from(const GraphicContextPtr &context, const Point &offset, const Rect &pos, int level=0) | uicore::Texture2D | inlinevirtual |
| create(const GraphicContextPtr &context, int width, int height, TextureFormat format=tf_rgba8, int levels=1) | uicore::Texture2D | static |
| create(const GraphicContextPtr &context, const Size &size, TextureFormat texture_format=tf_rgba8, int levels=1) | uicore::Texture2D | static |
| create(const GraphicContextPtr &context, const std::string &filename, const ImageImportDescription &import_desc={}) | uicore::Texture2D | static |
| create(const GraphicContextPtr &context, const IODevicePtr &file, const std::string &image_type, const ImageImportDescription &import_desc={}) | uicore::Texture2D | static |
| create(const GraphicContextPtr &context, const PixelBufferPtr &image, bool is_srgb=false) | uicore::Texture2D | static |
| create(const GraphicContextPtr &context, const PixelBufferPtr &image, const Rect &src_rect, bool is_srgb=false) | uicore::Texture2D | static |
| uicore::Texture::create(const GraphicContextPtr &gc, PixelBufferSetPtr pixelbuffer_set) | uicore::Texture | static |
| generate_mipmap()=0 | uicore::Texture | pure virtual |
| height() const =0 | uicore::Texture2D | pure virtual |
| lod_bias() const =0 | uicore::Texture | pure virtual |
| mag_filter() const =0 | uicore::Texture | pure virtual |
| max_level() const =0 | uicore::Texture | pure virtual |
| max_lod() const =0 | uicore::Texture | pure virtual |
| min_filter() const =0 | uicore::Texture | pure virtual |
| min_lod() const =0 | uicore::Texture | pure virtual |
| pixeldata(const GraphicContextPtr &gc, int level=0) const =0 | uicore::Texture2D | pure virtual |
| pixeldata(const GraphicContextPtr &gc, TextureFormat texture_format, int level=0) const =0 | uicore::Texture2D | pure virtual |
| set_base_level(int base_level)=0 | uicore::Texture | pure virtual |
| set_image(const GraphicContextPtr &context, const PixelBufferPtr &image, int level=0)=0 | uicore::Texture2D | pure virtual |
| set_lod_bias(float lod_bias)=0 | uicore::Texture | pure virtual |
| set_mag_filter(TextureFilter filter)=0 | uicore::Texture | pure virtual |
| set_max_anisotropy(float max_anisotropy)=0 | uicore::Texture | pure virtual |
| set_max_level(int max_level)=0 | uicore::Texture | pure virtual |
| set_max_lod(float max_lod)=0 | uicore::Texture | pure virtual |
| set_min_filter(TextureFilter filter)=0 | uicore::Texture | pure virtual |
| set_min_lod(float min_lod)=0 | uicore::Texture | pure virtual |
| set_subimage(const GraphicContextPtr &context, int x, int y, const PixelBufferPtr &image, const Rect &src_rect, int level=0)=0 | uicore::Texture2D | pure virtual |
| set_subimage(const GraphicContextPtr &context, const Point &point, const PixelBufferPtr &image, const Rect &src_rect, int level=0) | uicore::Texture2D | inline |
| set_texture_compare(TextureCompareMode mode, CompareFunction func)=0 | uicore::Texture | pure virtual |
| set_wrap_mode(TextureWrapMode wrap_s, TextureWrapMode wrap_t)=0 | uicore::Texture2D | pure virtual |
| size() const | uicore::Texture2D | inline |
| texture_object()=0 | uicore::Texture | pure virtual |
| width() const =0 | uicore::Texture2D | pure virtual |
| wrap_mode_s() const =0 | uicore::Texture2D | pure virtual |
| wrap_mode_t() const =0 | uicore::Texture2D | pure virtual |