float normalize_pi(float radians)
Converts angle to range [-PI,PI] radians.
2D vector
Definition: line.h:43
Type x
Definition: vec3.h:74
float radians(float degrees)
Convert a quantity in degrees to radians.
Definition: angle.h:58
float normalize_2pi(float radians)
Converts angle to range [0,2*PI] radians.
3D vector
Definition: line_ray.h:43
float normalize_180(float degrees)
Converts angle to range [-180,180] degrees.
Type x
Definition: vec4.h:74
Type x
Definition: vec2.h:75
float degrees(float radians)
Convert a quantity in radians to degrees.
Definition: angle.h:51
const float PI
Definition: pi.h:47
Type z
Definition: vec3.h:76
Type y
Definition: vec2.h:76
EulerOrder
Euler angle rotation order.
Definition: angle.h:40
Type y
Definition: vec4.h:75
Type w
Definition: vec4.h:77
float normalize_360(float degrees)
Converts angle to range [0,360] degrees.
Type y
Definition: vec3.h:75
Type z
Definition: vec4.h:76
const double PI_D
Definition: pi.h:46
Definition: Application/application.h:35
4D vector
Definition: size.h:44