This is the complete list of members for uicore::LineMath, including all inherited members.
closest_point(const Pointf &P, const Pointf &A, const Pointf &B) | uicore::LineMath | static |
closest_point_relative(const Pointf &P, const Pointf &A, const Pointf &B) | uicore::LineMath | static |
midpoint(const Pointf &A, const Pointf &B) | uicore::LineMath | static |
point_right_of_line(float x, float y, float *line) | uicore::LineMath | static |
point_right_of_line(float x, float y, float line_x1, float line_y1, float line_x2, float line_y2) | uicore::LineMath | static |
point_right_of_line(const Pointf &A, const Pointf &B, const Pointf &P) | uicore::LineMath | static |