This is the complete list of members for uicore::StagingTexture, including all inherited members.
| add_border(const std::shared_ptr< PixelBuffer > &pb, int border_size, const Rect &rect) | uicore::PixelBuffer | static |
| bytes_per_block() const | uicore::PixelBuffer | |
| bytes_per_block(TextureFormat texture_format) | uicore::PixelBuffer | static |
| bytes_per_pixel() const | uicore::PixelBuffer | |
| bytes_per_pixel(TextureFormat texture_format) | uicore::PixelBuffer | static |
| copy() const | uicore::PixelBuffer | |
| copy(const Rect &rect) const | uicore::PixelBuffer | |
| create(const GraphicContextPtr &gc, int width, int height, StagingDirection direction=StagingDirection::to_gpu, TextureFormat texture_format=tf_rgba8, const void *data=nullptr, BufferUsage usage=usage_stream_draw) | uicore::StagingTexture | static |
| create(const GraphicContextPtr &gc, const PixelBufferPtr &pbuff, StagingDirection direction=StagingDirection::to_gpu, BufferUsage usage=usage_stream_draw) | uicore::StagingTexture | static |
| uicore::PixelBuffer::create(int width, int height, TextureFormat texture_format, const void *data=nullptr, bool only_reference_data=false) | uicore::PixelBuffer | static |
| data()=0 | uicore::PixelBuffer | pure virtual |
| data() const =0 | uicore::PixelBuffer | pure virtual |
| data() | uicore::PixelBuffer | inline |
| data() const | uicore::PixelBuffer | inline |
| data_size() const | uicore::PixelBuffer | |
| data_size(const Size &size, TextureFormat texture_format) | uicore::PixelBuffer | static |
| data_uint16() | uicore::PixelBuffer | inline |
| data_uint16() const | uicore::PixelBuffer | inline |
| data_uint32() | uicore::PixelBuffer | inline |
| data_uint32() const | uicore::PixelBuffer | inline |
| data_uint8() | uicore::PixelBuffer | inline |
| data_uint8() const | uicore::PixelBuffer | inline |
| dip_height() const | uicore::PixelBuffer | inline |
| dip_size() const | uicore::PixelBuffer | inline |
| dip_width() const | uicore::PixelBuffer | inline |
| flip_vertical() | uicore::PixelBuffer | |
| format() const =0 | uicore::PixelBuffer | pure virtual |
| has_transparency() const | uicore::PixelBuffer | |
| height() const =0 | uicore::PixelBuffer | pure virtual |
| is_compressed() const | uicore::PixelBuffer | |
| is_compressed(TextureFormat texture_format) | uicore::PixelBuffer | static |
| line(int line) | uicore::PixelBuffer | inline |
| line(int line) const | uicore::PixelBuffer | inline |
| line(int line) | uicore::PixelBuffer | inline |
| line(int line) const | uicore::PixelBuffer | inline |
| line_uint16(int index) | uicore::PixelBuffer | inline |
| line_uint16(int index) const | uicore::PixelBuffer | inline |
| line_uint32(int index) | uicore::PixelBuffer | inline |
| line_uint32(int index) const | uicore::PixelBuffer | inline |
| line_uint8(int index) | uicore::PixelBuffer | inline |
| line_uint8(int index) const | uicore::PixelBuffer | inline |
| lock(const GraphicContextPtr &gc, BufferAccess access)=0 | uicore::StagingTexture | pure virtual |
| pitch() const =0 | uicore::PixelBuffer | pure virtual |
| pixel_ratio() const =0 | uicore::PixelBuffer | pure virtual |
| premultiply_alpha() | uicore::PixelBuffer | |
| premultiply_gamma(float gamma) | uicore::PixelBuffer | |
| set_image(const std::shared_ptr< PixelBuffer > &source) | uicore::PixelBuffer | |
| set_image(const std::shared_ptr< PixelBuffer > &source, const PixelConverterPtr &converter) | uicore::PixelBuffer | |
| set_pixel_ratio(float ratio)=0 | uicore::PixelBuffer | pure virtual |
| set_subimage(const std::shared_ptr< PixelBuffer > &source, const Point &dest_pos, const Rect &src_rect) | uicore::PixelBuffer | |
| set_subimage(const std::shared_ptr< PixelBuffer > &source, const Point &dest_pos, const Rect &src_rect, const PixelConverterPtr &converter) | uicore::PixelBuffer | |
| size() const | uicore::PixelBuffer | inline |
| to_format(TextureFormat texture_format) const | uicore::PixelBuffer | |
| to_format(TextureFormat texture_format, const PixelConverterPtr &converter) const | uicore::PixelBuffer | |
| unlock()=0 | uicore::StagingTexture | pure virtual |
| upload_data(const GraphicContextPtr &gc, const Rect &dest_rect, const void *data)=0 | uicore::StagingTexture | pure virtual |
| width() const =0 | uicore::PixelBuffer | pure virtual |