clone() const | uicore::DepthStencilStateDescription | |
depth_compare_function() const | uicore::DepthStencilStateDescription | |
DepthStencilStateDescription() | uicore::DepthStencilStateDescription | |
enable_depth_test(bool enabled) | uicore::DepthStencilStateDescription | |
enable_depth_write(bool enabled) | uicore::DepthStencilStateDescription | |
enable_stencil_test(bool enabled) | uicore::DepthStencilStateDescription | |
is_depth_test_enabled() const | uicore::DepthStencilStateDescription | |
is_depth_write_enabled() const | uicore::DepthStencilStateDescription | |
is_stencil_test_enabled() const | uicore::DepthStencilStateDescription | |
operator<(const DepthStencilStateDescription &other) const | uicore::DepthStencilStateDescription | |
operator==(const DepthStencilStateDescription &other) const | uicore::DepthStencilStateDescription | |
set_depth_compare_function(CompareFunction func) | uicore::DepthStencilStateDescription | |
set_stencil_compare_back(CompareFunction back, int back_ref, int back_mask) | uicore::DepthStencilStateDescription | |
set_stencil_compare_front(CompareFunction front, int front_ref, int front_mask) | uicore::DepthStencilStateDescription | |
set_stencil_op_back(StencilOp fail_back, StencilOp pass_depth_fail_back, StencilOp pass_depth_pass_back) | uicore::DepthStencilStateDescription | |
set_stencil_op_front(StencilOp fail_front, StencilOp pass_depth_fail_front, StencilOp pass_depth_pass_front) | uicore::DepthStencilStateDescription | |
set_stencil_write_mask(unsigned char front_facing_mask, unsigned char back_facing_mask) | uicore::DepthStencilStateDescription | |
stencil_compare_back(CompareFunction &out_back, int &out_back_ref, int &out_back_mask) const | uicore::DepthStencilStateDescription | |
stencil_compare_front(CompareFunction &out_front, int &out_front_ref, int &out_front_mask) const | uicore::DepthStencilStateDescription | |
stencil_op_back(StencilOp &out_fail_back, StencilOp &out_pass_depth_fail_back, StencilOp &out_pass_depth_pass_back) const | uicore::DepthStencilStateDescription | |
stencil_op_front(StencilOp &out_fail_front, StencilOp &out_pass_depth_fail_front, StencilOp &out_pass_depth_pass_front) const | uicore::DepthStencilStateDescription | |
stencil_write_mask(unsigned char &out_front_facing_mask, unsigned char &out_back_facing_mask) const | uicore::DepthStencilStateDescription | |